tag:blogger.com,1999:blog-71741462629205476602024-03-19T22:36:04.828+11:00Grid based wargaming - but not alwaysGrid based wargaming - but not alwaysPeterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.comBlogger919125tag:blogger.com,1999:blog-7174146262920547660.post-46271715202195520392024-03-15T16:27:00.001+11:002024-03-16T09:26:09.824+11:00Stomping robots and mech mayhem<p>One of the projects I wanted to do this year was paint up some robots and mechs for a small tabletop game I can easily setup on the dining room table and game in a 2 by 2 foot space. Now that I have finished painting various BattleTech and Warhammer Imperialis miniatures with a couple of kit-bashed flyers I will now turn my attention to creating a battle mat and some scenery for them.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5KkstQUk2_lq_ekV7Urq4fsX1Elpj4Qk83X3F05iFEYJuh9mqChgpNIuItQRD40-1FcN_WtG-SreQ0msMi3aYTlC9yq2jRuE13v7V2UJ8SoH2-prNikkqNXvW5Gd-geZxgX8LyVDPC66AZH3S26hdE_rYAZXXxO73Cvr4DzMdzxDHlkM4P_ViOTDAHim1/s3643/IMG_0995.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1833" data-original-width="3643" height="201" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5KkstQUk2_lq_ekV7Urq4fsX1Elpj4Qk83X3F05iFEYJuh9mqChgpNIuItQRD40-1FcN_WtG-SreQ0msMi3aYTlC9yq2jRuE13v7V2UJ8SoH2-prNikkqNXvW5Gd-geZxgX8LyVDPC66AZH3S26hdE_rYAZXXxO73Cvr4DzMdzxDHlkM4P_ViOTDAHim1/w400-h201/IMG_0995.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Red army of robots and mechs.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRMMK9OQXjV-li_JaI2N9-e2pCXhuweNbOIw5zf8T7CSHoDkMpVGOH58YoSBm3WGFNFbfKdGm2nWH9B1JDD9pesgIQM0QK0G0HzIpjCR3iGw5I-uSFeBlPM527MJ3Lf0HUoZdKP5f4ZTY740z398ndy92L5EG3owwxBc7gjhlqPUk17bipTDRDiBh4zKES/s3852/IMG_0996.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2431" data-original-width="3852" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgRMMK9OQXjV-li_JaI2N9-e2pCXhuweNbOIw5zf8T7CSHoDkMpVGOH58YoSBm3WGFNFbfKdGm2nWH9B1JDD9pesgIQM0QK0G0HzIpjCR3iGw5I-uSFeBlPM527MJ3Lf0HUoZdKP5f4ZTY740z398ndy92L5EG3owwxBc7gjhlqPUk17bipTDRDiBh4zKES/w400-h253/IMG_0996.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">To keep things simple I went for a Blue and Red army.</td></tr></tbody></table><p>While I have yet to land on any rules yet, the two front running rulesets are: </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDJ09YrNh8CoNtgfUffggQ1HVJXjXzp_Mjc931ItZrF8tli7HrnYW5cpTVO3ChXdkBTfJYRAb79vCJxLq7YDoQoYVQ28y-EOuED0ljemnseyn5cY3mMi5ld_Ek7ALLnrdD3n3TsvcINY3XKibo5TcMcjrLasUDeY6ZxdQHAd5LRGllT90kCek-_j9IgdjA/s3688/IMG_0997.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2467" data-original-width="3688" height="268" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDJ09YrNh8CoNtgfUffggQ1HVJXjXzp_Mjc931ItZrF8tli7HrnYW5cpTVO3ChXdkBTfJYRAb79vCJxLq7YDoQoYVQ28y-EOuED0ljemnseyn5cY3mMi5ld_Ek7ALLnrdD3n3TsvcINY3XKibo5TcMcjrLasUDeY6ZxdQHAd5LRGllT90kCek-_j9IgdjA/w400-h268/IMG_0997.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Looking at using one of these rulesets.</td></tr></tbody></table><p>The setting for these games is quite naturally<span style="font-family: inherit;"><span style="-webkit-text-size-adjust: 100%; caret-color: rgb(13, 13, 13); color: #0d0d0d; white-space: pre-wrap;"> in the distant future, were humanity has colonised countless worlds across the galaxy, but one particular planet stands out as a hub of trade and industry: Corpnovia a sprawling world with vast megacities, towering skyscrapers, and advanced manufacturing facilities.</span></span></p><p style="-webkit-text-size-adjust: 100%; border: 0px solid rgb(227, 227, 227); box-sizing: border-box; caret-color: rgb(13, 13, 13); color: #0d0d0d; margin: 1.25em 0px; white-space: pre-wrap;"><span style="font-family: inherit;">The planet is governed by a handful of powerful city-states, each ruling over its own territory with an iron grip. These city-states have risen to prominence through their control of key resources, strategic locations, and cutting-edge technology. However, rather than traditional armies, they rely on formidable armies of robotic machines, tracked mechs, and drones to ruthlessly enforce their control and protect their interests.</span></p><p>For the moment though I am back wargaming some English Civil War games with stomping pikemen and musket mayhem.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggbwAKqgpH_1ANKmN9Eq2nYtjj-FAEF-k0y2mjQxWwCzX0Q-OJYUXE85jhFTy1IsCMdiDbXgnwNERgDR6NeWxTA88ximJwfIk7CJJQqmnVfFw_VkNh96ElTasVuMExhTmsfDpCLH2jL67l_shgFQ2Fr-OX_f5iXhv15c55OZn3Pj1l6KpQWT7otxJFHbHT/s3840/IMG_0998.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2548" data-original-width="3840" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEggbwAKqgpH_1ANKmN9Eq2nYtjj-FAEF-k0y2mjQxWwCzX0Q-OJYUXE85jhFTy1IsCMdiDbXgnwNERgDR6NeWxTA88ximJwfIk7CJJQqmnVfFw_VkNh96ElTasVuMExhTmsfDpCLH2jL67l_shgFQ2Fr-OX_f5iXhv15c55OZn3Pj1l6KpQWT7otxJFHbHT/w400-h265/IMG_0998.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The tabletop set up for a game.</td></tr></tbody></table><br /><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com10tag:blogger.com,1999:blog-7174146262920547660.post-85517890249250172752024-03-11T17:14:00.000+11:002024-03-11T17:14:23.727+11:00Imaginary Napoleonic Scenario for a large battle (part 2) battle report<p>Here is the after action report of the fictional Napoleonic battle scenario. Additional background information available in the <a href="https://gridbasedwargaming.blogspot.com/2024/03/imaginary-napoleonic-scenario-for-large.html">previous post</a> and the game rules outlined <a href="https://gridbasedwargaming.blogspot.com/p/napoleonic-large-battles.html">here</a>. In the game each unit base corresponds to an estimated force of 4,000 line infantry, 2,000 cavalry, and 30 guns.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP3nEVUD19-X4qJZuRPMrXkFzN4_WK-y6HKN5pMhSL9huFVvPCx93kB20_O1d3EuGwtQOtnwmvGaaqMa5BPUFKqXGXOykINAjAIYE-pPR39XelRuRszpncN1d8y4AQHUnSTLa-LtHNZk8AfaF8bKdajtAfUO20ruV_FJLmDCE2lgrC9u6_T8sc2tkYm76n/s4032/IMG_0971.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgP3nEVUD19-X4qJZuRPMrXkFzN4_WK-y6HKN5pMhSL9huFVvPCx93kB20_O1d3EuGwtQOtnwmvGaaqMa5BPUFKqXGXOykINAjAIYE-pPR39XelRuRszpncN1d8y4AQHUnSTLa-LtHNZk8AfaF8bKdajtAfUO20ruV_FJLmDCE2lgrC9u6_T8sc2tkYm76n/w400-h300/IMG_0971.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A close up of some of the tabletop action with the Spencer-Smith Miniatures battling over some wooded block houses.</td></tr></tbody></table><p>The commencement of the battle sees French forces deployed along the stretch of road from Durbach to Gotteral, with the initial Austrian units advancing to engage their line.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZq9X50SQnvsTBDzdULBYTmG8qHfWXpJ4xAWTdqQC6rACJ3FREc2bPfh4_jIp62FHtcPzCH2ZzhuVjlPegETlhmB0ZygstiSfKM5-ko941wTWXW65xUv-dX-1mGNe3P51XD7bfobcaaLk2waXu-Apk1KhDyB94VqLnSvO87atI1rUwO_7CIVkldJPNouAu/s4032/IMG_0964.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1601" data-original-width="4032" height="159" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZq9X50SQnvsTBDzdULBYTmG8qHfWXpJ4xAWTdqQC6rACJ3FREc2bPfh4_jIp62FHtcPzCH2ZzhuVjlPegETlhmB0ZygstiSfKM5-ko941wTWXW65xUv-dX-1mGNe3P51XD7bfobcaaLk2waXu-Apk1KhDyB94VqLnSvO87atI1rUwO_7CIVkldJPNouAu/w400-h159/IMG_0964.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Initial deployment of units.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoYxfTKmrhfD_YehW3V7xOqVAqNJRxsR5hQqF_vauDQvnZb51GEl8W9U7f86qpQ_myakRxc78nyW3Sx6flRV8WP1qITSeoJiUv-kpgeC10GmN6SoWUMZSZr8AMTveM85EPkYvREa5ylLKU2AAB01r7QwQIsO8Ao2kgcqUOJls2o-Izp1aP6j-P7XZBARX9/s2932/IMG_0962.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1908" data-original-width="2932" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhoYxfTKmrhfD_YehW3V7xOqVAqNJRxsR5hQqF_vauDQvnZb51GEl8W9U7f86qpQ_myakRxc78nyW3Sx6flRV8WP1qITSeoJiUv-kpgeC10GmN6SoWUMZSZr8AMTveM85EPkYvREa5ylLKU2AAB01r7QwQIsO8Ao2kgcqUOJls2o-Izp1aP6j-P7XZBARX9/w400-h260/IMG_0962.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The tabletop and the 3 towns of Durbach, Gotteral, and Weller the French are defending.</td></tr></tbody></table><h3 style="text-align: left;">Battle Report</h3><p>Swiftly, the Austrian units advanced and encountered French defenders in the vicinity of Durbach, while simultaneously moving units to secure the high ground behind the French position. In response to the French promptly redeployed their light infantry, positioning them in a strong defensive position on the ridge and anxiously awaited the arrival of reinforcements.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQVq8O-tr9NHTF7eNVeghWwje4RYbmqK839UxRDAR0DoaDUsJLebC3IKgkoOgajrbiOjWbka_lGfAIkEoEvWYWucxlZWzaQzRRjyZcEqVLUu7WW4ly7OCNWlPPwl3Nb1kGB7IWw7XcRtRHSi1L87Wrz7XsYT5EfDDC1WhAX0GmdcZh-vYkvczUNIynRMa/s4032/IMG_0966.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2673" data-original-width="4032" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjMQVq8O-tr9NHTF7eNVeghWwje4RYbmqK839UxRDAR0DoaDUsJLebC3IKgkoOgajrbiOjWbka_lGfAIkEoEvWYWucxlZWzaQzRRjyZcEqVLUu7WW4ly7OCNWlPPwl3Nb1kGB7IWw7XcRtRHSi1L87Wrz7XsYT5EfDDC1WhAX0GmdcZh-vYkvczUNIynRMa/w400-h265/IMG_0966.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The assault on Durbach begins and the French react to the advancing Austrians.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNXk4z1_q6Tq0POn_1Hz-jUqV5-hcyG6qijNwcwhTbt6lwoshVGjS2RP4Hj_uKQyqljonp0CDFtlPEPPRaGC5b1-L_TyT1-0Xy-dTh66lbmE4UEx3tR9oJ6SOoQOKSPvcDQhxR_TFlPJEwhNBn07MZiI5YY7HDioT-el0jH97l3aXozlfEvuRZhfONZall/s4032/IMG_0968.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2258" data-original-width="4032" height="224" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgNXk4z1_q6Tq0POn_1Hz-jUqV5-hcyG6qijNwcwhTbt6lwoshVGjS2RP4Hj_uKQyqljonp0CDFtlPEPPRaGC5b1-L_TyT1-0Xy-dTh66lbmE4UEx3tR9oJ6SOoQOKSPvcDQhxR_TFlPJEwhNBn07MZiI5YY7HDioT-el0jH97l3aXozlfEvuRZhfONZall/w400-h224/IMG_0968.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French are doing well with their defence.</td></tr></tbody></table><p>Reinforcements from the Austrian army joined the battle, launching an assault on the town of Gotteral. The French, had been exhibiting a resolute and robust defence on both the plateau and in Durbach, which allowed them the opportunity to mount a counterattack against the Austrian forces attacking Gotteral. </p><p>Despite the determined efforts of the French, not every aspect of the battle unfolded in their favour. After three intense hours of combat, the Austrians finally managed to make headway on the high ground, pushing back the defending French and ultimately gained control of Durbach.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6_MfUIq7qhl9-iCSCKLZhXWGQ86fMBhLsjmOCu0uBV6LWr4coLw-ChewCam0wQ1x_11laLxBiEZiO0uFsEv0hZ2dQ1VAXx_Jn4eXw2B_hyBnOBNkqA_Qq2VaqlUqY9b4pSofaUNsNhvx7MYmVEVx1xSYNtdnqse6S7EacSYAzNyk0U46XNfIG9bj9qj_h/s4032/IMG_0970.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6_MfUIq7qhl9-iCSCKLZhXWGQ86fMBhLsjmOCu0uBV6LWr4coLw-ChewCam0wQ1x_11laLxBiEZiO0uFsEv0hZ2dQ1VAXx_Jn4eXw2B_hyBnOBNkqA_Qq2VaqlUqY9b4pSofaUNsNhvx7MYmVEVx1xSYNtdnqse6S7EacSYAzNyk0U46XNfIG9bj9qj_h/w400-h300/IMG_0970.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Arriving reserves are thrown into the assault of Gotteral.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDo5YXkenGV6ZmLI6vqhvKS_YqfwoM1_SJHRVnGQZzU_pZdfQjka9HIS1UPyPHs7jlnWuOwZsXYV3r21IKJMP1GHYoYppqZ9iMwQoCxqDeyZ0bjm0grvLcQ1xbZwR4WpnHpYW7zIgY2vjXy1ibZtnmHJ7k8v75pmiDQWGqMU_FOxflAXwq4rIzhY6wAghN/s4032/IMG_0975.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDo5YXkenGV6ZmLI6vqhvKS_YqfwoM1_SJHRVnGQZzU_pZdfQjka9HIS1UPyPHs7jlnWuOwZsXYV3r21IKJMP1GHYoYppqZ9iMwQoCxqDeyZ0bjm0grvLcQ1xbZwR4WpnHpYW7zIgY2vjXy1ibZtnmHJ7k8v75pmiDQWGqMU_FOxflAXwq4rIzhY6wAghN/w400-h300/IMG_0975.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French counterattack from Gotteral town and throw the Austrians into disorder and nullify the initial threat.</td></tr></tbody></table><p>Following their triumph in capturing the town of Durbach, the Austrian forces proceeded to advance across the high ground and their next target, the town of Gotteral. Reacting swiftly, the French hurridly moved their available reserves to the high ground and began fortifying the defences in and around Gotteral. Their earlier counterattack that had effectively repelled the advancing Austrian troops trying to assault the town.</p><p>The momentum of battle had shifted towards the French as the arrival of their Guard reinforcements effectively neutralised the Austrian push for the high ground. At this juncture, both armies had seen over half of their units being routed and thrown into disarray, placing constraints on their offensive capabilities. Only the Guard/Grenadier units or those units with fewer more than half their strength remaining were capable of initiating movement into contact with enemy units. This was a concern for the Austrian general who ordered his remaining fresh units to hurry up.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH_2fabxEe_c3q5hJbJ2pB5ySk8_wEoIrrT4F1ZzBI4i4dyk7zbtIpe4xcJik3JH6Ce2GlvEDdRcBaxnYTmQZ1UrMYsPg29cPn-JyXAt4dx7NG6qvt_x8BuvMAqE6cVpVwlz13XELCNjhWc1RIdPA1sUfTIZm7wU3F9WE_DXVCrMr0qT9nmKfvJFv0HlY2/s4032/IMG_0979.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiH_2fabxEe_c3q5hJbJ2pB5ySk8_wEoIrrT4F1ZzBI4i4dyk7zbtIpe4xcJik3JH6Ce2GlvEDdRcBaxnYTmQZ1UrMYsPg29cPn-JyXAt4dx7NG6qvt_x8BuvMAqE6cVpVwlz13XELCNjhWc1RIdPA1sUfTIZm7wU3F9WE_DXVCrMr0qT9nmKfvJFv0HlY2/w400-h300/IMG_0979.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French eliminate the threat from the high ground.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsslpjOz_FB2lpalWyvNiQvif4VBuyBhXhHh84SRzRl5GZ6O4eCnKTOLY3A-lxtTVZ2SeJaIFeskMDH0g1XnqSh7VkIscYoIaaGkK_nOgOZzNtKm5KKKnnxyNx6W5bJrr6YmeWZC5KIXjv2E0Zl6GXdp-Mh6RERFAvuuY-z74Xikr3KBlGTi0dHDQKFi3_/s4032/IMG_0982.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgsslpjOz_FB2lpalWyvNiQvif4VBuyBhXhHh84SRzRl5GZ6O4eCnKTOLY3A-lxtTVZ2SeJaIFeskMDH0g1XnqSh7VkIscYoIaaGkK_nOgOZzNtKm5KKKnnxyNx6W5bJrr6YmeWZC5KIXjv2E0Zl6GXdp-Mh6RERFAvuuY-z74Xikr3KBlGTi0dHDQKFi3_/w400-h300/IMG_0982.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Fresh Austrian units can be seen rushing along the road to assault Gotteral and salvage something from the day’s battle.</td></tr></tbody></table><p>New and fresh Austrian reserves launch an assault on Gotteral just as the French commander tactically shifts his Guard units and artillery to reinforce the valiant defenders of the town. As the evening darkness envelops the battlefield, the last remaining Austrian units mount a desperate final assault on the town, aiming to salvage something from the day's significant casualties. Eventually, the French are compelled to relinquish control of the town. Under the cover of darkness they regroup in the vicinity of Weller and wait to see what developments tomorrow will bring.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYputodTGVFtcEVmOlPa0AlF5SHg2oA0XP1Z2dHX7fkbAZb7y8OLRToQQgOCsawOvoPngDiRIfokfRTRNmSbvHOSwrTCalI9fE1ftMDznmfRO3EPPO07s6EmGtek0Eh0SBQoB2E_eKMH_PtbLJ5bIjTiwx2-KEkXo0gV1Eq0F1hrfiAKn1Ikf1iiBdWwBl/s4032/IMG_0985.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2989" data-original-width="4032" height="296" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjYputodTGVFtcEVmOlPa0AlF5SHg2oA0XP1Z2dHX7fkbAZb7y8OLRToQQgOCsawOvoPngDiRIfokfRTRNmSbvHOSwrTCalI9fE1ftMDznmfRO3EPPO07s6EmGtek0Eh0SBQoB2E_eKMH_PtbLJ5bIjTiwx2-KEkXo0gV1Eq0F1hrfiAKn1Ikf1iiBdWwBl/w400-h296/IMG_0985.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A desperate assault on Gotteral begins and the French guard units are repositioned to support the town’s defenders.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipmxhYCZe45PkFs4yMuimsqub8dOkmLIEog6eAawQwlNhzMJsBm3OdKFPbKhiA6Qde_zl4aoBYaLhfRkOCYXD-LRy0OJoQJt9AjgRtjzkWSC3mtGZlb_v6NLDv3xOBOwcBCw-HOYYkLxKeGsK3zUsmtxwZk0dplvslqBMOavRaR8ncvhgxKXVewvwOwcFj/s4032/IMG_0987.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2312" data-original-width="4032" height="229" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipmxhYCZe45PkFs4yMuimsqub8dOkmLIEog6eAawQwlNhzMJsBm3OdKFPbKhiA6Qde_zl4aoBYaLhfRkOCYXD-LRy0OJoQJt9AjgRtjzkWSC3mtGZlb_v6NLDv3xOBOwcBCw-HOYYkLxKeGsK3zUsmtxwZk0dplvslqBMOavRaR8ncvhgxKXVewvwOwcFj/w400-h229/IMG_0987.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Gotteral is finally captured as evening arrives. A drawn game.