tag:blogger.com,1999:blog-7174146262920547660.post6740972975760363790..comments2024-03-26T07:37:26.452+11:00Comments on Grid based wargaming - but not always: Saxons and Normans 1066 rulesPeterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-7174146262920547660.post-55337187526875311652019-07-22T07:36:33.043+10:002019-07-22T07:36:33.043+10:00Thank you. I may use a command action to allow the...Thank you. I may use a command action to allow the re-roll the dice accepting the re-rolled score. Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-57996162668847155572019-07-22T07:30:02.155+10:002019-07-22T07:30:02.155+10:00The other option on combat I am considering is usi...The other option on combat I am considering is using a command action to allow the re-roll the dice accepting the re-rolled score. <br />I do like your approach dealing with facing. Thanks.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-62144838883725891192019-07-22T07:18:33.826+10:002019-07-22T07:18:33.826+10:00Thanks. I will be posting a battle report in a wee...Thanks. I will be posting a battle report in a week or so.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-85754761357768415992019-07-21T20:57:58.821+10:002019-07-21T20:57:58.821+10:00Interesting mechanics Peter. I like the idea of ro...Interesting mechanics Peter. I like the idea of rolling a number of dice and using the best score, though Phil makes a good point on the maths involved.nundankethttps://www.blogger.com/profile/12895608927860103442noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-36159486568510246952019-07-21T20:54:18.957+10:002019-07-21T20:54:18.957+10:00Only a 3/9 chance of a 2.Only a 3/9 chance of a 2.Robnoreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-11796503134018480102019-07-21T20:00:22.000+10:002019-07-21T20:00:22.000+10:00Just some thoughts:
- you roll one (or more) D3, ...Just some thoughts:<br /><br />- you roll one (or more) D3, then take the highest value in combat? Suppose you roll 2 D3, that means the result is a 1 in 1/9 of the cases, a 2 in 4/9, and a 3 in 5/9 of the situations. Rolling more than 2 D3 even skews the results more towards the higher side.<br /><br />- Flanking and facing: in my grid rules I''ve mostly done away with facing for units when they enter a square, and facing only has to be announced when it is needed. Thus, as long as a unit doesn't shoot/attacks/gets attacked/... it's facing is non-determined. THus, only when a unit shoots it has to declare its facing, same for the other situations ... It makes gameplay somewhat faster. Phil Dutréhttps://www.blogger.com/profile/13607941040736764291noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-246854635624457482019-07-21T19:06:50.356+10:002019-07-21T19:06:50.356+10:00These rules look elegant in their simplicity - I a...These rules look elegant in their simplicity - I am tempted. Are you planning to post an illustrative ARR/BatRep soon?Robnoreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-24427498875278567642019-07-21T11:09:38.622+10:002019-07-21T11:09:38.622+10:00Thank you. Also feel free to just take the rule me...Thank you. Also feel free to just take the rule mechanisms you like for your own rulesets.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-2041039529890697912019-07-21T11:05:47.214+10:002019-07-21T11:05:47.214+10:00Thanks. The only reason I introduced a ZOC was to ...Thanks. The only reason I introduced a ZOC was to make it difficult for units to out flank.Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-45039752264174419002019-07-21T11:04:09.791+10:002019-07-21T11:04:09.791+10:00Thanks for the question. The units I have classifi...Thanks for the question. The units I have classified as Fyrd within the rules represent the Select Fyrd. I have at the moment chosen to ignore the Great Fyrd in the rules. If I were to include Select Fyrd units I would treat them as having 3 strength points. They would be good to support better quality units (eg Housecarls) but unlikely to stand up to more than one or two rounds of combat on their own.<br />The book "A warmers Guide to 1066 and the Norman Conquest" raises the question about whether to include or not include the Greater Fyrd in a wargaming army. I have left them out of the rules at the moment as I work my way through writing the rules. Having Saxon mounted units was another question I have left out (probably on safer ground there).Peterhttps://www.blogger.com/profile/02918057670249529750noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-36080886803536271132019-07-21T06:56:47.640+10:002019-07-21T06:56:47.640+10:00Just curious but are you lumping the Select Fyrd, ...Just curious but are you lumping the Select Fyrd, (trained, well armed, usually armoured and experienced) in with the Huscarles? or in with the raw, poorly equipped, local fyrd?Ross Mac rmacfa@gmail.comhttps://www.blogger.com/profile/04053555991679802013noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-46989342092959561382019-07-21T03:55:18.342+10:002019-07-21T03:55:18.342+10:00I rather like the look of these, i may have to giv...I rather like the look of these, i may have to give them a go.Sprinkshttps://www.blogger.com/profile/00917246639433391220noreply@blogger.comtag:blogger.com,1999:blog-7174146262920547660.post-50576640471215561162019-07-21T02:45:41.500+10:002019-07-21T02:45:41.500+10:00Interesting looking rules Peter - I haven't tr...Interesting looking rules Peter - I haven't tried zones of control so I'll have to give them a go!Maudlin Jack Tarhttps://www.blogger.com/profile/02812453753286494021noreply@blogger.com