While painting the Indian units for my WW1 Middle East games (see the previous post) I decided to continue with the WW1 theme by adding a few landing boats and a unit of Royal Marines. This will give more options and variety when setting up scenarios, as British naval forces supported a number of land operations during the war, eg, the Dardanelles, Mesopotamia, the defence of the Suez Canal, and Red Sea operations supporting the Arab Revolt.
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| A unit of Royal Marines are landed ashore. |
The Royal Marines are HaT 20mm WW1 British Infantry (Early) simply painted in a dark blue. Although this uniform was replaced by khaki fairly early in the war, but I chose to keep the blue help them stand out from the other British units on the tabletop.
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| The Marines advance. |
After they were painted, I decided to have a go at making some simple landing boats. They were cut from 19mm MDF board into basic boat shapes. For their crews, I used spare HaT WW1 cavalry figures that had previously lost their horses to making some supply units. These figures were cut in half at the waist and glued into the boats. After initially painting them grey, I thought they would look better if I added a second crewman to each boat along with a rudder made from a cut down matchstick.
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| You can see how simple the models are. Along with an additional crewman I did attach a cut down match stick to the stern to represent a rudder. |
The models are very simple, but they are robust and quick to make. Rather than modelling detail, I rely on the overall shape and paint to give the impression of landing boat. I use a rather loose painting style and try to give the impression of detail, rather than painting details themselves. Sometimes this approach works, while other times it does not and the models will get undercoated again until I get the look I want. For models that will not get a great deal of use, and are viewed at three feet, I am quite happy with the results.
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| A closer view of the model boats shows the loose strokes of paint to give the impression of detail. |
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| A wargamer's view from three feet. |
I have a small ship made from wood off-cuts to represent the Campbeltown from when I setup a St.Nazaire game which I can re-use to support the amphibious scenarios.
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| A basic block ship from which troops are ferried ashore. |
The next post will either about adding some more supply wagons to the WW1 collection, or a post about my next planned project which has been recently delivered, and was not on my planned list of things to do in 2026.
Those boats are brilliant and at first glance, I thought they were 3D, and it wasn't until you mentioned how you made them that I could see they were painted to give the impression of depth:)! I'll try something similar for pontoon boats for my games, given how little use they will get, I'm sure they will pass muster.
ReplyDeleteThanks. Creating some pontoon boats is a great idea. Very tempted to do some myself.
DeleteLove the 3D effect. May need to spruce up the ship to match, though!
ReplyDeleteYes, the ship does need an updated paint job. From memory I just painted the ship grey and used pastels over the grey to create a distressed effect.
DeleteYour landing boats look fine - simple, but effective. 👏👏
ReplyDeleteTheir main role (I suspect their name/title is a very big clue) is to land troops or supplies from ship to shore, but I wonder if it’s worthwhile building a destroyed/damaged/sinking boat “just in case” - presumably the on-shore enemy would be trying to prevent the landing.
Cheers,
Geoff
Now that is a good idea. Thanks.
DeleteVery fine shore-landing boats indeed, Peter! I like the Campbelltown ship. I think I might adapt the design for an extra armed freighter for my Chubby Marine...
ReplyDeleteCheers,
Ion
Thanks. The painting style I use on the landing boats is quite different to the ship. A repaint may be in order. Good luck with your armed freighter.
DeleteThe boats really trick the eye. Great job, Peter.
ReplyDeleteIt always surprises me how paint can deceive the eye.
DeleteThose landing boats look great, the illusion is only shattered when the light reflects of the top - perhaps a better matt varnish? What next, X-lighters?
ReplyDeleteThe gloss finish can have a light reflection problem, while at the same time creating a lot of depth to the paint colours. I tend to gloss all my figures, so it ties in. No X-lighters on the tabletop yet, but a nice idea.
DeleteBrilliant work from your shipyard, Peter! New project? Hmm.
ReplyDeleteThe unplanned projects are always fun.
DeleteThose landing boats look really good - a great example of clever paintwork doing the business 👍🏼. Nice one!
ReplyDeleteThanks. The boats are generic looking and will serve in multiple scenarios quite easily.
DeleteThe boats looking great!
ReplyDeleteThe were enjoyable and quick to make.
DeleteI really like the way that you have produced such simple and yet very effective small boats.
ReplyDeleteIt’s a technique that I may well copy.
All the best,
Bob
Hi Bob, I always make sure I use a couple of shades of a colour. For example, the boat interiors had a dark wash of black with a little bit of brown mixed in so it was not a hard black and looks a little bit mottled. Then I painted on the brown with a couple of different strength browns.
DeleteThey work nicely! As me and my eyesight age so the Three Feet Rule becomes my mantra.
ReplyDeleteIt is a very practical rule, especially for models which are not going to be regularly used on the tabletop.
DeleteFantastic work on the boats Peter!
ReplyDeleteI would steal the idea if I had the talent to implement it 😂
I have to say the terrain in the photos is first class as well.
I now think I need to redo the ship when I get the chance.
DeleteGreat post Peter - really nice ideas 👍
ReplyDeleteThanks.
DeleteAwesome boats.
ReplyDeleteI just need to get them into a game now.
DeleteThe boats and RM infantry look great Peter.
ReplyDeleteThanks, they are a useful addition.
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