</td></tr></tbody></table><h3 style="text-align: left;">After game thoughts</h3><p>A drawn game and definitely one I shall refight. While the Austrian general is hampered by reinforcements arriving randomly in different positions, d<span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(13, 13, 13); color: #0d0d0d; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">id he err by attempting to capture the town of Durbach, instead of bypassing it and assigning the task to later arrivals? </span></span></p><p><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(13, 13, 13); color: #0d0d0d; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">The defence of Durbach certainly delayed the assault on Gotteral and allowed the French to counterattack and gain momentum for a crucial period during the battle. Seeking to dominate the high ground undoubtedly diverted French reinforcements, and its central position is crucial for launching an assault on the small town of Weller. Getting more units on to the high ground earlier might have proven advantageous, potentially compelling the French to relinquish Durbach without engaging in an assault.</span></span></p><p>The home-brew rules inspired by SPI's Napoleon at Waterloo game provided an enjoyable and entertaining game. As I continue to use these rules in future games, I may review how light infantry operate, and may consider introducing horse artillery and distinguish between heavy and light cavalry.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com10tag:blogger.com,1999:blog-7174146262920547660.post-77061588510759463412024-03-08T16:40:00.000+11:002024-03-08T16:40:25.357+11:00Imaginary Napoleonic Scenario for a large battle (part 1)<p>The planned game this weekend will feature a largish Napoleonic battle set in a imaginary scenario between a defending French army (25,000 infantry, 4,000 cavalry, and 30 guns) and the attacking Austrian army (31,000 infantry, 8,000 cavalry, and 60 guns). I'll be using my home-brew tabletop Napoleonic rules, which are inspired by SPI's "Napoleon at Waterloo" board game. These rules are aimed at wargaming battles with one or more corps, where each base typically represents a Brigade. </p><p>The rules can be found <a href="https://gridbasedwargaming.blogspot.com/p/napoleonic-large-battles.html">here</a> or on a tab at the top of the blog, and a thank you to those who flagged my typos, provided clarifications and asked questions.</p><p>Pretty much all the units are made up of the old plastic Spencer-Smith miniatures. The eagled-eyed of you may even spot some converted ACW miniatures.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDUrP_VUd9w1kZM6cHNkwsZE1_0y-L6XSW1ItUxvQnPunWeBJAtd_nbhoF7YK8c0Wvb_xYIR8c97CHzgJez35WvCEkigSctoPTL9GeAd1li2pix130F_WLz6EDo2DQxHtlcFxmNjxDnW6aoX9DQH1qALNS_5PLxbYVAsGWz2q8lRBKlZpJWhjFkmsrp4iL/s4032/IMG_0963.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDUrP_VUd9w1kZM6cHNkwsZE1_0y-L6XSW1ItUxvQnPunWeBJAtd_nbhoF7YK8c0Wvb_xYIR8c97CHzgJez35WvCEkigSctoPTL9GeAd1li2pix130F_WLz6EDo2DQxHtlcFxmNjxDnW6aoX9DQH1qALNS_5PLxbYVAsGWz2q8lRBKlZpJWhjFkmsrp4iL/w400-h300/IMG_0963.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The tabletop all set up ready for the game.</td></tr></tbody></table><p>To come up with an imaginary scenario, I browsed through the battles outlined in Neil Thomas' "Wargaming: 19th Century Europe 1815-1878" and chose the "Battle of Nachod" as the basis for this wargame. While I made several adjustments to the troops and town names, the tabletop layout remains quite similar, with the exception of the river which does not appear in this scenario.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidGjyW5OgOC8v9B4X_BrnvFRZx_MdGjyb_WalVKOteV9wGkVETWtIZIDyzPQ8Q0zZpH7Lg3NdFFY8BhbCU6yjzlseN5295yvLQdKMEANFk-sE-UxwShkKzX-40NXFIh4nAd65o7EOgRtOoFiVWQels9N-ud8XDSX9LsNJ8U5xQtKaGM8CdYOECBTjdj4wy/s2932/IMG_0962.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1908" data-original-width="2932" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEidGjyW5OgOC8v9B4X_BrnvFRZx_MdGjyb_WalVKOteV9wGkVETWtIZIDyzPQ8Q0zZpH7Lg3NdFFY8BhbCU6yjzlseN5295yvLQdKMEANFk-sE-UxwShkKzX-40NXFIh4nAd65o7EOgRtOoFiVWQels9N-ud8XDSX9LsNJ8U5xQtKaGM8CdYOECBTjdj4wy/w400-h260/IMG_0962.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An overhead view of the tabletop showing the entry points for the Austrians reserves (Blue) and French reserves (Red). The hills are difficult to make out in the photo, but have rocks positioned on them.</td></tr></tbody></table><p>The Austrian forces are hastily advancing to initiate an attack with the French. They are aiming to seize control of the three towns: Durbach, Gottertal, and Weller. At the beginning of the game, both armies have units deployed on the tabletop, while additional reserve forces will arrive along the roads during the game. Due to the hurried Austrian assault, their reserves will arrive on one of three roads, while all French reserves will arrive along the single road leading to Weller.</p><h3 style="text-align: left;"><span class="s1"><span style="font-family: inherit;">Austrian Order of Battle</span></span></h3><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">8 units of Line Infantry</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">2 units of veteran infantry (Grenadiers)</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">1 unit of light infantry (Grenzers)</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">4 units of cavalry</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">2 units of guns</span></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">3 line infantry, 1 cavalry, and 1 light infantry start on the tabletop. The remaining units arrive 1 each turn randomly at one of their 3 entry points determined by the dice.</span></span></p><h3 style="text-align: left;"><span class="s1"><span style="font-family: inherit;">French Order of Battle</span></span></h3><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">6 units of Line Infantry</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">2 units of veteran infantry (Guard)</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">1 unit of light infantry (Voltigeurs)</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">2 units of cavalry</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">1 unit of guns</span></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">4 line infantry and 1 light infantry start on the tabletop positioned between the towns of Durbach and Gottertal. Their remaining units arrive 1 each turn on the road to Weller.</span></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-size: 19.1px; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span class="s1" style="font-family: UICTFontTextStyleBody; font-size: 19.08px;"></span><br /></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">The generals for both armies will arrive on turn 2 with the reserves.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_Tu0LijJDFe2YZh0urhREbryrsoIV5pbG_4m_w6J4t9nccywe5AyzTnz3-gpAnasrzZGC8BcuynfVh4dlfLi8NnbPrWUO5Mo_dmaaNEfGe0V9CS0xfMVXqM1jciDE4WwugQXL7mKzqqD1UHlzC0yoX__F3TPxQJ8VBAs1eTp5rw4vNAsAM-FZMbdR9v7v/s4032/IMG_0964.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1601" data-original-width="4032" height="159" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_Tu0LijJDFe2YZh0urhREbryrsoIV5pbG_4m_w6J4t9nccywe5AyzTnz3-gpAnasrzZGC8BcuynfVh4dlfLi8NnbPrWUO5Mo_dmaaNEfGe0V9CS0xfMVXqM1jciDE4WwugQXL7mKzqqD1UHlzC0yoX__F3TPxQJ8VBAs1eTp5rw4vNAsAM-FZMbdR9v7v/w400-h159/IMG_0964.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The starting positions of the units.</td></tr></tbody></table></span></p><h3 style="text-align: left;"><span class="s1"><span style="font-family: inherit;">Victory Conditions</span></span></h3><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">For victory the Austrians must capture all 3 towns, if only two are captured the game is drawn.</span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span class="s1"></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;">Apart from the uncertainty surrounding the arrival locations of their reserves, the Austrians also confront the challenge of army resolve. In the game, once an army has suffered the loss of over half its units, only veteran units or those with fewer than 3 hits are allowed to initiate engagements with enemy units.</p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">The next post will have the game report.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com12tag:blogger.com,1999:blog-7174146262920547660.post-43740745509366828402024-03-04T21:25:00.001+11:002024-03-04T21:26:15.497+11:00Painting some Battling Robots and Tanks.<p>While I've been enjoying plenty of game time lately, my attention to the painting aspect of wargaming has also been progressing along quite nicely. I have been focussing on one of my <a href="https://gridbasedwargaming.blogspot.com/2024/01/wargaming-plans-for-2024.html">planned projects for this year</a>, which involves painting a set of battling robots. I managed to grab a couple of discounted Battle Tech boxes each consisting of 5 robots which will be supported by some Warhammer Imperialis tanks. A Christmas gift. All in all these should supply me with enough models for a game of Battle Suit Alpha from Wiley Games. Some simple scratch built terrain will also be required for a game on a 2x2 or 3x3 foot tabletop.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD1bUik5G2TZOOcm_RV40EnE0M8fQ4Tre1OZOrDLhxvMtwHW0r4IUo_pBlFGdwUpX2q5OGbZwUuHXcGdCJq8CN3PUd8wbkw6yurcE4iuUY4BWpjHh-Vt7y119WIJmahq81-L5g-ifeQLOnW_BCzFI03UvTupkVThkeCGFBQLBZEc3bpgMDjN0nakEfECWV/s4032/IMG_0956.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2760" data-original-width="4032" height="274" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD1bUik5G2TZOOcm_RV40EnE0M8fQ4Tre1OZOrDLhxvMtwHW0r4IUo_pBlFGdwUpX2q5OGbZwUuHXcGdCJq8CN3PUd8wbkw6yurcE4iuUY4BWpjHh-Vt7y119WIJmahq81-L5g-ifeQLOnW_BCzFI03UvTupkVThkeCGFBQLBZEc3bpgMDjN0nakEfECWV/w400-h274/IMG_0956.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Progress so far. The tank with missiles is a conversion using bits from the spares box which will be used as some form of artillery unit.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLDgDXd4pWqyZVMA2ezS6izzet1eIoAIqauQZHLeGKl23u6wmhP38cE2GAHYCro014_ZkufpuYM7p9eUllolLQtZtSjBl29pOo3UPgv2drdo3m6XKaqNe_duVgdXH9TuMiRerc_ghXO1tDXPPEXUGB6RjR3cPAG8V40kcTZNrOZGYAmaRzAFAkc4ABbwSm/s3706/IMG_0955.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2516" data-original-width="3706" height="271" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLDgDXd4pWqyZVMA2ezS6izzet1eIoAIqauQZHLeGKl23u6wmhP38cE2GAHYCro014_ZkufpuYM7p9eUllolLQtZtSjBl29pOo3UPgv2drdo3m6XKaqNe_duVgdXH9TuMiRerc_ghXO1tDXPPEXUGB6RjR3cPAG8V40kcTZNrOZGYAmaRzAFAkc4ABbwSm/w400-h271/IMG_0955.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Another view. There are a variety of robot sizes in the boxes.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1plhbQqhIxSP6MX6zbKdaAS-RR1LHGvqDh5cD4ttVdgWHxzrtZANSATs4_DET04tm4cykUbHvogmPE4_LwYUOsntKAtSzEdievn2412k2eGarVRXwSVKuysZB5QXRMQXkt1uV2ZSX0cnRbuxkeniZPQkVrbYGehrSFrFzXIrEch8h8wAN9rn7d19Wzp49/s2312/IMG_0958.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2312" data-original-width="1614" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1plhbQqhIxSP6MX6zbKdaAS-RR1LHGvqDh5cD4ttVdgWHxzrtZANSATs4_DET04tm4cykUbHvogmPE4_LwYUOsntKAtSzEdievn2412k2eGarVRXwSVKuysZB5QXRMQXkt1uV2ZSX0cnRbuxkeniZPQkVrbYGehrSFrFzXIrEch8h8wAN9rn7d19Wzp49/w279-h400/IMG_0958.jpeg" width="279" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Battle Suit Alpha ruleset looks like it will provide a fun game.</td></tr></tbody></table><p>The colour schemes are being kept really simple with a set of red robots and tanks and a set of blue robots.</p><p>Next up will be a Napoleonic battle report.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com12tag:blogger.com,1999:blog-7174146262920547660.post-55395837425789385502024-02-27T19:12:00.000+11:002024-02-27T19:12:22.445+11:00Rules for larger Napoleonic battles<p>Not much to post about this week as I have finally been able to write up my “home-Brew” Napoleonic rules which<span style="font-family: inherit;"> are inspired by SPI's board game "Napoleon at Waterloo". In particular the combat rules and use of a combat results table. These rules are aimed at playing larger scale battles involving a number of corps, where each base generally represents a Brigade, but can represent a Division for a particularly large battle.</span></p><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-LP9fR3a73PbDnvDs8938g1k6cfvuK19TwgZNMZmDEKTSe_F0Puvb-DgMcatqvWlIEA0gURzi4UaHhbnvMm29uUZbpm6DBMUeEqxO_QV7n6hp88cOvRpME_9PZ250LvdXsx3oZjhTd8qYOXV1W_LfL5Y1_PN7dVpJU4paHpxpLFhkQiE5tU2sUINYdyVT/s4032/IMG_0938.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2888" data-original-width="4032" height="286" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-LP9fR3a73PbDnvDs8938g1k6cfvuK19TwgZNMZmDEKTSe_F0Puvb-DgMcatqvWlIEA0gURzi4UaHhbnvMm29uUZbpm6DBMUeEqxO_QV7n6hp88cOvRpME_9PZ250LvdXsx3oZjhTd8qYOXV1W_LfL5Y1_PN7dVpJU4paHpxpLFhkQiE5tU2sUINYdyVT/w400-h286/IMG_0938.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A tabletop view of a game in progress.</td></tr></tbody></table><p></p><p>I have been playing a number of games with these rules over the past few weeks and finally settled on a number of the rule mechanisms. So it was time to write up my notes up, which I have done and added them to the tabs at the top of the blog or just click <a href="https://gridbasedwargaming.blogspot.com/p/napoleonic-large-battles.html">here</a> to find them.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV3L5y8hskfuPMvUd7KXQGVMi7fCVckXpH9dR4Ln5aXKBpCBM8JRFZbFUyblOCctoleaYGC5oY_0UGVYuZjVFqlUs7W60v3hPVJpXa-BXWD6QtBY6uf2hX_OX28F7GFSrbtWe4_TCatw74r4AOKYdFQV8TZIyzAtURynq19fJVanxVB6fiYTGdbZ4-Nto_/s3906/IMG_0862.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3906" data-original-width="2914" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV3L5y8hskfuPMvUd7KXQGVMi7fCVckXpH9dR4Ln5aXKBpCBM8JRFZbFUyblOCctoleaYGC5oY_0UGVYuZjVFqlUs7W60v3hPVJpXa-BXWD6QtBY6uf2hX_OX28F7GFSrbtWe4_TCatw74r4AOKYdFQV8TZIyzAtURynq19fJVanxVB6fiYTGdbZ4-Nto_/w299-h400/IMG_0862.jpeg" width="299" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A closer view of the tabletop actions.</td></tr></tbody></table><p>There are quite a few excellent Napoleonic scenarios on various blogs covering various historical battles which I now plan to play.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com11tag:blogger.com,1999:blog-7174146262920547660.post-34960104548618730432024-02-23T23:46:00.001+11:002024-02-23T23:46:49.456+11:00Battle of Lake Trasimene - Remote Wargame<p>Today, I played in a remote wargame featuring the Battle of Lake Trasimene 217 BC, with Jon from <a href="https://palousewargamingjournal.blogspot.com/">Palouse Wargaming Journal</a> as the game’s host. Over the past couple of weeks Jon has been hosting this game with a few other wargamers both as an umpire and player. The outcome so far has favoured Carthage with them winning 3 of the 4 games played.</p><p>Jon and I had previously wargamed this battle back in <a href="https://gridbasedwargaming.blogspot.com/2023/10/battle-of-lake-trasimene-scenarios-and.html">October</a> last year, where I played as the Romans and suffered defeat with many of my units pushed into the lake and lost. Jon offered me the choice or Romans or Carthaginians, and I opted to play the Carthaginians for a change. As usual, Jon provided a game briefing along with a photo depicting the initial positions.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgulJflumZZXR_vlJiCQzy6IhT_d1xMa53k2wCK1QFqhHTdFiQFNVpr4yh9vgJi2iShH716i5wVirxiArIuNdyJVsCeibGSR9UanBxMH3Q1O5nP_9Q15FdZZQHbpww-4SOv2vH_D0nP0k25HVNnA94_CcITYETm7tca93WzIaXvxVd7BIgImSTu004-9NdG/s1344/IMG_0648.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="905" data-original-width="1344" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgulJflumZZXR_vlJiCQzy6IhT_d1xMa53k2wCK1QFqhHTdFiQFNVpr4yh9vgJi2iShH716i5wVirxiArIuNdyJVsCeibGSR9UanBxMH3Q1O5nP_9Q15FdZZQHbpww-4SOv2vH_D0nP0k25HVNnA94_CcITYETm7tca93WzIaXvxVd7BIgImSTu004-9NdG/w400-h269/IMG_0648.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The initial game setup provided by Jon.