tag:blogger.com,1999:blog-7174146262920547660.post1318128517327200194..comments2024-03-29T16:16:10.311+11:00Comments on Grid based wargaming - but not always: French Indian War - draft rulesPeterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.comBlogger6125tag:blogger.com,1999:blog-7174146262920547660.post-39704136070814555292017-07-10T07:19:43.256+10:002017-07-10T07:19:43.256+10:00Nice idea to apply only to those units in ranks.Nice idea to apply only to those units in ranks.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-28372118217796021482017-07-10T07:14:18.958+10:002017-07-10T07:14:18.958+10:00Thank you. My limited reading on the period so far...Thank you. My limited reading on the period so far indicates the quality of troop types was fairly similar across the board. The draft rules try and provide a slight difference between troop types for gaming interest.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-82360825115341154072017-07-09T11:49:14.363+10:002017-07-09T11:49:14.363+10:00I like your Indians. I get tired of seeing rules t...I like your Indians. I get tired of seeing rules try and turn them into Hollywood Zulu Wanabees.<br />Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-88005503945810312762017-07-09T11:47:54.141+10:002017-07-09T11:47:54.141+10:00For the facing issue, for units that small, especi...For the facing issue, for units that small, especially for units not in formed ranks but even for those in ranks, a very small amount of time would be needed to wheel back to return fire. At most I would give a -1 activation penalty for firing or moving to the flank or rear and would be happy to have no penalty. Disallowing reaction fire would be ok.<br />Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-47015309694040492652017-07-09T08:59:06.110+10:002017-07-09T08:59:06.110+10:00I suspect I will introduce facing to influence the...I suspect I will introduce facing to influence the ability to return fire when shot at. I have enjoyed the solo games I have played so far with the rules, particularly the activation and the return fire mechanism which mixes up the play for both sides to make it feel less IGO-UGO.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-7922266289416939432017-07-09T01:58:55.859+10:002017-07-09T01:58:55.859+10:00There are some nice nuances going on in the rules ...There are some nice nuances going on in the rules and I do like the overall simplicity. <br /><br />Bullet point 5 of movement (there is a typo there) interests me as the design philosophy between having and not having facing is a significant influencing factor, but more interesting to me is that your mind does not appear to be fully decided on this particular aspect. I look forward to seeing what you go with. Normhttps://www.blogger.com/profile/05031444717952755557noreply@blogger.com