</td></tr></tbody></table><p>In the first turn, the Carthaginian forces moved on to the ridge and advanced to obstruct the leading units of the Roman right wing. Responding promptly, the Roman units moved away from the lake's edge in the direction of the approaching Carthaginian troops. I was wondering at this point whether I should have attempted a charge with the risk of units failing to reach the Romans.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOsG80fWSQT0SBaSOIK1_gfKXLzkq9S8g5FaCvZCJjFJzCoqRDWVTW2AsKTPDa-UvB4870xofy8Nql_Lubsm0zgj5aNtBKAxzRnbQQO-ZwDTSSoOz9jYOPSBF4FLhgELoRdQURa7NLnpV-7OFS1G-jTdVW6F9TgZ9n9yGWmv7hsNc6DjRbNKkgRBd5qWwx/s2532/IMG_0642.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1164" data-original-width="2532" height="184" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOsG80fWSQT0SBaSOIK1_gfKXLzkq9S8g5FaCvZCJjFJzCoqRDWVTW2AsKTPDa-UvB4870xofy8Nql_Lubsm0zgj5aNtBKAxzRnbQQO-ZwDTSSoOz9jYOPSBF4FLhgELoRdQURa7NLnpV-7OFS1G-jTdVW6F9TgZ9n9yGWmv7hsNc6DjRbNKkgRBd5qWwx/w400-h184/IMG_0642.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Carthaginians appear on the ridge and Roman forces organise.</td></tr></tbody></table><p>During the next turn, the Gaul units launched a formidable charge into the Roman line with devastating effect. The dice rolls were very kind to me. A number of Roman units were forced into the lake, and the Roman left wing found itself split into two separate sections. Rome’s one success was to repulse the attacking light cavalry.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwwlwrh4P32BQUGUsx9bdCOMQVslZO7o486VOpagvWb_g-aR6o8sBERxsuYP4-PKbFHWzkmNKNXzaYmvzkfkntQIkTY407KSV9UwKzyhZrIyOJQmrnleX7zoKEGzQcSPUYsoDdQKBLMgf5pGELtPbqrXYopoy2fQWqj5RFQ6aLup3qhoTBgh9rRKx69EEN/s2684/IMG_0643.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1123" data-original-width="2684" height="168" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiwwlwrh4P32BQUGUsx9bdCOMQVslZO7o486VOpagvWb_g-aR6o8sBERxsuYP4-PKbFHWzkmNKNXzaYmvzkfkntQIkTY407KSV9UwKzyhZrIyOJQmrnleX7zoKEGzQcSPUYsoDdQKBLMgf5pGELtPbqrXYopoy2fQWqj5RFQ6aLup3qhoTBgh9rRKx69EEN/w400-h168/IMG_0643.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Gauls begin their charge after the light cavalry are repulsed.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvWOQpIeP3l7IniMJ3a5Iw4BdJC7-jafss4xtwGBBTpoLWS5XgbqzwW8H8oO7cqRoVuaqm-s7Oa6VPb6PS039a-x3a3vQwNPd_KW5DmAMR2iZwiT2aULyvAUYxBDMm9jG6Mv9bDYHpxVrPeyJz2ZNnxsWfPSR0uq_EcgKhZFPZhmCUl6-ZaLHhO4jbQRiG/s2671/IMG_0644.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1164" data-original-width="2671" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhvWOQpIeP3l7IniMJ3a5Iw4BdJC7-jafss4xtwGBBTpoLWS5XgbqzwW8H8oO7cqRoVuaqm-s7Oa6VPb6PS039a-x3a3vQwNPd_KW5DmAMR2iZwiT2aULyvAUYxBDMm9jG6Mv9bDYHpxVrPeyJz2ZNnxsWfPSR0uq_EcgKhZFPZhmCUl6-ZaLHhO4jbQRiG/w400-h174/IMG_0644.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">More Gaul units charge and force Roman units to retreat.</td></tr></tbody></table><p>In the third turn, the Roman right wing, remaining unscathed by the Gauls' onslaught, advancing they forcing a unit of Carthaginian heavy infantry to retreat. Simultaneously, their cavalry rushed to support the remnants of the left wing units, catching a Gaul unit unprepared and successfully routing them. Despite this setback, Carthage's medium cavalry joined the assault on the Roman left flank, routing more units, including killing their commander Flaminius.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi04go3JEDq-N7i_3RxnIjH9Wu_B4zOJvEC32-2TZBqNHNW73L52_oGdzPDCOlqU5WZqa_bvvSZe2eJkwjcjcotjCj4_SAXv91FtzgpQLj8hJ3_Dz3kZtFdMGZb8VJdSW3z9vfJ0LQGuD2t7_mhotMVDjFO8LglyxtqSo5T-jTLVQBihusq0gSt9QylGvBA/s2474/IMG_0645.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1129" data-original-width="2474" height="183" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi04go3JEDq-N7i_3RxnIjH9Wu_B4zOJvEC32-2TZBqNHNW73L52_oGdzPDCOlqU5WZqa_bvvSZe2eJkwjcjcotjCj4_SAXv91FtzgpQLj8hJ3_Dz3kZtFdMGZb8VJdSW3z9vfJ0LQGuD2t7_mhotMVDjFO8LglyxtqSo5T-jTLVQBihusq0gSt9QylGvBA/w400-h183/IMG_0645.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Carthaginian attack continues with medium cavalry. While the Roman right flank has some success pushing back the Carthaginian heavy infantry and their cavalry rout one of the Gaul units.</td></tr></tbody></table><p>The remnants of Rome's left wing found no respite, facing assaults from heavy infantry under Hannibal's command that drove back their remaining heavy infantry. Subsequently, they were charged by Spanish infantry, resulting in their rout. The Roman army's resolve broke with this final unit loss.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDy3yyy6WXttM9tPyCa0bOiPvBhJSMgStrICkh8nGCNJ9NCjOZaqxfNqKwhAtNlbDN6u6PmgEzIrj0Vi3s4rMU6PWfcfH9o9WzFD_e-CJP_O1q_F1kfkqvD4ngFnj-v3G90uXAw5d3Sz_Mwtqpa7YEy_TZhLcjeKUuLIOYn0pzNOecBWMVQ9JZmZ-qeF4H/s2496/IMG_0646.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1081" data-original-width="2496" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDy3yyy6WXttM9tPyCa0bOiPvBhJSMgStrICkh8nGCNJ9NCjOZaqxfNqKwhAtNlbDN6u6PmgEzIrj0Vi3s4rMU6PWfcfH9o9WzFD_e-CJP_O1q_F1kfkqvD4ngFnj-v3G90uXAw5d3Sz_Mwtqpa7YEy_TZhLcjeKUuLIOYn0pzNOecBWMVQ9JZmZ-qeF4H/w400-h174/IMG_0646.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Hannibal with his heavy infantry charge.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7H1ERiODksG_gzCq1P7YsjxX7Cwkg3q4sWofFcnwBq1T8klOzBaqTvxJbNjDNAoyaIWOk-tgdpcBQuKhDJP7t1FVydgwd-QBQS2grZ5IcifEl3BqCzuyty3jh4WC9eIiCmswY_vPke4nJWbMP38o0xKcL880vejdGu9Mk9DwarRUTUfyPx2BR0vLH3xIP/s2491/IMG_0647.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1079" data-original-width="2491" height="174" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh7H1ERiODksG_gzCq1P7YsjxX7Cwkg3q4sWofFcnwBq1T8klOzBaqTvxJbNjDNAoyaIWOk-tgdpcBQuKhDJP7t1FVydgwd-QBQS2grZ5IcifEl3BqCzuyty3jh4WC9eIiCmswY_vPke4nJWbMP38o0xKcL880vejdGu9Mk9DwarRUTUfyPx2BR0vLH3xIP/w400-h174/IMG_0647.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Spanish infantry finish off the game with a successful charge.</td></tr></tbody></table><p>The gameplay mirrored historical events, with the Roman left being routed and their right wing appearing poised to break through for an escape. It marked another victory for the Carthaginians, bringing the overall scenario score to 4 to 1 in favour of Carthage. </p><p>In the after game discussion we thought for the Romans to win they must roll successfully at crucial moments, especially at the game's start when they are organising themselves, and trying to put space between themselves and the lake to avoid forced retreats into the lake.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgzAZuF0KjIg9RKZF5hp62zK-TELT8_UkKCvFXxzqY5lx7ys-sK9X-NVkx3dvyKbaR4Ib19dZ7CybKTxcCTDOT_O9b7ET91odARgm5PeIRrhpUDTK8IDs1nAlAM6IspkNROz1dJfW5goeX7jfSpW3ZiyYaIC_yS2KxqyIEqN-e5bvtRJGtQbysvKJgZF5F/s1335/IMG_0650.PNG" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="838" data-original-width="1335" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgzAZuF0KjIg9RKZF5hp62zK-TELT8_UkKCvFXxzqY5lx7ys-sK9X-NVkx3dvyKbaR4Ib19dZ7CybKTxcCTDOT_O9b7ET91odARgm5PeIRrhpUDTK8IDs1nAlAM6IspkNROz1dJfW5goeX7jfSpW3ZiyYaIC_yS2KxqyIEqN-e5bvtRJGtQbysvKJgZF5F/w400-h251/IMG_0650.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A close up of the game and Jon’s wonderfully painted 28mm miniatures.</td></tr></tbody></table><p>Thank you to Jon for the game.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com17tag:blogger.com,1999:blog-7174146262920547660.post-38156509510618174102024-02-21T21:40:00.002+11:002024-02-21T21:40:26.553+11:00English Civil War supply carts<p>Looking back at my recent posts, it would seem like I've been focusing at lot of my time on the wargaming table lately. However, I have actually managed to make progress in painting various miniatures and reducing the pile of plastic and lead miniatures in the process. The latest bunch of painted miniatures are some supply carts for my English Civil War armies. They are mostly Hinchliffe miniatures with a few random figures I had lying around.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0WCykHJd1WU5dDP3916hh8qx0CnX_wNE7KJelf84pY9XHWbHTMRMOsC7fmixC7xsXS6JNWH4ezqYwNV1Q5BO7Y9BD60Frcwx5tjLVD6mF5QerAz4Xf2krf49_kkUT4OfKirQlpc1xmTmzO1HmX_tyfFgr82Sd3XSIYw6-K6YnXYdbUCZYG3rxR5aZUkr6/s4032/IMG_0925.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2131" data-original-width="4032" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0WCykHJd1WU5dDP3916hh8qx0CnX_wNE7KJelf84pY9XHWbHTMRMOsC7fmixC7xsXS6JNWH4ezqYwNV1Q5BO7Y9BD60Frcwx5tjLVD6mF5QerAz4Xf2krf49_kkUT4OfKirQlpc1xmTmzO1HmX_tyfFgr82Sd3XSIYw6-K6YnXYdbUCZYG3rxR5aZUkr6/w400-h211/IMG_0925.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Four supply bases completed.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-uu4GLylUrfRS6qx-ISFRa7M-gmJLKacLzBLibHRT_7wwHVz7reHdDTzLfeURT5Z-_gN1VGCD6B8m6yHz9Dtnvxq0S_DAzWuaG2GKweeRHiLluSvwL5rXeHyjmhu_CX6L3PMz-7VolE3cwvA-LDKgnndORZumUjCwxH1JdELTtZByrLJZqOuKgVj7bwu_/s4032/IMG_0926.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2527" data-original-width="4032" height="251" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-uu4GLylUrfRS6qx-ISFRa7M-gmJLKacLzBLibHRT_7wwHVz7reHdDTzLfeURT5Z-_gN1VGCD6B8m6yHz9Dtnvxq0S_DAzWuaG2GKweeRHiLluSvwL5rXeHyjmhu_CX6L3PMz-7VolE3cwvA-LDKgnndORZumUjCwxH1JdELTtZByrLJZqOuKgVj7bwu_/w400-h251/IMG_0926.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I did enjoy painting the oxen.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJCXZPQHJqPQMxau3CPuaPcUPJoxrYgjAJG7Nrsj1aYFBanclrqlvn1YDw9M5AWQOObNrFPpyTvQsnIxAKj0GizxFtKENAOrzM8JQX3aznxNNEv36ozPcOpKyzvwVBmvw3vRACe_m6MJiQCqAHbYs77XWxArGOY7ixyFwJOmGBYw1StCEMnUvc52rXkV2h/s4032/IMG_0927.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2468" data-original-width="4032" height="245" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJCXZPQHJqPQMxau3CPuaPcUPJoxrYgjAJG7Nrsj1aYFBanclrqlvn1YDw9M5AWQOObNrFPpyTvQsnIxAKj0GizxFtKENAOrzM8JQX3aznxNNEv36ozPcOpKyzvwVBmvw3vRACe_m6MJiQCqAHbYs77XWxArGOY7ixyFwJOmGBYw1StCEMnUvc52rXkV2h/w400-h245/IMG_0927.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A couple of carts. I tried to select one of each type of cart model available to avoid the baggage train having a uniform look to it.</td></tr></tbody></table><p><span style="font-family: inherit;">Currently on the tabletop are my glossy Spencer-Smith Napoleonics in a game using some rules inspired by SPI's board game "Napoleon at Waterloo" <span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(13, 13, 13); color: #0d0d0d; font-size: 16px; white-space: pre-wrap;">adapted for tabletop play.</span><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(13, 13, 13); color: #0d0d0d; font-size: 16px; white-space: pre-wrap;"> Having played quite a few test games with the modified rules before and after the new year, I hope to give them a final read through and post them in a few days.</span></span></p><p><span style="font-family: inherit;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho52yCEbMbqxATWhXPBoemLUYGDgQDD3kzIp4thdy0uBJThzd5ADCgLwtlg0ecOxhaHeA9pTIzd7gkkS62mQmoZ8B-Pt5EnZg902tnzVKOdpYI_SC1SXMcQHDqZDSQUvDFSUw9gePA-AO6VIxlBSfu-Vp1q0R9tZIzcx1gbt9IDVngrL_0Wv8mVQpoxT9f/s4027/IMG_0919.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2013" data-original-width="4027" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEho52yCEbMbqxATWhXPBoemLUYGDgQDD3kzIp4thdy0uBJThzd5ADCgLwtlg0ecOxhaHeA9pTIzd7gkkS62mQmoZ8B-Pt5EnZg902tnzVKOdpYI_SC1SXMcQHDqZDSQUvDFSUw9gePA-AO6VIxlBSfu-Vp1q0R9tZIzcx1gbt9IDVngrL_0Wv8mVQpoxT9f/w400-h200/IMG_0919.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A game about to start.</td></tr></tbody></table><br /> </span></p><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com18tag:blogger.com,1999:blog-7174146262920547660.post-52796831648442586462024-02-16T19:20:00.000+11:002024-02-16T19:20:01.976+11:00Remote Samurai game report<p>Today I had the opportunity to host a remote gaming session with Jon from <a href="https://palousewargamingjournal.blogspot.com/">Palouse Wargaming Journal</a> using One-Hour Wargames scenario 4 - “take the high ground”. The scenario is set in the Sengoku period, where the Raitetsu clan plan to launch a surprise morning assault aiming to seize a crucial hill to ensure the protection of a vital road. In response to the anticipated threat, the Aoi-kage clan have deployed a third of their forces to safeguard the hill and set up camp with their remaining forces to the east of a nearby town.</p><p><span style="font-family: inherit;">We used rules heavily inspired by the pike and shot rules from One-Hour Wargames (OHW), with a modification of using D3 dice instead of D6 for combat. Additionally, a different activation system was employed, allowing for interruptions by the opposing player. The activation procedure is:</span></p><p></p><ol style="text-align: left;"><li><span style="font-family: inherit;">At the start of a player’s turn place one dice for each unit in play and any reserves due that turn into a dice bag (or tin). Make sure they are all the same colour. Then add one additional die of a different colour to the dice bag or tin.</span></li><li><span style="font-family: inherit;">Shake bag and draw one die. If it is not the odd colour, the player can move or shoot with one of their units. If it is the odd die, then the other player can react by moving, charging, combat, or shooting with one of their units.</span></li><li><span style="font-family: inherit;">The player continues drawing dice until they have activated all the units they want, or until there are no more dice.</span></li><li><span style="font-family: inherit;">Repeat step 1 for the other player.</span></li></ol>When using this activation method, if you have successfully activated half of your units without any interruptions, a common dilemma arises regarding whether to conclude your player turn or push your luck. As the chances of drawing an interruption dice increase. Then in the later stages of the game, as armies dwindle in size due to unit losses, the probability of drawing an interruption increases since fewer dice are placed in the bag. This may prompt a player to choose not to draw any dice in specific situations, skipping a turn, and instead rely on interruptions during the opposing player's turn.<p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZSqcRLSsVy22myq4vsIPlMigr70P0m9UGiSIV2g8iv1X5HnMxzvW9w5RbIIdaH_dgcL-Qi2tK3CpZ1kQjj4bMtAWpsIw1hp-x3OBIGTreCreGrpIgwHqdev894fiUvPOC-hyV1leGS0FAsdAdwDP_VoYfybEjo1hoQxjCyVu-NWZm3Fh8v9AYVFw3Fn-9/s3024/IMG_0632.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2924" data-original-width="3024" height="386" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZSqcRLSsVy22myq4vsIPlMigr70P0m9UGiSIV2g8iv1X5HnMxzvW9w5RbIIdaH_dgcL-Qi2tK3CpZ1kQjj4bMtAWpsIw1hp-x3OBIGTreCreGrpIgwHqdev894fiUvPOC-hyV1leGS0FAsdAdwDP_VoYfybEjo1hoQxjCyVu-NWZm3Fh8v9AYVFw3Fn-9/w400-h386/IMG_0632.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The opposing armies clash.</td></tr></tbody></table><h3 style="text-align: left;">Order of Battle</h3><p>Aoi-kage clan</p><p></p><ul style="text-align: left;"><li>4 x Ashigaru</li><li>2 x Foot Samurai (1 of the Samurai are the Daimyo’s Hatamoto)</li></ul><p></p><p>Raitetsu Clan</p><p></p><ul style="text-align: left;"><li>4 x Ashigaru</li><li>1 x Foot Samurai (the Samurai are the Daimyo’s Hatamoto)</li><li>1 x Mounted Samurai</li></ul><p></p><p>Each player was allowed to select 3 stratagems, eg supplies, cannon, extra move, etc.</p><h3 style="text-align: left;">Deployment</h3><p>The Raitetsu clan begin the game deployed south of the hill behind the red line.</p><p>The Aoi-kage clan may place 2 units on the hill. The remaining forces must be placed east of the town and behind the blue line.</p><h3 style="text-align: left;">Reinforcements</h3><p>The Raitetsu clan move on turn 1.</p><p>The Aoi-kage clan can move on turn 2 when the alarm is raised.</p><h3 style="text-align: left;">Game length and turn order</h3><p>The game length is 15 turns and the Raitetsu clan move first.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIpHWhqGItvBpPdl2DM7j8WA5dY7SvI1oBfg-mPlw-6Z9olNSpNDMLRBcWa7sA_yMoTkCeLMSS19TJ0EMufCUo88vlu-uitxBTWbDmuJrUD6iFnDNXefOakvW9D24UcMdFHQsZisG7Q3ro-nwhmPXD7QzlavKpTXAjGIXkB1iK8dT3ksk4KHlgKIyq1wLL/s2837/IMG_0909.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2837" data-original-width="2228" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiIpHWhqGItvBpPdl2DM7j8WA5dY7SvI1oBfg-mPlw-6Z9olNSpNDMLRBcWa7sA_yMoTkCeLMSS19TJ0EMufCUo88vlu-uitxBTWbDmuJrUD6iFnDNXefOakvW9D24UcMdFHQsZisG7Q3ro-nwhmPXD7QzlavKpTXAjGIXkB1iK8dT3ksk4KHlgKIyq1wLL/w314-h400/IMG_0909.HEIC" width="314" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A map of the tabletop. I basically stretched the OHW scenario length-wise so all the units begin on the tabletop</td></tr></tbody></table><h3 style="text-align: left;">Battle Report</h3><p>The Raitetsu clan arranged their forces in three columns, with the quicker Samurai tactically positioned on the right flank, prepared to swiftly advance down the road, flanking the hill and blocking any advancing Aoi-kage clan reserves. On the other hand, the Aoi-kage clan had placed two Ashigaru units on the hill, each equipped with a cannon.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPStPeo8C2AEobEqJ_yoGM5_Yvjx_z8v_nFJ-A204O4eeabvbM6reUT4P2-VVtGNPHLFaPRE_5xUq2VbJKOY2bvuctBGpjnLxPqAHIv1rgKTJLBExYGNEbMZ4Dwbsp854ytsQjzjEWKcE8Q1iD7Dw55xQXR55DWmPcHuqbQ8dg95MF5Gsm7OUSbDvL_JPM/s3024/IMG_0626.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2291" data-original-width="3024" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPStPeo8C2AEobEqJ_yoGM5_Yvjx_z8v_nFJ-A204O4eeabvbM6reUT4P2-VVtGNPHLFaPRE_5xUq2VbJKOY2bvuctBGpjnLxPqAHIv1rgKTJLBExYGNEbMZ4Dwbsp854ytsQjzjEWKcE8Q1iD7Dw55xQXR55DWmPcHuqbQ8dg95MF5Gsm7OUSbDvL_JPM/w400-h303/IMG_0626.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Initial deployments.</td></tr></tbody></table><p>The Raitetsu clan quickly manoeuvred their units down the road, carefully placing their Ashigaru to engage in arquebus fire, specifically with the Ashigaru positioned at the eastern end of the hill. As the defending Ashigaru depleted their ammunition, they were compelled to descend the hill and charge their assailants. The Raitetsu cavalry, having charged ahead, were effectively impeding any swift movement by Aoi-kage clan units along the road.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhg-qLQhLAHvQhrouk2_SwiaNYZ4A6ieVpoEalPoQNe-KiVb19CftoPUfwYvysoQH90adA80nDKq3qCRPwX5Zd2GH2cHhBf3n37yKfWrf6197_t8i8opv-jYgC_LsyiuvHIaqFK3FCR48lgXPTLd7dOaUU41AgNUDz2jP9RC8T2QFHD7mhCen2ml_r9SDa/s4032/IMG_0628.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhg-qLQhLAHvQhrouk2_SwiaNYZ4A6ieVpoEalPoQNe-KiVb19CftoPUfwYvysoQH90adA80nDKq3qCRPwX5Zd2GH2cHhBf3n37yKfWrf6197_t8i8opv-jYgC_LsyiuvHIaqFK3FCR48lgXPTLd7dOaUU41AgNUDz2jP9RC8T2QFHD7mhCen2ml_r9SDa/w300-h400/IMG_0628.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Raitetsu forces launch their attack.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzeOCdztSavcLsIGXnq35QIsgDk4Qusf33maLVcJJ2z7ECDe04GjX8LOCDQOUUD1GBS4VUUxe-fJkLdHFIdMylvRR7x_h3oGfpkKidivmCSEdOlmTFGOuSiNfsAmvdsX4zm0ACuGvUVXHpyfr7nOH3PA8iqXrtsyT3ECD9mFxKLKb21EHWOlShfI1dq7u_/s4032/IMG_0629.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2706" data-original-width="4032" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjzeOCdztSavcLsIGXnq35QIsgDk4Qusf33maLVcJJ2z7ECDe04GjX8LOCDQOUUD1GBS4VUUxe-fJkLdHFIdMylvRR7x_h3oGfpkKidivmCSEdOlmTFGOuSiNfsAmvdsX4zm0ACuGvUVXHpyfr7nOH3PA8iqXrtsyT3ECD9mFxKLKb21EHWOlShfI1dq7u_/w400-h269/IMG_0629.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Only one of the defending Ashigaru units could engage the carefully positioned attackers.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKzYJ7LiWlBChDL1RD8sf6WCyJ9_7HrD_hbVCo8AujynDYsJS4HQXdPifLEFsadAw9WAxkAclj-2jRiZY3afrWNqi4_DCcP77yakvbsCgZwichJOWLC3Cv3b61-4iHeTHFDQa0zFnG-tjXzr5z7Ym3WkXvRggyeniUMsMJUXa9IOyvIgaHXm1uJC36J1wy/s4032/IMG_0630.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2790" data-original-width="4032" height="276" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhKzYJ7LiWlBChDL1RD8sf6WCyJ9_7HrD_hbVCo8AujynDYsJS4HQXdPifLEFsadAw9WAxkAclj-2jRiZY3afrWNqi4_DCcP77yakvbsCgZwichJOWLC3Cv3b61-4iHeTHFDQa0zFnG-tjXzr5z7Ym3WkXvRggyeniUMsMJUXa9IOyvIgaHXm1uJC36J1wy/w400-h276/IMG_0630.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Out of ammunition the defending Ashigaru charge down the hill, rather than just stay put and be shot at.</td></tr></tbody></table><p>As the battle unfolded, momentum started favouring the Aoi-kage clan. A unit of foot samurai successfully reinforced the hilltop position and initiated an assault on the Raitetsu clan centre. Recognising the imperative to regain momentum, the Raitetsu clan Daimyo and his Hatamoto made a formidable attack against the Aoi-kage Daimyo. Realising the threat to their leader, two Aoi-kage clan units hurried to support their Daimyo, but their arrival was too late and their leader was routed. Consequently, all Aoi-kage clan units were demoralised by this turn of events, incurring additional hits.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSi13-HI6nLn57b-FaHBiGrpfXztBvn2JW1AzDg1DOVhE3zPn4txsIqe86b9TxTyeshqo_LrC9aoTGEswDjAQTgCACnJUmXniKsSyf4eWSku93oLnqXLxh4os7l-ZpCoCBpx1cfGRt72kQhNNbc3g34CCQKR3ijfLddXR9TiUvhx5N3zgCR96mOhiu1jMr/s4032/IMG_0631.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2704" data-original-width="4032" height="269" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjSi13-HI6nLn57b-FaHBiGrpfXztBvn2JW1AzDg1DOVhE3zPn4txsIqe86b9TxTyeshqo_LrC9aoTGEswDjAQTgCACnJUmXniKsSyf4eWSku93oLnqXLxh4os7l-ZpCoCBpx1cfGRt72kQhNNbc3g34CCQKR3ijfLddXR9TiUvhx5N3zgCR96mOhiu1jMr/w400-h269/IMG_0631.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The hilltop is reinforced by a unit of foot samurai who immediately charge to engage the Raitetsu centre.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi97XkSEJu_GeE8oc9FGytDqRlo3l_2QSMiRrSTmSKYkINtJrc3PPQDGVa_oXPd7rcQoAo2Du_8DD6uVlSFpnijxQtm3bwx7MsyFucUmO6DDcYokGoNj3TngH0L2wyzgqC4VngpGM6HH5QH78GGBQGsZIziOHzIgOOqOyBiPDdBHEsW3bACUWEQUlslXbfW/s4032/IMG_0634.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2568" data-original-width="4032" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi97XkSEJu_GeE8oc9FGytDqRlo3l_2QSMiRrSTmSKYkINtJrc3PPQDGVa_oXPd7rcQoAo2Du_8DD6uVlSFpnijxQtm3bwx7MsyFucUmO6DDcYokGoNj3TngH0L2wyzgqC4VngpGM6HH5QH78GGBQGsZIziOHzIgOOqOyBiPDdBHEsW3bACUWEQUlslXbfW/w400-h255/IMG_0634.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Raitetsu Hatamoto charge. <br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBp9grJqaV5pj0DIujpRN-AD3CqR4yYO0cFd3z0WW5SCaWBna1KF5iE3H8TU7iSUkZJAvOl50i9tOQEOFn_3CjbMMGMuf9zwh2SOslacsXPwbaPo08CgkaRqsw6Kbr-7DzdlFWNu5csbbDUzHwZlAESUoGXIMWvCYEqW7BsRaRVYyIwa0a0fzLeFbJeoCC/s2894/IMG_0635.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2574" data-original-width="2894" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBp9grJqaV5pj0DIujpRN-AD3CqR4yYO0cFd3z0WW5SCaWBna1KF5iE3H8TU7iSUkZJAvOl50i9tOQEOFn_3CjbMMGMuf9zwh2SOslacsXPwbaPo08CgkaRqsw6Kbr-7DzdlFWNu5csbbDUzHwZlAESUoGXIMWvCYEqW7BsRaRVYyIwa0a0fzLeFbJeoCC/w400-h356/IMG_0635.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">With help arriving too late the Aoi-kage Daimyo is routed.</td></tr></tbody></table><p>At this juncture in the battle, momentum had indeed shifted back to the Raitetsu clan, but the question remained: was it enough? Despite this shift, the Aoi-kage clan maintained control of the hill, and the Raitetsu Daimyo had made a tactical withdraw. Fate favored the Aoi-kage clan when an interruption allowed them to launch an attack on the Raitetsu Daimyo, transforming his withdrawal into a rout. Similar to the Aoi-kage, losing a Daimyo resulted in hits to their remaining unit. With few game turns left, the remaining Raitetsu units advanced towards the hill. However, the battered Aoi-kage units successfully held the hilltop, securing a victory as they retained control over the crucial hill.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWdwKT7C10zFFO8P7nwh846ZyQEdQamvdzObP15dXkwBNiShPblrwHJcUt-vgHimf8igk7d39YTP2pqQQTSnIIPwJvTPsjvRVJMK8HtLJrVIAH8ND7h_wkZ7shUolf_-BwSqhXGajM6RQepeyYGbiA51MDRyyrxT3CQVUvEiW2UZntNkTT5nbce2orzz7v/s4032/IMG_0636.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2622" data-original-width="4032" height="260" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWdwKT7C10zFFO8P7nwh846ZyQEdQamvdzObP15dXkwBNiShPblrwHJcUt-vgHimf8igk7d39YTP2pqQQTSnIIPwJvTPsjvRVJMK8HtLJrVIAH8ND7h_wkZ7shUolf_-BwSqhXGajM6RQepeyYGbiA51MDRyyrxT3CQVUvEiW2UZntNkTT5nbce2orzz7v/w400-h260/IMG_0636.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Raitetsu clan make a tactical retreat to refocus their attack on the hill.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-6GmDVJ9OcQtxZJjblT9Ri4NMSWInsG8HLbAqB8v3WUZ-OPxlawKuuSJJGEatI1NahxPRBQOJMV9NbKGjGQ1w1rA3HhedxqjNOTCQHFVghBDKsIArM8wYZU14hPqN6jlz6BpB5hQ-K55FcYgf3SJIHZRrzuJ98kDd7Kd-hol2k8ku_i6t9G2FvkrpHJQc/s4032/IMG_0637.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1607" data-original-width="4032" height="160" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-6GmDVJ9OcQtxZJjblT9Ri4NMSWInsG8HLbAqB8v3WUZ-OPxlawKuuSJJGEatI1NahxPRBQOJMV9NbKGjGQ1w1rA3HhedxqjNOTCQHFVghBDKsIArM8wYZU14hPqN6jlz6BpB5hQ-K55FcYgf3SJIHZRrzuJ98kDd7Kd-hol2k8ku_i6t9G2FvkrpHJQc/w400-h160/IMG_0637.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Fate favoured the Aoi-kage clan and they are able to rout the Raitetsu Hatamoto.</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoQDR6qJHDCYC4SsBH4eELsozO-1As3nUGgL6wLYS6L0fLWjV909CulhbWHSQZOfh1mK6M0ZJXSVLR7y-HmLpiAEjjlhivJJHGm3M0E_AOiKwjpQc-9N0JtSm8Uh5nOWo8bKbJ6fTC_a_RWA_gNYwl8dQ4PJwWmTw-Mn7pF2RXk12o6nxVIG5QKoaoyf5N/s3327/IMG_0638.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2576" data-original-width="3327" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoQDR6qJHDCYC4SsBH4eELsozO-1As3nUGgL6wLYS6L0fLWjV909CulhbWHSQZOfh1mK6M0ZJXSVLR7y-HmLpiAEjjlhivJJHGm3M0E_AOiKwjpQc-9N0JtSm8Uh5nOWo8bKbJ6fTC_a_RWA_gNYwl8dQ4PJwWmTw-Mn7pF2RXk12o6nxVIG5QKoaoyf5N/w400-h310/IMG_0638.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The desperate defence of the hill in the final game turns.<br /><br /></td></tr></tbody></table><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMnlhPPsKjImEvAIbXUwtXoYaR_Iu6nbeyxpDjEmuz2Yc9eR2kOnAhikUN8jXaL8rXkyZihwAo8QUvNIxlqqyGJSEElosjEeN6LwpZI7iBspG27MHd6b5c4gEKCBB5VBuKOJ8awMRQxCA4EghP5F16YSHNdTAz679GApDm8I2gBeJBvaClarSGF560nMtA/s3072/IMG_0639.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2738" data-original-width="3072" height="356" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMnlhPPsKjImEvAIbXUwtXoYaR_Iu6nbeyxpDjEmuz2Yc9eR2kOnAhikUN8jXaL8rXkyZihwAo8QUvNIxlqqyGJSEElosjEeN6LwpZI7iBspG27MHd6b5c4gEKCBB5VBuKOJ8awMRQxCA4EghP5F16YSHNdTAz679GApDm8I2gBeJBvaClarSGF560nMtA/w400-h356/IMG_0639.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The hilltop is held - victory to the Aoi-kage clan.</td></tr></tbody></table><h3 style="text-align: left;">Summary</h3><div>The activation method certainly provided a few “do I draw another die” decisions from both Jon and myself. In the final few game turns I actually declined to draw and make any activations, but that was only an option for me due to time running out.</div><div><br /></div><div>The stratagems added an enjoyable dimension to the game. Each of us had three, enabling our armies to resupply a unit when out of ammunition, have an extra free move at the beginning of a player's turn, and, in my case, providing a couple of cannons that enhanced the shooting capabilities of units. Jon proposed an extra stratagem, which I have tentatively named "feint," which would involve adding another interruption die to the bag on one turn.</div><p>Thank to Jon for a most enjoyable game.</p></div>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com18tag:blogger.com,1999:blog-7174146262920547660.post-3514615721920815672024-02-15T21:53:00.001+11:002024-02-15T21:53:09.900+11:00Scrabble tiles used for activations<p>The local craft store was having a sale and I was able to pick up a second bag of scrabble style tiles cheaply. The reason for grabbing a second packet is to test a method of unit activation where identified units are activated one at a time when pulled from a bag.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOQ9wU5fQ6QRFJJRYeJAMlXSBhIqST9jLxHhdtU9NngAeEHMfP-ylofEvZ4mFfG1l6WSyoHDxXAGNHP9qdBfDmi4Ro-sdT5CexrTC2ens2W-cY_CB2U38duhKC2_DItiGhrZ8rb1vRm2Vc-D_OkrKldlPzyAJboJSyxtwY6PVUhqa36xQI2EzPebj1FHQi/s2786/IMG_0912.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1973" data-original-width="2786" height="284" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOQ9wU5fQ6QRFJJRYeJAMlXSBhIqST9jLxHhdtU9NngAeEHMfP-ylofEvZ4mFfG1l6WSyoHDxXAGNHP9qdBfDmi4Ro-sdT5CexrTC2ens2W-cY_CB2U38duhKC2_DItiGhrZ8rb1vRm2Vc-D_OkrKldlPzyAJboJSyxtwY6PVUhqa36xQI2EzPebj1FHQi/w400-h284/IMG_0912.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Cheap wood scrabble tiles from the local craft store.</td></tr></tbody></table><p>I utilise a set (or a portion of it) to label individual units on the tabletop. I take the same letters from the second set and place them in a bag. Afterward, I draw the letters one by one from the bag to activate the labeled units. I plan to try out this activation method in a medieval game.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvEUPMszFzkkCBeZzrjrkbyvULdfqcmaPnvZ3Yism6MC65ZEIeBSlfcaq0LipmDG_Nb3UEPUwxqdJAYbREDi2NXlNg_oeJ5uyyEHT7xAyBeZD9yTThpSyNMIJaryYY9WxLh24AzIWU3RbO3MLZAnwh0Az6Xup4x_FYuLP2tUmJtN72IIYXU_xqaH4eReUC/s4032/IMG_0915.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjvEUPMszFzkkCBeZzrjrkbyvULdfqcmaPnvZ3Yism6MC65ZEIeBSlfcaq0LipmDG_Nb3UEPUwxqdJAYbREDi2NXlNg_oeJ5uyyEHT7xAyBeZD9yTThpSyNMIJaryYY9WxLh24AzIWU3RbO3MLZAnwh0Az6Xup4x_FYuLP2tUmJtN72IIYXU_xqaH4eReUC/w300-h400/IMG_0915.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The units are uniquely identified by one set of tiles and the same letter as placed into a bag and drawn.</td></tr></tbody></table><p>Anyway, any medieval game will have to wait because tomorrow I'll be hosting a remote samurai game and finalising the write-up for the large-scale Napoleonic battle rules I've been testing and messing around with for the past couple of months.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3eUswaAOcCxt2Frq2WuKfpCl8oLVYGAwIp-VUtKtiU0JvaGgs4Ntw7ygqvpoBwvtikfulZpgSF1p7aW9HBIcUvM4Le7E7tyKgoJZhud-lK4HcszlcxAS02CYVXY5Ysd966ztdhS2vXAu80sCiIxfrktcE5ac5dNCouxtIH2Hvej4aQTPHXxRPiyq_DT9m/s4032/IMG_0913.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3eUswaAOcCxt2Frq2WuKfpCl8oLVYGAwIp-VUtKtiU0JvaGgs4Ntw7ygqvpoBwvtikfulZpgSF1p7aW9HBIcUvM4Le7E7tyKgoJZhud-lK4HcszlcxAS02CYVXY5Ysd966ztdhS2vXAu80sCiIxfrktcE5ac5dNCouxtIH2Hvej4aQTPHXxRPiyq_DT9m/w300-h400/IMG_0913.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Preparing the tabletop for a remote samurai game</td></tr></tbody></table>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com10tag:blogger.com,1999:blog-7174146262920547660.post-27963292914899779302024-02-12T19:32:00.005+11:002024-02-12T19:32:43.621+11:00Napoleonic Battle Report<p>This Napoleonic battle report was played using some “home-brew” wargame rules that were inspired by SPI's board game "Napoleon at Waterloo". The rules incorporate hits into the combat results table, rather than retreats from the original board game, and have free movement. You can find a summary of these preliminary rules in my previous <a href="https://gridbasedwargaming.blogspot.com/2024/02/preparing-for-some-larger-napoleonic.html">post</a>.</p><p>In designing the scenario for this game, I have borrowed heavily on ideas from the "2 by 2 Napoleonic" rules. The game is based on an encounter scenario where half of the army's units begin the game in reserve, they will enter the game piecemeal as the game progresses.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgozbQPYf0rlGBsow3QLMB3U9eDl_h_WLTHYdK0TYr_zTbo1eR7BlbBa39-RyfD60GGtiCE5dukkA-aiuxg6Z6qcZ3w8zfEy95CyW3ZyBjV-eZ4GFFGN-rcx0oDYH_k-lwTEP4Ivrce7dCdnwV837RjYHCWCM3vD7mPEhyigktsvmW-hy3XFdIb65eJFTkY/s4032/IMG_0881.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgozbQPYf0rlGBsow3QLMB3U9eDl_h_WLTHYdK0TYr_zTbo1eR7BlbBa39-RyfD60GGtiCE5dukkA-aiuxg6Z6qcZ3w8zfEy95CyW3ZyBjV-eZ4GFFGN-rcx0oDYH_k-lwTEP4Ivrce7dCdnwV837RjYHCWCM3vD7mPEhyigktsvmW-hy3XFdIb65eJFTkY/w400-h300/IMG_0881.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A close up of some Lancers.</td></tr></tbody></table><h3 style="text-align: left;">Situation</h3><p>As the forward units of the Austrian army progress northward, they have come across French units advancing southward in the vicinity of the town of Wiessen. Initial forces have been deployed by both armies, with reserve units expected to arrive during the upcoming battle.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHwDCvqCo8pL3CeeLDnczsBNtXmawzZ_RfsiMY4AbNdbiTaDtCpFsQPx1Y4TJPJ745FsdLBE81dOM8RCjGQ2LnswZ4gn7QcMr2AK2h6BRHiHP5zO67AOeUCruOaQNTsdI3-u0YdPL1ESkb5En2V_Nyc8DUiQSZPYTrmT2Gp97gy1KOa3Q3y6NMkle7eRCI/s2173/IMG_0902.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1546" data-original-width="2173" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHwDCvqCo8pL3CeeLDnczsBNtXmawzZ_RfsiMY4AbNdbiTaDtCpFsQPx1Y4TJPJ745FsdLBE81dOM8RCjGQ2LnswZ4gn7QcMr2AK2h6BRHiHP5zO67AOeUCruOaQNTsdI3-u0YdPL1ESkb5En2V_Nyc8DUiQSZPYTrmT2Gp97gy1KOa3Q3y6NMkle7eRCI/w400-h285/IMG_0902.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Scenario Map</td></tr></tbody></table><h3 style="text-align: left;">Orders of Battle</h3><p>At the commencement of the game, the French forces have organised a deployment consisting of 14,000 infantry, 2,000 cavalry, and 20 artillery pieces. These are represented on the tabletop by:</p><p></p><ul style="text-align: left;"><li>6 Line Infantry (2 units are veteran)</li><li>2 Light Infantry</li><li>1 Artillery</li><li>2 Cavalry</li></ul><p></p><p>The reserve forces for the French consist of 12,000 infantry, 3,000 cavalry, and 20 artillery pieces. Their arrival is scheduled to take place gradually, starting from turn 2 onward.</p><p></p><ul style="text-align: left;"><li>6 Line Infantry (1 unit is veteran)</li><li>1 Artillery</li><li>3 Cavalry</li></ul><p></p><p>At the beginning of the battle, the Austrian deployment includes 12,000 infantry, 2,000 cavalry, and 40 artillery pieces. These forces are represented on the tabletop as follows:</p><p></p><ul><li>6 Line Infantry (1 unit is veteran)</li><li>2 Artillery</li><li>2 Cavalry</li></ul><p></p><p>As reserves, the Austrians hold 12,000 infantry, 3,000 cavalry, and 20 artillery pieces. Their entry into the battle will be gradual, starting from turn 2 onwards.</p><p></p><p></p><p></p><p></p><ul style="text-align: left;"><li>6 Line Infantry (2 units are veteran)</li><li>1 Artillery</li><li>3 Cavalry</li></ul><h3 style="text-align: left;">Deployment</h3><p>At the game's start, both players have the option to deploy their units within a 9 inches of their respective edges. The French deploy along the northern edge, while the Austrians deploy along the southern edge.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2bhDtdbfnIRgkGB62w-YIVykOYzYcgDVrSPSncxNUZjMqNtrQMEffVwn003K6AM97ISmH9H9Hof8lfbK3oH4Yu12ixRgF8WRixnd3QTBYJqWlqbNYGh2RdNDmcGyw-Cv1IDGGiHHSxcBTURiOB_g8gNUv0HLDrrc3bVJSSPYXhYNxN40nN61TIWznB1q/s4032/IMG_0879.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1744" data-original-width="4032" height="173" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhT2bhDtdbfnIRgkGB62w-YIVykOYzYcgDVrSPSncxNUZjMqNtrQMEffVwn003K6AM97ISmH9H9Hof8lfbK3oH4Yu12ixRgF8WRixnd3QTBYJqWlqbNYGh2RdNDmcGyw-Cv1IDGGiHHSxcBTURiOB_g8gNUv0HLDrrc3bVJSSPYXhYNxN40nN61TIWznB1q/w400-h173/IMG_0879.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A view of the initial deployments. Austrians on the left and French on the right.</td></tr></tbody></table><h3 style="text-align: left;">Reinforcements</h3><p>Before the game commences, both players arrange their reserves in the desired order of arrival. Starting from game turn 2, each player checks whether their reserves enter the battlefield. Reserves can appear at specified locations on the tabletop from the rear or flank, determined by 2 dice rolls at the start of a turn.</p><p>The French player rolls a die for point B, with a 3+ indicating the arrival of the next reserve unit. For point A, a 4+ is required for the next reserve unit in line to enter.</p><p>Similarly, the Austrian player rolls a die for point D, and a 3+ results in the next reserve unit arriving. For point C, a 4+ is needed for the subsequent reserve unit in line to join the battle.</p><h3 style="text-align: left;">Special Rules</h3><p>All units have the ability to ford the river, except for artillery, which is restricted to crossing only via the bridge.</p><h3 style="text-align: left;">Victory Conditions</h3><p>The victory conditions for both armies is to secure and maintain control of the town of Wiessen.</p><h3 style="text-align: left;">Battle Report</h3><p>Reconnaissance reports alerted both generals to the enemy's presence as they advanced to control the river crossing near the town of Wiessen. Both armies swiftly deployed and began their advances, gearing up for the impending battle. The French light infantry successfully occupied the town of Wiessen, while the Austrians secured the heights east of the river, effectively blocking the French left wing from advancing. Initial clashes between the two forces proved inconclusive, prompting the generals to send messages for their reserves to march forward and join the battle!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfDsew3zSF1rstGPlZhjl0fX2ReWG-1-WO1b9TizQ9jSteeePSrM54sulfrDn-xYYqr5lUbSbbE-JpFrsqJYlFTQKbyCU0zekmNVSnuP8nCJdtkxMgKBm9Qj1RhP4hU6rFPMsCn_II14Wz0FoiyGnqJWD_Tpp-4ajfuz0JylxW8sCzxVNOlqZY3axSm67_/s4032/IMG_0882.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfDsew3zSF1rstGPlZhjl0fX2ReWG-1-WO1b9TizQ9jSteeePSrM54sulfrDn-xYYqr5lUbSbbE-JpFrsqJYlFTQKbyCU0zekmNVSnuP8nCJdtkxMgKBm9Qj1RhP4hU6rFPMsCn_II14Wz0FoiyGnqJWD_Tpp-4ajfuz0JylxW8sCzxVNOlqZY3axSm67_/w400-h300/IMG_0882.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Both forces advance and the French light infantry skirmishing ahead are able to occupy the north part of Wiessen town.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHEmNKiuVZJmOYNKGB7Fba5bSHYvNIz8YBcJBmZizwSfAc4GqEknafkmNh2hQNfjxTfNg2yGG4vuseYlvrwDByeVYrGsxs5ITZUCgTpIHO6uQjeMIJ9cOMHgdqsIeydX8lhsbGD9smjFYVrz92wK0xtKnrz1pANsfj0K9DZarKA90qvH9aAIKeFgdEz2bd/s4032/IMG_0885.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHEmNKiuVZJmOYNKGB7Fba5bSHYvNIz8YBcJBmZizwSfAc4GqEknafkmNh2hQNfjxTfNg2yGG4vuseYlvrwDByeVYrGsxs5ITZUCgTpIHO6uQjeMIJ9cOMHgdqsIeydX8lhsbGD9smjFYVrz92wK0xtKnrz1pANsfj0K9DZarKA90qvH9aAIKeFgdEz2bd/w400-h300/IMG_0885.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Some initial reserve units arrive. While the French have been able to secure Wiessen, the Austrians are about to secure the eastern hill.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTuGew1ydf-ndRt2JBAgaC5dYCi7bEOgfFky3zj6H28_8QgxO_kA-z6EKN0o3Pl2omIxFgrW8rXvc_rSivgwvj7av18sZQD3Az9J0M_IiNPw721XRBC2122eKTG5GaNoEmMhKy0f5Li-JJqmYJxXmj0_4GfoMR_kW4WrKia0YZAQfyrX_j0B5KQ7XikDNd/s4032/IMG_0888.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2667" data-original-width="4032" height="265" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhTuGew1ydf-ndRt2JBAgaC5dYCi7bEOgfFky3zj6H28_8QgxO_kA-z6EKN0o3Pl2omIxFgrW8rXvc_rSivgwvj7av18sZQD3Az9J0M_IiNPw721XRBC2122eKTG5GaNoEmMhKy0f5Li-JJqmYJxXmj0_4GfoMR_kW4WrKia0YZAQfyrX_j0B5KQ7XikDNd/w400-h265/IMG_0888.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The advancing units soon make contact.</td></tr></tbody></table><div><br /></div><h3 style="text-align: left;">Game Mid-Point</h3><p>Both generals eagerly anticipated the arrival of their reserve troops that could be employed in the ongoing battle. Following an initial assault on the heights across the river from Wiessen, the French left flank adopted a more defensive posture. Their reserves were arriving slowly, and those that arrived were directed toward the defence of Wiessen.</p><p>The Austrian commander's confidence grew as his reserve units arrived to join the battle. He quickly deployed them to reinforce his assault on Wiessen, which had initially experienced a setback in fortune.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBDWxIOxy5HSrgiaCLdyx72ClZlxVYnFjnapd4u6ljwyffQpjhyphenhyphenD0ojDNAEMGS47MsO11l9OiZnh4UOttqbZb030ZCELhwiCNxjQBG-33QIfnCfYm9Qk_9BYWFTqusvqV1b4SqDEUJs24C8yJxd288tqT935SBugz7h28DxdpnOeMbulxstc3-rKizdYEN/s4032/IMG_0891.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhBDWxIOxy5HSrgiaCLdyx72ClZlxVYnFjnapd4u6ljwyffQpjhyphenhyphenD0ojDNAEMGS47MsO11l9OiZnh4UOttqbZb030ZCELhwiCNxjQBG-33QIfnCfYm9Qk_9BYWFTqusvqV1b4SqDEUJs24C8yJxd288tqT935SBugz7h28DxdpnOeMbulxstc3-rKizdYEN/w400-h300/IMG_0891.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Artillery are bought up to support attacks as more reserve units arrive for the Austrians. The French reserves are arriving at half the rate which does not bode well and the French General is getting concerned.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh3_SxwibE-xE-sA5B6GWqnqQY-etEaihZDCPI4sTPof14Kc5469EoAF7QtgC_1BFjBE5d8jI-CSw5w9pwEYdaMJyQzWIazEtUqrKPp8X2pg7OkxiD7GwlQl1UvDhB7z8jxhxTGPUfIhuxXWUW9g1x0TRPbQf5D-A6jZ1hF2z43DReSGTfjTyeVJAUdG7m/s4032/IMG_0895.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjh3_SxwibE-xE-sA5B6GWqnqQY-etEaihZDCPI4sTPof14Kc5469EoAF7QtgC_1BFjBE5d8jI-CSw5w9pwEYdaMJyQzWIazEtUqrKPp8X2pg7OkxiD7GwlQl1UvDhB7z8jxhxTGPUfIhuxXWUW9g1x0TRPbQf5D-A6jZ1hF2z43DReSGTfjTyeVJAUdG7m/w400-h300/IMG_0895.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French have some success forcing Austrian units to retreat, but the reserve units are ready to fill any gaps and continue to mount pressure in and around the town of Wiessen.<br /><br /></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGAvYkHijn3XeM-oC290e7GxmLJb7QTevuZRHdjNIFm1l3yHJQBXXHlLjRoaW1wCUkIIlh87q-z8ZjX7OQJ8fRWhvi5yG9_RBlKC-sbp7aTjCcY7gq62iJubPQnCTERSh2MmnCIBKrf7aCFEuBVYYbIwzaZ3GeEYEDlANPH_BsLr3ZuyBOAUAudGy4vtQ7/s4032/IMG_0898.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGAvYkHijn3XeM-oC290e7GxmLJb7QTevuZRHdjNIFm1l3yHJQBXXHlLjRoaW1wCUkIIlh87q-z8ZjX7OQJ8fRWhvi5yG9_RBlKC-sbp7aTjCcY7gq62iJubPQnCTERSh2MmnCIBKrf7aCFEuBVYYbIwzaZ3GeEYEDlANPH_BsLr3ZuyBOAUAudGy4vtQ7/w300-h400/IMG_0898.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The lack of French reserves is more acute on their left flank as the Austrians look to counterattack taking advantage of their numerical advantage.<br /><br /></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji4GhemwyTmbdGKSP2YZJqa4pdf5oCvqW1vqbfVKzOU1wYsCgFn5q85IX5tSv6Zd9VXkKGEoSP0bf0ddiy8SCtl4Qz2wYh3julknyKv2-Uon6MaG1qiFbz8JvYMZU09roq3OzgqJE2uAlelLSWySEtnjd_EbSILt7e3_4mC4SL4N5dfr3fqGaOClx1eEr5/s4032/IMG_0904.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEji4GhemwyTmbdGKSP2YZJqa4pdf5oCvqW1vqbfVKzOU1wYsCgFn5q85IX5tSv6Zd9VXkKGEoSP0bf0ddiy8SCtl4Qz2wYh3julknyKv2-Uon6MaG1qiFbz8JvYMZU09roq3OzgqJE2uAlelLSWySEtnjd_EbSILt7e3_4mC4SL4N5dfr3fqGaOClx1eEr5/w400-h300/IMG_0904.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French hold Wiessen but have withdrawn their cavalry to the hill north east of the town waiting for more reserves.<br /><br /></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOV2qSWm41qoUY_LBKx6Nno6gZjMkjdhYIGnvw6ZuJD5k9_9cbyFXFdkwIKNodCvfulCiqZaMFEKwfg6ILuMLwteFTroAYFITqJyMRmNDS89UCp9aoxS8bnC6GKWHKAoxCWBRzKOs219TVU5oukmeMofE3QrI30vZjURNfdjPxLDXjow_5xacwQbQJFN6L/s4032/IMG_0903.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2436" data-original-width="4032" height="241" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOV2qSWm41qoUY_LBKx6Nno6gZjMkjdhYIGnvw6ZuJD5k9_9cbyFXFdkwIKNodCvfulCiqZaMFEKwfg6ILuMLwteFTroAYFITqJyMRmNDS89UCp9aoxS8bnC6GKWHKAoxCWBRzKOs219TVU5oukmeMofE3QrI30vZjURNfdjPxLDXjow_5xacwQbQJFN6L/w400-h241/IMG_0903.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">On the French left the French posture is one of defence. At this point all the Austrian reserve units have arrived and only half the French reserves.</td></tr></tbody></table><br /><h3 style="text-align: left;">End Game</h3><p>The dwindling supply of French reserves became a pressing concern. The primary objective for the French commanders now shifted to holding of the town of Wiessen and feeding in any arriving reserve units to its defence. With superior numbers on their right flank, the Austrians successfully outflanked the opposition, turning the retreat into a potential rout. In the centre, Austrian artillery played a crucial role as support for their infantry, reclaiming the town in a brutal and bloody engagement. </p><p>Lacking adequate reserves for a counteroffensive, the French general issued a retreat order for his army. The Austrians emerged victorious, securing control of the crucial river crossing.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVCKQdPQOvDRrcveloo1XogPcy-UU8hLddJApliOu3bF79WZFlIrWC15NG9hCJLOIYgtN7UzCLmptGBDp-95tRAf9abGO5WLRJOCa0vhyphenhyphenJGE9woBOfRsJQuf6ddR3x3W3stBTpAReYxr62UAA1Tg1F9q4uT3yld2jfMyS1oYV_HuKjul0WxRbi22hQbJEW/s4032/IMG_0906.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVCKQdPQOvDRrcveloo1XogPcy-UU8hLddJApliOu3bF79WZFlIrWC15NG9hCJLOIYgtN7UzCLmptGBDp-95tRAf9abGO5WLRJOCa0vhyphenhyphenJGE9woBOfRsJQuf6ddR3x3W3stBTpAReYxr62UAA1Tg1F9q4uT3yld2jfMyS1oYV_HuKjul0WxRbi22hQbJEW/w400-h300/IMG_0906.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Austrians take and occupy Wiessen. A few more French reserves arrive, but they are not in sufficient numbers to counterattack.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlidjV_SJU1bN2pmLz9GQdZVJgjU97w3rg8cUKs6IHs8rn7Ps0gXjwGLpypJCUfF4slRGKUcWJeClJvZrmO2KoXTyBcJd4iuo5sF6Sey_kTjE_jDohAbAt7Jep6DjJY2lg8rhHZO06rBNqu0_esPMkQpUo1NtHjqvGrvf8-5SDrtu_yHBUWXsNHt_OXtqN/s4032/IMG_0907.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjlidjV_SJU1bN2pmLz9GQdZVJgjU97w3rg8cUKs6IHs8rn7Ps0gXjwGLpypJCUfF4slRGKUcWJeClJvZrmO2KoXTyBcJd4iuo5sF6Sey_kTjE_jDohAbAt7Jep6DjJY2lg8rhHZO06rBNqu0_esPMkQpUo1NtHjqvGrvf8-5SDrtu_yHBUWXsNHt_OXtqN/w400-h300/IMG_0907.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The French left has routed and Austrian units move towards the town of Wiessen. The French General retires all his forces. A victory for Austrian forces.</td></tr></tbody></table><h3 style="text-align: left;">Summary</h3><p>Despite securing favorable positions for the arrival of reserves, the French encountered a setback with their slow arrival, enabling the Austrians to seize momentum and initiative. The Austrians, leveraging their numerical superiority, gradually wore down the French defenses in Wiessen. When the French opted to retreat, only half of their reserves had arrived, in contrast to the full deployment of Austrian reserves.</p><p>Regarding the rules, the only aspect that raises uncertainty for me is the treatment of light infantry in combat. Currently, the rules have light infantry count as defenders and not attackers. I am considering whether to reverse this and have them count as attackers instead of defenders.</p><h3 style="text-align: left;">Look and feel of the game</h3><p>It might appear somewhat of a mismatched to have a unit of ten 30mm Spencer Smith miniatures, representing 2000 troops on the tabletop for infantry and 1000 for cavalry. However, I do try and get the tabletop to look somewhat like some of the battle prints from the period.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgol6mwVe2wZbz3xlXLanfjkUl6mka4BbTMaFtJh0CR6nz4iICG_4spxClpXU0T7uqbwhnUqa0QNyAnsXhp8puS493Z_8rnmDG9gvGDkTmr-8CjiUJFJigfulvmQvA5KwWsYzihoDkcAfQ78gogqhiJKvz0jEw0NHEjgC8WE7p3yYIbdkY8Q-XeF8EL1tCi/s2342/IMG_0623.PNG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1458" data-original-width="2342" height="249" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgol6mwVe2wZbz3xlXLanfjkUl6mka4BbTMaFtJh0CR6nz4iICG_4spxClpXU0T7uqbwhnUqa0QNyAnsXhp8puS493Z_8rnmDG9gvGDkTmr-8CjiUJFJigfulvmQvA5KwWsYzihoDkcAfQ78gogqhiJKvz0jEw0NHEjgC8WE7p3yYIbdkY8Q-XeF8EL1tCi/w400-h249/IMG_0623.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A battle print of the period<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUTG3Yy1ISyI3YaXJ3tnOIe9hXmH4ZX-R-H6mQhY9Hpaq0TOhvAyOeSP8XmcVf1u9YCuGHwImPV9Y8sl4txW6JYZ9zdIDF2RW-tavzYeVEP6A-eVOjbuPO1MOcZSrHMHjjrKx4iErYfPmIBwnmkQtIPqADWsQE7f-fm2lVJZsAI5brye2lLKVqR-oAP8kM/s3348/IMG_0863.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3348" height="361" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUTG3Yy1ISyI3YaXJ3tnOIe9hXmH4ZX-R-H6mQhY9Hpaq0TOhvAyOeSP8XmcVf1u9YCuGHwImPV9Y8sl4txW6JYZ9zdIDF2RW-tavzYeVEP6A-eVOjbuPO1MOcZSrHMHjjrKx4iErYfPmIBwnmkQtIPqADWsQE7f-fm2lVJZsAI5brye2lLKVqR-oAP8kM/w400-h361/IMG_0863.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Action from a previous game.</td></tr></tbody></table><br /><p>Next up is a remote Samurai game with Jon of <a href="https://palousewargamingjournal.blogspot.com/">Palouse Wargaming Journal</a>.</p><p><br /></p><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com22tag:blogger.com,1999:blog-7174146262920547660.post-28903043156771402902024-02-07T22:41:00.003+11:002024-02-07T22:41:42.625+11:00Preparing for some larger Napoleonic games<div><span style="font-family: inherit;"><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(55, 65, 81); color: #374151; white-space: pre-wrap;">Over the past week, I opted to step away from gaming with my samurai armies and instead brought out the classic 30mm Spencer Smith Napoleonic plastic miniatures for some tabletop action. Back in November last year, I shared a couple of posts</span> (<a href="https://gridbasedwargaming.blogspot.com/2023/11/napoleonic-games-using-combat-results.html">here</a> and <a href="https://gridbasedwargaming.blogspot.com/2023/11/napoleonic-games-using-combat.html">here</a>) <span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(55, 65, 81); color: #374151; white-space: pre-wrap;">about my attempts to adapt SPI's free board game, Napoleon at Waterloo, to a tabletop setting with free movement rather than hexes. </span></span><span style="background-color: white; caret-color: rgb(55, 65, 81); color: #374151;">The reason for wanting to move to this style of rules is so I can game some of the bigger battles of the period.</span></div><div><span style="font-family: inherit;"><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(55, 65, 81); color: #374151; white-space: pre-wrap;"><br /></span></span></div><div><span style="font-family: inherit;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkjDak_7QNwC8GZftLnDA2Vxmf9p2jxoNWJymjEkO6pjWKhFeXUKbw1S9h7MHkn9XDnOATj3w6LhkpuLQOoyvRPKIAP629x6QJ7Oo0vuMkP6q0lswOxPTao-JewqYCC7gwOd9Vx6TauXyJfY6Dx6ITiNhNvlX95wP8-e8eO8B4KApYTmwaBFaXyixZ__7s/s4032/IMG_0853.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2116" data-original-width="4032" height="210" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkjDak_7QNwC8GZftLnDA2Vxmf9p2jxoNWJymjEkO6pjWKhFeXUKbw1S9h7MHkn9XDnOATj3w6LhkpuLQOoyvRPKIAP629x6QJ7Oo0vuMkP6q0lswOxPTao-JewqYCC7gwOd9Vx6TauXyJfY6Dx6ITiNhNvlX95wP8-e8eO8B4KApYTmwaBFaXyixZ__7s/w400-h210/IMG_0853.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A game setup with old Spencer-Smith 30mm miniatures</td></tr></tbody></table></span></div><div><span style="font-family: inherit;"><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(55, 65, 81); color: #374151; white-space: pre-wrap;"><br /></span></span></div><div>Since last playing the games back in November I have made some rule changes, most of the changes are to the combat resolution table (CRT) which uses the difference in the attacker and defender scores, rather than the combat ratio.</div><div><span style="font-family: inherit;"><span style="-webkit-text-size-adjust: 100%; background-color: white; caret-color: rgb(55, 65, 81); color: #374151; white-space: pre-wrap;"><br /></span></span></div><div><span style="font-family: inherit;">The sequence of play is IGO-UGO with each player taking a turn to move and conduct combat with their units in the following sequence:<br /></span><ol><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Move units</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Move HQ (General)</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Resolve Combat</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Remove units with more than 4 hits.</span></li></ol><div style="text-align: left;"><div><span style="font-family: inherit;">During the movement phase a player can attempt to move some or all of their units. A unit may move up to the distances listed below in a straight line provided the unit is not within 3 inches of an enemy unit. In which case a unit must remain in contact and cannot move.</span></div><div><span style="font-family: inherit;"><ul style="text-align: left;"><li><span style="font-family: inherit;">Line Infantry and Artillery - </span><span style="font-family: inherit;">6"</span></li><li><span style="font-family: inherit;">Light Infantry - </span><span style="font-family: inherit;">9”</span></li><li><span style="font-family: inherit;">Cavalry and HQ - </span><span style="font-family: inherit;">12"</span></li></ul></span></div>
<div style="text-align: left;"><span style="font-family: inherit;">Units may pass through other friendly units providing they are not within 3 inches of an enemy unit, and all Units must cease movement immediately once they are within 3” of an enemy unit.</span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbTN12V-ArfwIJio6e1kVTppneJlbRyVqqe0JfjOEPDJiBgd_fzgyqzDQsoA47HiNWuLAzdbBvOO1igO8wuecwtut9obmC69Ch2_O3ClSQ3NnoDFI8pttCdbJtAVXxV0zK0kSX6fLF71iVoGRo35z7a1XA_sy8nCbtifp8pluXSVJNsscg_6DVY8v-o7Uo/s3348/IMG_0863.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3348" height="361" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbTN12V-ArfwIJio6e1kVTppneJlbRyVqqe0JfjOEPDJiBgd_fzgyqzDQsoA47HiNWuLAzdbBvOO1igO8wuecwtut9obmC69Ch2_O3ClSQ3NnoDFI8pttCdbJtAVXxV0zK0kSX6fLF71iVoGRo35z7a1XA_sy8nCbtifp8pluXSVJNsscg_6DVY8v-o7Uo/w400-h361/IMG_0863.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Smoke is used to show units in contact with the enemy (with 3 inches)</td></tr></tbody></table><br /></div><div style="text-align: left;"><span style="font-family: inherit;">Note - A unit’s facing does not matter in the game currently. This is something I may add, but was not in the original SPI rule set.</span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><span style="font-family: inherit;">Units may only move into contact with the enemy if they are within 24 inches of an HQ. This is reduced to 12 inches after 50 percent of the army’s units are eliminated.</span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><b style="font-family: inherit;">Combat</b><span style="font-family: inherit;"> - Any enemy unit within a 3-inch of a player’s unit must be subjected to an attack, even if it results in one unit confronting two enemy units. All units, excluding artillery, have a range of 3 inches for combat, while artillery have up to a range of 12 inches and can shoot over other units at targets. </span><span style="font-family: inherit;">Artillery when making a ranged attack over 3 inches will ignore any attacking hits.</span></div><div style="text-align: left;"><p style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p><p style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHk8aZGk8MtaNiVszqNlsj2LEyQsBhHXuwxp9T3oUuGHkVTj5UdE5u1zKgRzfkm4AjNR7Tw21fnQC0zVbZPVnKHOz704nOELIm6Yhpeb6CEDPeWZmXXhIBIqETcgENlIRXX12kRLqRLgf90odmnG0DAwIGmQ9TQScStB48pepDG_b0D4H-pYybG2ugZEvG/s2821/IMG_0871.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1983" data-original-width="2821" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHk8aZGk8MtaNiVszqNlsj2LEyQsBhHXuwxp9T3oUuGHkVTj5UdE5u1zKgRzfkm4AjNR7Tw21fnQC0zVbZPVnKHOz704nOELIm6Yhpeb6CEDPeWZmXXhIBIqETcgENlIRXX12kRLqRLgf90odmnG0DAwIGmQ9TQScStB48pepDG_b0D4H-pYybG2ugZEvG/w400-h281/IMG_0871.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An example of how using artillery to attack one enemy unit, allows both line infantry to make a +1 attack (2 units - 1 unit with no modifiers)<br /><br /></td></tr></tbody></table><p style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">A combat results table (CRT) is used to determine combat outcomes. Add up the total of attacking units, ignoring any light infantry units, and add the total number of defending units, modifying the scores in the following situations:</span></p><div style="text-align: left;"><ul><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Add one for any line or light infantry unit in buildings.</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Add one to the defenders if all the attackers are fighting uphill or across a fordable river.</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Add one if veteran unit is involved.</span></li><li style="font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-style: normal; font-variant-alternates: normal; font-variant-caps: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Add one if the attacking units are a mix of line infantry and cavalry.</span></li></ul><div>Note - Light Infantry are only counted when defending.</div><div><br /></div><span style="font-family: inherit;">Finally, subtract the defending score from the attacking score to determine the CRT column to use. Then roll the die to determine the combat outcome.</span></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicau6IkqBy2A4c3ceurOdcTuhkaMQNrT_Pdzo1bUd4KtDmvnnXwtXTOvJ6YN6b4kO11alVF7H4kjafV2Sowz-vWNEJWGYmzdIwiSHmt2qWOU6EOczG0F2OoYmr4sYkqapO2-IwJLM9Fx4MBq_ziL2CQwaIP6C5MMc-X9_sTWYexnxV2KbJNGPPS__ieyGA/s2234/IMG_0621.PNG" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="787" data-original-width="2234" height="141" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEicau6IkqBy2A4c3ceurOdcTuhkaMQNrT_Pdzo1bUd4KtDmvnnXwtXTOvJ6YN6b4kO11alVF7H4kjafV2Sowz-vWNEJWGYmzdIwiSHmt2qWOU6EOczG0F2OoYmr4sYkqapO2-IwJLM9Fx4MBq_ziL2CQwaIP6C5MMc-X9_sTWYexnxV2KbJNGPPS__ieyGA/w400-h141/IMG_0621.PNG" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Combat results table</td></tr></tbody></table></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><div style="text-align: left;"><div style="text-align: left;"><span style="font-family: inherit;">CRT Notes:</span></div><div style="text-align: left;"><ul style="text-align: left;"><li><span style="font-family: inherit;">A1, A2, A3, A4 - all attacking units take 1, 2, 3 or 4 hits.</span></li><li><span style="font-family: inherit;">D1, D2, D3, D4 - all defending units take 1, 2, 3 or 4 hits.</span></li><li><span style="font-family: inherit;">(R) all defending units must retire 6 inches, pushing other friendly units back in the process if necessary.</span></li><li><span style="font-family: inherit;">A1/D1 - all defending units and all attacking take 1 hit.</span></li><li><span style="font-family: inherit;">Light infantry can opt to retire 6 inches and reduce their hits by 1 unless being already forced to retire.</span></li><li><span style="font-family: inherit;">Artillery making a ranged attack over 3 inches ignore any attacking hits.</span></li><li><span style="font-family: inherit;">When a unit retires or is eliminated, one of the attacking units can move into the previous enemy position.</span></li></ul><div>Some combat examples below…</div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeKX8mMrgXLzXj_NPsLBDCXa1EwGpmUWnqDyyDrmgty6WVosFQZVt_iK_ymepnSL40ua5z8ji_GiV7U6A7gsf22rhhX1P-QB5AZl8L6iMrviJEok2Ol-4ORUKayM_-dpQGCrfd_4mS0sE6KBna2Ht4bmh0MVc017uZkIs5N5QspRsdWArVl7RNy1TN0gSr/s2731/IMG_0872.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2731" data-original-width="2048" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeKX8mMrgXLzXj_NPsLBDCXa1EwGpmUWnqDyyDrmgty6WVosFQZVt_iK_ymepnSL40ua5z8ji_GiV7U6A7gsf22rhhX1P-QB5AZl8L6iMrviJEok2Ol-4ORUKayM_-dpQGCrfd_4mS0sE6KBna2Ht4bmh0MVc017uZkIs5N5QspRsdWArVl7RNy1TN0gSr/w300-h400/IMG_0872.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A joint attack by cavalry and infantry allows them to make a +2 attack (2 units +1 for a combined attack = 3 - 1 unit with no modifiers)</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXV6a2jENPK6EpFUcw0qUn4sNVW3dizJnQPSou44q4hs12F6mEG81HMld9Zfz3BNeSkhYd3Tp3A8vBzWJSWkagPHUCgNad-7KDThmQxoIHfqPGzrMmzn7WRJp-yQezoXViikz6KRY1-wFiQXnZdEm_ErGRcU2OubTfRBtA77mOar2I9M8OjcUymJIXsjMF/s2654/IMG_0873.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2108" data-original-width="2654" height="318" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXV6a2jENPK6EpFUcw0qUn4sNVW3dizJnQPSou44q4hs12F6mEG81HMld9Zfz3BNeSkhYd3Tp3A8vBzWJSWkagPHUCgNad-7KDThmQxoIHfqPGzrMmzn7WRJp-yQezoXViikz6KRY1-wFiQXnZdEm_ErGRcU2OubTfRBtA77mOar2I9M8OjcUymJIXsjMF/w400-h318/IMG_0873.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A joint attack by light infantry and infantry. They only make a 0 attack (+1 -1) as light infantry do not count in attacks.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHdswMowlGiBKwrj7OYS0svyH0w_RoEOiN7YoOxQqYIghWO-3d4VbTa0vBwlPZZHH683y0dhHRIIQTN-ZYDzlNV9jNTGeO-sk2-6gpZ-zODwJO4_XHknwZ70TxP8c8gf2e1hLw4iuCUwFEai4Qi1ld0p2Zn0812nwnMSf6RbwO7MRPnbqeuOrmnYfSPiGE/s2689/IMG_0874.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2081" data-original-width="2689" height="310" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHdswMowlGiBKwrj7OYS0svyH0w_RoEOiN7YoOxQqYIghWO-3d4VbTa0vBwlPZZHH683y0dhHRIIQTN-ZYDzlNV9jNTGeO-sk2-6gpZ-zODwJO4_XHknwZ70TxP8c8gf2e1hLw4iuCUwFEai4Qi1ld0p2Zn0812nwnMSf6RbwO7MRPnbqeuOrmnYfSPiGE/w400-h310/IMG_0874.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">2 line infantry make a +1 attack. Unfortunately for them they roll a 1 (black die) on the CRT. The result is an A1 so they both take 1 hit.</td></tr></tbody></table><div><br /></div></div><div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;">The next post will be a game report of an engagement battle using deployment ideas from the free 2x2 Napoleonic rules.</span></div></div><div style="text-align: left;"><span style="font-family: inherit;"><br /></span></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOVm3RVyPTonY8g_7JeMOwR2QXXy_5LX_MxP_nXAeMMT9p6mRpO_iQjUj1dV-BooyglMI-YaCkIGOv7RugfFicMxhtYHloJCHIy9Folc5q__fMU0NkaeSc6xt_d1bY_NnH4jog3OydE6S7Q_D8lJ8e-LtgITJ0KxqyORp-xYCl4YWHirC3oSUQ-JbjvXAR/s3906/IMG_0862.HEIC" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3906" data-original-width="2914" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiOVm3RVyPTonY8g_7JeMOwR2QXXy_5LX_MxP_nXAeMMT9p6mRpO_iQjUj1dV-BooyglMI-YaCkIGOv7RugfFicMxhtYHloJCHIy9Folc5q__fMU0NkaeSc6xt_d1bY_NnH4jog3OydE6S7Q_D8lJ8e-LtgITJ0KxqyORp-xYCl4YWHirC3oSUQ-JbjvXAR/w299-h400/IMG_0862.HEIC" width="299" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A final close up photo.</td></tr></tbody></table><br /><div><br /></div></div><div style="text-align: left;"><br /></div><div style="text-align: left;"><br /></div></div></div>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com23tag:blogger.com,1999:blog-7174146262920547660.post-80088023030962565692024-01-30T22:56:00.000+11:002024-01-30T22:56:06.375+11:00A Samurai game report with interruptions.<p>This post is about a Samurai game using the "Take the High Ground" scenario from the One-Hour Wargame (OHW). In the game I am testing a rule mechanism aimed at introducing the occasional unit reaction into the game. </p><p>I have been trying out a couple of reaction rules over the last week or so, one which I posted last week where a player rolls the dice for every unit they activate. On a roll of 1 or 2, their opponent has the chance to react with one unit providing they in turn roll a 3 or higher. If successful, they can take the opportunity to, for instance, shoot, move a unit to safety, head off a flanking manoeuvre by advancing their own unit, or initiate a counter charge. (More detail is provided in my previous post.)</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcIhn48B1Uc9tXNlrqxrWIanT9MDR6RIrDc4vD-mf7NtZCJYs2YzbS729JIoIDNPz28ILIfAy08hnMHKwAeafmG-4fGnOhi3Hy5lFgZDJOLcChI2Fuw1jrEBsbcJupuRe9UykgrFydRdzaXo8NQ8LMlLcWfb2g30GjmOnbkJVj1aLYzG-gPEY07Imw-ZG7/s4032/IMG_0833.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcIhn48B1Uc9tXNlrqxrWIanT9MDR6RIrDc4vD-mf7NtZCJYs2YzbS729JIoIDNPz28ILIfAy08hnMHKwAeafmG-4fGnOhi3Hy5lFgZDJOLcChI2Fuw1jrEBsbcJupuRe9UykgrFydRdzaXo8NQ8LMlLcWfb2g30GjmOnbkJVj1aLYzG-gPEY07Imw-ZG7/w400-h300/IMG_0833.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A close up of an earlier test game.</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div>The most recent reaction rule mechanism, used in the battle report, uses the<span style="-webkit-text-size-adjust: auto;"> following steps:</span><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"></p><ol style="text-align: left;"><li>At the commencement of a player's turn, place one die for each active unit on the tabletop and any reserves arriving that turn into a dice bag or tin, ensuring they are all of the same colour. Add one extra die of a different colour to the bag.</li><li>Shake the bag and draw a die. If it's not the differently colored die, the player can move or shoot with one of their units. If it is the distinct die, the opposing player can react by moving, charging, engaging in combat, or shooting with one of their units.</li><li>Continue drawing dice until the player has finished activating the units that want to, or there are no more dice.</li><li>Repeat step 1 for the other player.</li></ol><p></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><br /></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_H3oPP10XckaiM_7ccCtVkpvo5sjAUE9c53cDGf9LWQjdgqGV8UqbaReJ6oHlsNp0z_zP0Wz6jwX70E4aAsVkonytn9ItMj-v4ibhC8TxLjpj8hi02rzDmLL_Koa_ag7TYCfHwdMrQsd6EXLrxEoWaCTuwWm6twQy53sgIT_bIEMLb2wPqxSyL-qYWj4p/s3580/IMG_0815.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2522" data-original-width="3580" height="281" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_H3oPP10XckaiM_7ccCtVkpvo5sjAUE9c53cDGf9LWQjdgqGV8UqbaReJ6oHlsNp0z_zP0Wz6jwX70E4aAsVkonytn9ItMj-v4ibhC8TxLjpj8hi02rzDmLL_Koa_ag7TYCfHwdMrQsd6EXLrxEoWaCTuwWm6twQy53sgIT_bIEMLb2wPqxSyL-qYWj4p/w400-h281/IMG_0815.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Preparing the dice bag - 6 green dice one for each available unit and 1 black die for the reaction by the opposing army.</td></tr></tbody></table><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><br /></p><h3 style="text-align: left;">Background…</h3><p>Set in the midst of the Sengoku period, the Aoi-kage clan launches an unexpected morning assault, shrouded by the early morning mist, aiming to capture a crucial hill to safeguard a vital road. The Raitetsu clan, anticipating the threat, have strategically stationed a third of their forces to defend the hill and have established a camp in a nearby town.</p><h3 style="text-align: left;">Notes on the rules used…</h3><p>I have used the Pike and Shot rules from OHW where:</p><p></p><ul style="text-align: left;"><li>Ashigaru are treated as infantry but can only move or shoot,</li><li>foot Samurai are treated as swordsmen, and </li><li>mounted Samurai as cavalry but with only a D6 in combat. </li></ul><p></p><p>One foot or mounted Samurai unit can have an assigned Daimyo (commander) and are treated as <span style="-webkit-text-size-adjust: auto; white-space: pre-wrap;"><span style="font-family: inherit;">his personal bodyguard of samurai (Hatamoto) and in combat always roll two D6 selecting the highest scoring D6.</span></span></p><p><span style="-webkit-text-size-adjust: auto; white-space: pre-wrap;"><span style="font-family: inherit;">A limited number of Ashigaru units can have addition </span></span>ammunition supplies that allow them to ignore the first time they are out of ammunition. Also one Ashigaru unit can have cannon which allow them to roll two D6 when shooting and select the highest scoring D6. However, the cannon are lost should the unit move, run out of ammunition, or be engaged in hand-to-hand combat.</p><h3 style="text-align: left;">Order of Battle</h3><p>Aoi-kage clan</p><p></p><ul style="text-align: left;"><li>4 x Ashigaru (2 of the units have additional ammunition supplies)</li><li>2 x Foot Samurai (1 of the Samurai are the Daimyo’s Hatamoto)</li></ul><p></p><p>Raitetsu Clan</p><p></p><ul style="text-align: left;"><li>4 x Ashigaru (1 of the units have additional ammunition supplies and have a cannon)</li><li>1 x Foot Samurai (the Samurai are the Daimyo’s Hatamoto)</li><li>1 x Mounted Samurai</li></ul><p></p><h3 style="text-align: left;">Tabletop Setup…</h3><p>The tabletop used measures 6 by 4 feet and is oriented lengthwise, enabling all the units to be deployed on the tabletop at the start of the game. The Aoi-kage clan are positioned behind their starting line, ready to launch their assault in the first turn. Positioned on the ridge to the left of the road, two Ashigaru units from the Raitetsu clan remain unaware of the impending threat. The remaining Raitetsu force is encamped in a nearby town and is set to provide support starting from turn 2 when messengers arrive sounding the alarm.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQue1SXAKlsDpcz3ajEuSRiNMlYfnEaja9e9YsQUhdkQRv904ZeSRfrbKNGybjwSFlMHOzmNq4VzotWAN-WNmOJSWyf0o91WGg1gmGfDquVd4VS1Odo_mc5PNrxcXy1l1swldnZbMPP-y9Fiz_BS6qbCx91DSZU3PrExxKDky62L8_JDALIK62ePxDAb_P/s4032/IMG_0813.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2500" data-original-width="4032" height="248" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQue1SXAKlsDpcz3ajEuSRiNMlYfnEaja9e9YsQUhdkQRv904ZeSRfrbKNGybjwSFlMHOzmNq4VzotWAN-WNmOJSWyf0o91WGg1gmGfDquVd4VS1Odo_mc5PNrxcXy1l1swldnZbMPP-y9Fiz_BS6qbCx91DSZU3PrExxKDky62L8_JDALIK62ePxDAb_P/w400-h248/IMG_0813.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A view of the tabletop from the Aoi-kage starting position. The Raitetsu can be seen positioned on the hill and their camp in the background at the other end of the tabletop.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMHLZwgXtTXQOlZCH-yuIc6VQN-S_mEow3Ay26BC_L3EnXyzEe4ShmBGOCXrRVnVFaNaPBP8zNaEFfCQF4nk6xmSs8b8t1sjsjlgQ-r_pCnLK2D5oYCppDODDLgbZNprRabEgDaJcWLK8-3kmampxXoCsQOaDbG3Ko_UMTyNXdHPOnJ3nS0Ea8X6-FCtbm/s4032/IMG_0814.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMHLZwgXtTXQOlZCH-yuIc6VQN-S_mEow3Ay26BC_L3EnXyzEe4ShmBGOCXrRVnVFaNaPBP8zNaEFfCQF4nk6xmSs8b8t1sjsjlgQ-r_pCnLK2D5oYCppDODDLgbZNprRabEgDaJcWLK8-3kmampxXoCsQOaDbG3Ko_UMTyNXdHPOnJ3nS0Ea8X6-FCtbm/s320/IMG_0814.HEIC" width="320" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Two Raitetsu Ashigaru units defending the hills and road. One of them has cannon.</td></tr></tbody></table><h3 style="text-align: left;">Game report - Opening turns…</h3><p>Advancing with determination, the Aoi-kage forces pushed towards the ridge, aiming to oust the Raitetsu defenders before any reinforcements could arrive. While they managed to catch the defenders off guard, their hopes were soured by poor shooting and they soon needed their additional ammunition supplies. In contrast, the defender’s shooting was proving to be for more accurate from their elevated vantage point, and the presence of supporting cannon posed a formidable challenge for the attacking forces.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfHugZncw5TjH7YLsWo6mMhn6sPgSjB23n0bfkJVuvotuMT23yocjrcMFznNzqhCkPPP2tWSYKCOhyLAGDXBDs6tPEQgP8fHC0J9d2ja8Vj4ORYAm0sW-GLMOIvXSn7zJ-W5oI8jPH_SnlHaHR5jIEJL4zGZ0Rz0QI03bYcmwrkt8-2JvP7hI8D7NPSz8U/s4032/IMG_0820.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfHugZncw5TjH7YLsWo6mMhn6sPgSjB23n0bfkJVuvotuMT23yocjrcMFznNzqhCkPPP2tWSYKCOhyLAGDXBDs6tPEQgP8fHC0J9d2ja8Vj4ORYAm0sW-GLMOIvXSn7zJ-W5oI8jPH_SnlHaHR5jIEJL4zGZ0Rz0QI03bYcmwrkt8-2JvP7hI8D7NPSz8U/w400-h300/IMG_0820.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Aoi-kage units advance on the defended hill.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBtRb-J-5mCEF-CWd7lpEhZlA3ukts-Tj5vC1f14XTHGgXhkhyYu1mEnjePuAu95Qc_c2b-jkctnH2VFFHqqAD5GAwgGDlzKDEkldrd0NeLu7nDI1_Gw8q6n4kW6Lx5luw8MZEIBKOFfO_TnB98AzbiVENOmgXJJWa13JldM6ddhKXnUX4zDdnHA9frlxo/s4032/IMG_0818.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBtRb-J-5mCEF-CWd7lpEhZlA3ukts-Tj5vC1f14XTHGgXhkhyYu1mEnjePuAu95Qc_c2b-jkctnH2VFFHqqAD5GAwgGDlzKDEkldrd0NeLu7nDI1_Gw8q6n4kW6Lx5luw8MZEIBKOFfO_TnB98AzbiVENOmgXJJWa13JldM6ddhKXnUX4zDdnHA9frlxo/w400-h300/IMG_0818.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The attacking Aoi-kage forces used a reactions to shoot at the defenders on the hill. Whilst, the defenders used their reactions to quickly move up their reserves once the alarm was sounded.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSerTcYoyvsDUMX2B74mAcgc6aQreW8TFkWZLFEnma_GFNpnWKVxJoGP4s8_opbdMLJ1G5EJCG4P888IBrGR1QhP8r3IW9I5Fts7pp7hmVVYnDgWQDHf5eiFC_thlhMKIcarFHHBJfrc_RgvratDNAX86nSgeohUc-uR2cViQjzZ9Zn8-c5c_gSAokEcqC/s4032/IMG_0824.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2193" data-original-width="4032" height="217" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiSerTcYoyvsDUMX2B74mAcgc6aQreW8TFkWZLFEnma_GFNpnWKVxJoGP4s8_opbdMLJ1G5EJCG4P888IBrGR1QhP8r3IW9I5Fts7pp7hmVVYnDgWQDHf5eiFC_thlhMKIcarFHHBJfrc_RgvratDNAX86nSgeohUc-uR2cViQjzZ9Zn8-c5c_gSAokEcqC/w400-h217/IMG_0824.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The defending units are still hanging on and their reserves can be seen not far away.</td></tr></tbody></table><p>Gaming notes:</p><p></p><ul style="text-align: left;"><li>On the opening turn and after drawing 5 green dice, the attacking Aoi-kage opted to stop drawing any further dice ending their turn so there was no reaction by Raitetsu units. After the game I was thinking I should not have added the reaction die into the bag to reflect surprise, even though it was not drawn in this occasion.</li><li>The attackers used their reactions to shoot to compensate for poor shooting rolls and the defenders used any reactions to move up their reserves as quickly as possible.</li><li>The attackers had used up all their ammunition supplies to offset the out of ammunition rolls.</li></ul><p></p><h3 style="text-align: left;">Middle game turns…</h3><p>The Aoi-kage clan achieved a breakthrough by successfully routing one of the Raitetsu units defending the hill, establishing a foothold on the right side. However, their momentary joy was quickly extinguished when they saw the Raitetsu reserves arriving and thwarting any ideas they had to outflank the remaining unit defending the hill. In a last-ditch effort to regain momentum at this critical point of the battle, the Aoi-kage Daimyo ordered a unit of samurai to charge up the hill and dislodge the remaining Raitetsu defenders.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2LQSN7aKh5rH1n6rkDpD1z4UDtitmbCNNKdDO9qTNOgyotWNbKOCkWy8pgMjEeogotMnEFlFKuQtMX5hX1VEAFbyxE0KeqvKpU6mdLF6To7YCy2PVNXtgSpHYK1dsvGYO9vPP3AOZ_YRcjGG1jb__MUPhhw2nC4FDgiJjU5ypCWTkW7eaHdoKi0Q8c1AL/s4032/IMG_0827.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2948" data-original-width="4032" height="293" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2LQSN7aKh5rH1n6rkDpD1z4UDtitmbCNNKdDO9qTNOgyotWNbKOCkWy8pgMjEeogotMnEFlFKuQtMX5hX1VEAFbyxE0KeqvKpU6mdLF6To7YCy2PVNXtgSpHYK1dsvGYO9vPP3AOZ_YRcjGG1jb__MUPhhw2nC4FDgiJjU5ypCWTkW7eaHdoKi0Q8c1AL/w400-h293/IMG_0827.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Aoi-kage forces have gained control of the right of the hill and are now faced by the arrival of Raitetsu reserves.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWq6Zr5ERMMUptX6o0_p0G8Knp06k94SCk9dhBHI-_3ritzm_ia3bNUWvVYXBS_cgBAxxJ1UattPsOvHc1R5gzMproPMbLfBBcgMASKVSBi2nkCDaeyBpzvX9BmWWekzGDYOG7idtGv0KWCBp5cEowXph3op3XR9Nv2PNUvGCQJ2zbb1OGhpkVgeW0nAd8/s4032/IMG_0829.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWq6Zr5ERMMUptX6o0_p0G8Knp06k94SCk9dhBHI-_3ritzm_ia3bNUWvVYXBS_cgBAxxJ1UattPsOvHc1R5gzMproPMbLfBBcgMASKVSBi2nkCDaeyBpzvX9BmWWekzGDYOG7idtGv0KWCBp5cEowXph3op3XR9Nv2PNUvGCQJ2zbb1OGhpkVgeW0nAd8/w400-h300/IMG_0829.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The battle is fierce in the centre.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglreXlnxJ8OB-OxHDnk6S0qXdYhqL-r4H_CIqLrNaej4nZUckNgYzyyRSDTqh-6U-tFfq8j1aR1c6T1rDOwIWsHcwp0Xg2NLMfDn_MdepyGPloBNyr6YX_e46aykPFkxTvYaxQyZnSpNdtTcYdGbbYACxgzvMoCDobfu3i8fyNpj6lCzvZoZhctLGPwMB1/s3906/IMG_0832.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2979" data-original-width="3906" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglreXlnxJ8OB-OxHDnk6S0qXdYhqL-r4H_CIqLrNaej4nZUckNgYzyyRSDTqh-6U-tFfq8j1aR1c6T1rDOwIWsHcwp0Xg2NLMfDn_MdepyGPloBNyr6YX_e46aykPFkxTvYaxQyZnSpNdtTcYdGbbYACxgzvMoCDobfu3i8fyNpj6lCzvZoZhctLGPwMB1/w400-h305/IMG_0832.HEIC" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Aoi-kage samurai about to charge up the hill and in the centre they suffer a loss of a unit.</td></tr></tbody></table><p>Gaming notes:</p><p></p><p></p><p></p><p></p><ul style="text-align: left;"><li>The Aoi-kage used some of their reactions to swiftly move their Samurai into position to attack the hill.</li><li>The Raitetsu reactions were used for shooting which allowed them to gradually get the upper had in the centre.</li><li>The dice being put into the dice bag are reduced to 4 for the Aoi-kage forces which are down to 4 units. </li></ul><h3>End game turns…</h3><div>As the tides of battle shifted unfavorably for the Aoi-kage, they managed to reclaim the hill. However, their exhausted Samurai, responsible for this achievement, were in a weakened state and ill-prepared for a counterattack by the Raitetsu Hatamoto. In a final desperate effort, the Aoi-kage Daimyo and his Hatamoto charged down the road into the heart of the Raitetsu forces, attempting to divide their line. Unfortunately, their plan faltered as the Hatamoto fell victim to arquebus fire, as the more numerous Raitetsu units, eager to seize glory in the battle, cut down the Hatamoto and Daimyo.</div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6breWQXvLueOPZ3b-5SiABZhHQpuAzjKd9JPob1AceTtst_6hh8Ixm2FkX3yNkJvCwcj0IdS0Mzfpe9oVwDAoYpZ9th-v9Lmndt5WKpIhz5RQ5TDN4DI51FBq3j2UuqAnfrSnOFWyWugU_n9nwLOzFQGhsPWxY8KGqvhG_XXp7cKhSq4yKz3EGqo1Mkxl/s4032/IMG_0836.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6breWQXvLueOPZ3b-5SiABZhHQpuAzjKd9JPob1AceTtst_6hh8Ixm2FkX3yNkJvCwcj0IdS0Mzfpe9oVwDAoYpZ9th-v9Lmndt5WKpIhz5RQ5TDN4DI51FBq3j2UuqAnfrSnOFWyWugU_n9nwLOzFQGhsPWxY8KGqvhG_XXp7cKhSq4yKz3EGqo1Mkxl/w300-h400/IMG_0836.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">As losses mount the dice for Aoi-kage’s turn are down to 4 dice.<br /><br /></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHHg9GINYZn1CVfdm3J9ShA1NAlkoyzFLkzo4S7dgTrsXQoi3pKImshnnlH1Rai9BYf0t0e3T8VUlzlrcEXlXoCOSJaWDl0wRRVP1uOE9fIeSSGrqYLAiFsilCZcjJgwmc7wMa_laQn8mmXR4aOGVVQivb7wUbT2ePdkydTFaquZ70s3LAe5fMzkfDa8E/w400-h300/IMG_0841.HEIC" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr><tr><td class="tr-caption" style="text-align: center;">Raitetsu forces regain part of the hill. In the centre the Aoi-kage Hatamoto charge the enemy centre. </td></tr></tbody></table><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEHHg9GINYZn1CVfdm3J9ShA1NAlkoyzFLkzo4S7dgTrsXQoi3pKImshnnlH1Rai9BYf0t0e3T8VUlzlrcEXlXoCOSJaWDl0wRRVP1uOE9fIeSSGrqYLAiFsilCZcjJgwmc7wMa_laQn8mmXR4aOGVVQivb7wUbT2ePdkydTFaquZ70s3LAe5fMzkfDa8E/s4032/IMG_0841.HEIC" style="margin-left: 1em; margin-right: 1em;"></a></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk22qM_KgXyQdnkYfaGWBDPTgKLcdn9dl_7qanrC8IFlP2Y9n7IlGYGPtQt0wgK6I0OSw3y5ewmpADBGQarLGUYAqmjx80pEpUlItNBhzqTAuBeISttFQqfpd21aFRLVZMJudn1jWk3Fem1T55JGzO2Rx0tAbVF98WxXZ7tk7yvkOdHSOnL_pszfh18hkd/s4032/IMG_0842.HEIC" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhk22qM_KgXyQdnkYfaGWBDPTgKLcdn9dl_7qanrC8IFlP2Y9n7IlGYGPtQt0wgK6I0OSw3y5ewmpADBGQarLGUYAqmjx80pEpUlItNBhzqTAuBeISttFQqfpd21aFRLVZMJudn1jWk3Fem1T55JGzO2Rx0tAbVF98WxXZ7tk7yvkOdHSOnL_pszfh18hkd/w300-h400/IMG_0842.HEIC" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The remaining Aoi-kage unit retires after the loss of their Daimyo.</td></tr></tbody></table><p>A poem of the battle described it as so…</p><p style="text-align: center;">As Aoi-kage's fortunes waned upon the hill,</p><p style="text-align: center;">Samurai, though weary, reclaimed with skill.</p><p style="text-align: center;">Yet ill-prepared for Raitetsu's swift reply,</p><p style="text-align: center;">Daimyo charged, but glory met an arquebus sigh.</p><p>Gaming notes:</p><ul><li>As units were lost on both sides and the number of dice in the bag decreased, the probability of drawing a reaction dice became higher.</li></ul><h3 style="text-align: left;">Summary</h3><div><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;">The bag of dice activation mechanism worked well for me, especially with smaller OHW games consisting of six units. The dice are placed by the activated unit to track activations and is quick with less dice rolling that the previous method to test for a reaction. As the game progressed with unit losses, the chances of reactions increased. This does encourage players to retire units before they are eliminated, so they don’t reduce the number of dice in the bag.</p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><br /></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;">In the game the option of not activating all units, especially after activating 3 to 4 units without interruption, is very tempting.</p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><br /></p></div>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com20tag:blogger.com,1999:blog-7174146262920547660.post-8508618102255004112024-01-22T21:49:00.000+11:002024-01-22T21:49:14.335+11:00Watch Out! The enemy are moving during your turn<p>As a mainly a solo wargamer, I often employ different activation approaches to introduce a level of unpredictability into my games. This can involve using the traditional I-Go You-Go turn based approach activating all the army units at once with chance cards adding a level of uncertainty; or a unit by unit activation approach where each unit dices for its activation and a failed activation roll either ends the active player's turn or prevents the unit from activating during the turn. All too often, it seems, units can frustratingly fail to activate on consecutive turns. Anyway, in recent games with my Samurai armies I have found neither of these methods are really working for me and providing the type of game I am looking for.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmHIY5ucWENFBl_JeV-huC4Eet8JCj5NyKIJR-IRiLTf1JfYmiAto8dnfy6qaQwpEiBhJIgURQqW-BNb8xLHjyrif4qTEY4L3vbhxroawO1D9rn07ADWXtNpxgzfbCoseZbprDycs-T9IzuuhzPnPQH4cNGhKbTmNBV1k6Hc3SCchoD_9cM83Qz8BrdhS9/s4032/IMG_0798.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="2744" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhmHIY5ucWENFBl_JeV-huC4Eet8JCj5NyKIJR-IRiLTf1JfYmiAto8dnfy6qaQwpEiBhJIgURQqW-BNb8xLHjyrif4qTEY4L3vbhxroawO1D9rn07ADWXtNpxgzfbCoseZbprDycs-T9IzuuhzPnPQH4cNGhKbTmNBV1k6Hc3SCchoD_9cM83Qz8BrdhS9/w273-h400/IMG_0798.jpeg" width="273" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The setup for a recent game.</td></tr></tbody></table><p>While I do favour the unit activation approach, because it seems to fit well with the feudal nature of Samurai warfare, particularly when gaming large skirmish games which are more free wheeling affairs. For larger battles where units represent larger bodies of troops it can be frustrating. In these situations, the units should be expected to generally follow orders, even if they are slow in following through with their orders and giving the enemy a chance to react first.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO9FCPPZaHoisvqrzXXMW6eszWHFCIoQZufBB6pwLQ6uRKsRUsllweyNATEvh1ozqARh0oLYxuolS7gxuugrnJ6QVgc1tmm4sn8aRMPGfJ2JJ2OQMq1zrGVp1KwYNRUFnHQwLcs8Jdc1b-62MXH5i_gZsMXGeshTkgSKuqRjeg7pWXNDseNzp4wn7E-_9h/s3974/IMG_0806.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3974" height="305" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiO9FCPPZaHoisvqrzXXMW6eszWHFCIoQZufBB6pwLQ6uRKsRUsllweyNATEvh1ozqARh0oLYxuolS7gxuugrnJ6QVgc1tmm4sn8aRMPGfJ2JJ2OQMq1zrGVp1KwYNRUFnHQwLcs8Jdc1b-62MXH5i_gZsMXGeshTkgSKuqRjeg7pWXNDseNzp4wn7E-_9h/w400-h305/IMG_0806.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Another game in progress.</td></tr></tbody></table><p>One activation approach I do like is from a Ganesha games, where one or multiple dice can be rolled with each successful roll, allowing the player to perform an action. However, with a single failed roll, the opposing player gets a chance to react, and two failures ends the player’s turn. This reactive element prompted me to consider trying the following activation approach where on a player’s turn they get the opportunity to activate <u>all</u> their units. However, each time they activate a unit they must first roll a dice to test to see if the opposing player reacts before their activation. </p><p>The simple rule is, if you roll a 3 or higher for the reaction test, the opponent doesn't get a chance to react. But if you roll a 1 or 2, the opposing player can try to react with one of their units, so long as it hasn't successfully reacted already in the turn. They will need themselves to roll a 3 or higher to succeed with a reaction. If they do, they can take advantage of the opportunity to, for example: shoot, move a unit out of harm’s way, block a flanking move by advancing their own unit, or launch a counter charge.</p><p>The reactive dice roll of 3+ can be influenced by the following factors:</p><p></p><ul style="text-align: left;"><li>-1 The unit is in or moving into difficult terrain (crossing a river, climbing a hill, etc.)</li><li>-1 For an allied unit with questionable loyal to the Daimyo.</li><li>+1 The Daimyo is attached to the unit.</li><li>+1 No enemy units are visible within 12 inches (my maximum movement allowance).</li><li>+1 An urgent order has been dispatched. I permit one order to be delivered to a unit at the beginning of a player's turn, reducing the risk of enemy interference during its actions. (Note - this does not apply to reaction attempts by the opposing player.)</li></ul><div>Here are some examples…</div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi65Ar5057DEneWIxFAvpBYGL3oLdvGcQ8LTug3vUgUOGabGLu1NxJWU6VOV7zn7Acpvsg2xvM1XaQWuUcZA_W-mmxOiUL4Ia2bFuH5VV0hopFalJPpBXlkejIIX1SfyYNABwFG5zc9i-8l5-cwAIZICI71sL_W79YXtMxD_1OjHfOXB0PiGmsu0e7p58ig/s4032/IMG_0810.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2589" data-original-width="4032" height="256" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi65Ar5057DEneWIxFAvpBYGL3oLdvGcQ8LTug3vUgUOGabGLu1NxJWU6VOV7zn7Acpvsg2xvM1XaQWuUcZA_W-mmxOiUL4Ia2bFuH5VV0hopFalJPpBXlkejIIX1SfyYNABwFG5zc9i-8l5-cwAIZICI71sL_W79YXtMxD_1OjHfOXB0PiGmsu0e7p58ig/w400-h256/IMG_0810.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A Red unit of Samurai are going to charge the Blue Ashigaru unit. They roll a 2 (black dice) and allow the opportunity for Blue to react, which they successfully do with a 4, and are able to fire their arquebuses before the Samurai charge in. </td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9aSxfWbCGPgQoMhNLq_dRPY5aYdWAi6i1aslqm2NwZvj7hfU6agSTDTIUunvxWatkTnLX6a_X0g6vbtADJS7qIVu_LcYkNWAll9aaCKxp0EeCInfYIT_UZiChTJ6qMTqS6fhg4oHI4A-eELHBcCrgqJlw9xhg8SHWBnHDHbR7Oq2tK-rP3VygNeRFHDHM/s2720/IMG_0811.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2058" data-original-width="2720" height="303" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9aSxfWbCGPgQoMhNLq_dRPY5aYdWAi6i1aslqm2NwZvj7hfU6agSTDTIUunvxWatkTnLX6a_X0g6vbtADJS7qIVu_LcYkNWAll9aaCKxp0EeCInfYIT_UZiChTJ6qMTqS6fhg4oHI4A-eELHBcCrgqJlw9xhg8SHWBnHDHbR7Oq2tK-rP3VygNeRFHDHM/w400-h303/IMG_0811.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">In the same situation, an order has been sent for the Samurai to charge, marked by the messenger (T<span style="text-align: left;">sukai-ban) wearing a “horo” on his back. This adds 1 to the dice roll of 2 and in this case there will be no reaction opportunity.</span> </td></tr></tbody></table><br /><div>This approach allows a player to follow through with their plans activating all the units they want as you can with an I-Go You-Go method, while presenting the opposition the occasional opportunity to react and attempt to spoil or disrupt the other’s plans. I now need to play a few more games and if all goes well update my rules.</div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAI9vnnPvzwRZTjVFiX6Xu19hysFkov3xdQbo_kFcd7VJPUTUOxIU22H3x9pnMf4YalSNdihvgvZHuTYLlnI7A4K0kVJ-9VfClS5xSJ_rbpy0DCiJ2JpovRNqodV-_Y4EgNTJqrqOqpff_mrP3s9dHLNwVY8ZDpEixu5ceVD_P46RGUhligdT7JI1L4fPD/s3684/IMG_0809.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3684" height="329" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhAI9vnnPvzwRZTjVFiX6Xu19hysFkov3xdQbo_kFcd7VJPUTUOxIU22H3x9pnMf4YalSNdihvgvZHuTYLlnI7A4K0kVJ-9VfClS5xSJ_rbpy0DCiJ2JpovRNqodV-_Y4EgNTJqrqOqpff_mrP3s9dHLNwVY8ZDpEixu5ceVD_P46RGUhligdT7JI1L4fPD/w400-h329/IMG_0809.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Daimyo’s headquarters with Maku screen. The Tsukai-ban can be just seen inside getting new orders.</td></tr></tbody></table><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com18tag:blogger.com,1999:blog-7174146262920547660.post-27142637738685969812024-01-17T21:51:00.000+11:002024-01-17T21:51:34.854+11:00Returning to using scatter dice and templates<p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">Over the last week I finally got around to painting and basing a couple of British mortar units that had been sitting on my shelf for a year or two. The motivation behind painting them is because of my current testing of some World War II rules. The rules could be considered a bit old school, they are heavily influenced by various rules by Donald Featherstone and Charles Grant. While I have settled on the mechanism for direct fire I wanted to use a different mechanism for indirect fire by artillery and mortars using scatter dice and blast templates. There reasons for this approach are:</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"></p><ul style="text-align: left;"><li><span style="font-family: inherit;">It encourages units to be dispersed, as a miss on a target may result in a hit on nearby units if they are bunched up.</span></li><li><span style="font-family: inherit;">It introduces the risk of hitting one's own troops when calling in indirect fire on enemy units close to your own.</span></li></ul><p></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;">Furthermore, artillery and mortars require observation by their Forward Observation Officer (FOO) for targeting. This approach limits the ability to switch artillery fire quickly across from one side of the tabletop to the other, and I get to use my scout cars and jeeps for a purpose in my games.</span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiab2C1q58pp8JSIZGIEVIpBw2eKLjtHmrljHBllLEVYREPg93jZoKhFJ1g45GhyphenhyphentkRA6gkz8s3SGxubR77md87L2v6uKMV2xGkPBFRd8K9mNd7X0D6V25xQEtKODfFy8HhzyIY2AFo5-A2SmpP_FLUjCOUltmtlN4eMeAWfWpccumSMhuMxf27St0yyBtj/s3428/IMG_0800.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2181" data-original-width="3428" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiab2C1q58pp8JSIZGIEVIpBw2eKLjtHmrljHBllLEVYREPg93jZoKhFJ1g45GhyphenhyphentkRA6gkz8s3SGxubR77md87L2v6uKMV2xGkPBFRd8K9mNd7X0D6V25xQEtKODfFy8HhzyIY2AFo5-A2SmpP_FLUjCOUltmtlN4eMeAWfWpccumSMhuMxf27St0yyBtj/w400-h255/IMG_0800.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Recently painted British mortars.</td></tr></tbody></table></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJaTFxGEsjv10qkd2dAKgAMivoe2zq6f47xIkCuOVkCkhYUJDvAIENFo5cMeHnpvJrOYZdQOg6XGF6ZHKZR6gR2KMsz2Kh9asXEQ9JaBMkSplOTuHrYm-KU7XpdcXW5G9YbW5p4O43zrdDOmFrXG2AhW3vARWM8xsbcG96ZlEhQbEvKePbd2DvtCAQrHOX/s2643/IMG_0792.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2118" data-original-width="2643" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJaTFxGEsjv10qkd2dAKgAMivoe2zq6f47xIkCuOVkCkhYUJDvAIENFo5cMeHnpvJrOYZdQOg6XGF6ZHKZR6gR2KMsz2Kh9asXEQ9JaBMkSplOTuHrYm-KU7XpdcXW5G9YbW5p4O43zrdDOmFrXG2AhW3vARWM8xsbcG96ZlEhQbEvKePbd2DvtCAQrHOX/w400-h320/IMG_0792.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Scout cars are put to use as FOO to direct indirect fire.</td></tr></tbody></table><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">Once a target is observed, the template is placed, and the scatter dice are rolled. Successful hits occur a third of the time, but if fire is off target, the template is moved 6 inches as indicated by arrows on the scatter dice. The effects of hits vary depending upon the type of target:</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"></p><ul style="text-align: left;"><li><span style="font-family: inherit;">A direct hit eliminates any non-armoured unit covered by the blast centre, while hits on armoured units result in immobilisation. </span></li><li><span style="font-family: inherit;">Non-armoured units covered by the template, but not its centre, are suppressed unless in cover; while armoured units remain unaffected.</span></li></ul><span style="font-family: inherit;"><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixVYsE9-q6F8LVL7baZc946Qpp4Mxnwvdm_Rv7D3KdIpDfXTVj-kWPwGxglTDHTut3Fntl9jTXvdJ5hW33mC5GXgBlaR6CmWFvmT_zgR4851gbjJCOu2V4nEbilIllCpMRNJAKuDvfRV2YwBgJF0EJ3i_fepuyepxqewGuFX98JqKefDLdk7i2TIBYxUo5/s3177/IMG_0793.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2214" data-original-width="3177" height="279" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixVYsE9-q6F8LVL7baZc946Qpp4Mxnwvdm_Rv7D3KdIpDfXTVj-kWPwGxglTDHTut3Fntl9jTXvdJ5hW33mC5GXgBlaR6CmWFvmT_zgR4851gbjJCOu2V4nEbilIllCpMRNJAKuDvfRV2YwBgJF0EJ3i_fepuyepxqewGuFX98JqKefDLdk7i2TIBYxUo5/w400-h279/IMG_0793.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Scatter dice and templates.</td></tr></tbody></table></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p>When representing the weight of fire from an artillery or mortar unit. Units with one base use a 3-inch template. For each additional base, increasing the weight of fire, the template used is increased by 2 inches. For instance, a two-base artillery unit would use a 5-inch template, and a three-base unit a 7-inch template.</span><p></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com14tag:blogger.com,1999:blog-7174146262920547660.post-61001789929047129252024-01-10T22:07:00.003+11:002024-01-10T22:07:46.957+11:00WW2 Battle Report Using an Operation Warboard Scenario<p>This World War II game report is inspired by the scenario Pont-de-la-Croix from Gavin Lyall's "Operation Warboard" book. There have been some modifications to the forces compared to the book's scenario. </p><p>The rules used in this game are a set of draft rules I've been experimenting and tinkering with for the past few weeks. They are briefly covered <a href="https://gridbasedwargaming.blogspot.com/2023/12/categorising-combat-chances-as-good.html">here</a>, but there have been recent changes to include scatter dice for artillery and armour can be immobilised, which all sounds a bit old school.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAQCpKzv-9XyhhrT47k1pdc6u011sKxTDDWgMa_wyhEQ8B8UnaVXkaQhIz97HjfZ1bMUkxLUN68UshNtCCC5TdB70LQpbKKQvuAwCAo6xiLKbfnL-Ga9RHOxuiaJeIsJnhedZPy5v8bFa-R6iWt6kvkAsbnJjvBkkxyMDUvbhqllw6fn31PGz-ehoay0F/s3883/IMG_0783.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3883" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMAQCpKzv-9XyhhrT47k1pdc6u011sKxTDDWgMa_wyhEQ8B8UnaVXkaQhIz97HjfZ1bMUkxLUN68UshNtCCC5TdB70LQpbKKQvuAwCAo6xiLKbfnL-Ga9RHOxuiaJeIsJnhedZPy5v8bFa-R6iWt6kvkAsbnJjvBkkxyMDUvbhqllw6fn31PGz-ehoay0F/w311-h400/IMG_0783.jpeg" width="311" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Allied infantry approaching the bridge come under artillery fire.</td></tr></tbody></table><p>In this game scenario, a reduced German force defends the village Pont-de-la-Croix against the advancing Allies. The Allies' objective is to secure both the bridge and the town if feasible. While the Germans, if unable to halt the Allied progress, aim to inflict sufficient damage to the advancing Allied force to delay their march forward.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-5Bs0PXGqN2J8wbN9DdjNJahDVnnBIcszg4kloNiVQbiJ7TvIsazpxqQq1orjjAMkYZlZRPUVG8ss55ivJ0c4Fv2M4DRuI9AW7_LXZkAuUpEh8Sf7AaNV-G5DDk2ziTY_gdb584FwAWFE72GjEjAEPRwhSZWeorLjtBgKuceWDhzJHE2C1cQv0fzBKuHl/s4032/IMG_0785.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-5Bs0PXGqN2J8wbN9DdjNJahDVnnBIcszg4kloNiVQbiJ7TvIsazpxqQq1orjjAMkYZlZRPUVG8ss55ivJ0c4Fv2M4DRuI9AW7_LXZkAuUpEh8Sf7AaNV-G5DDk2ziTY_gdb584FwAWFE72GjEjAEPRwhSZWeorLjtBgKuceWDhzJHE2C1cQv0fzBKuHl/w300-h400/IMG_0785.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">One of my favourite book covers</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdZdghCDV8NonDtVYetPlCmeKFBS-m4VgsvmDjhAYItwuGuqVSpQ48q1FDrnCLCHKoE_rZgXIovoq7CBa1NFF_Ppl-Jr6RTCd2tjinQuPBIEmXNoPmUl9i4LEn8KbQmcVKXquo8_nwKBV9PLjYp23vfVWyViDYvTXyQihdEDo1dhXL3Hbe3oXk8rDgRRR8/s3622/IMG_0786.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2856" data-original-width="3622" height="315" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhdZdghCDV8NonDtVYetPlCmeKFBS-m4VgsvmDjhAYItwuGuqVSpQ48q1FDrnCLCHKoE_rZgXIovoq7CBa1NFF_Ppl-Jr6RTCd2tjinQuPBIEmXNoPmUl9i4LEn8KbQmcVKXquo8_nwKBV9PLjYp23vfVWyViDYvTXyQihdEDo1dhXL3Hbe3oXk8rDgRRR8/w400-h315/IMG_0786.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A photo from the book of the scenario in progress.</td></tr></tbody></table><p>There are a few wooded areas on the tabletop and have used green wool to show the wood boundaries, a method I am trying instead of using green felt to mark the area (see post <a href="https://gridbasedwargaming.blogspot.com/2023/12/large-wooded-areas-require-different.html">here</a>). </p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXlDIyCfAqcsCG-HAPuAvtQEy13uXG6XSVe8x-ltkcZB1H_N5JzD6XMLAuV-EF072ve9XVQ6SOAbxBg_ya7VYuopYYiNNu4XLc96qiZg4wHGyit2fv68YqdGoCnJUXdxNRciMrOjrWOC-rOvMp6_KOhpsSJsFjX3UITv4youiQ5MWYBYawYmeLO1QxaFCy/s4032/IMG_0771.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2551" data-original-width="4032" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhXlDIyCfAqcsCG-HAPuAvtQEy13uXG6XSVe8x-ltkcZB1H_N5JzD6XMLAuV-EF072ve9XVQ6SOAbxBg_ya7VYuopYYiNNu4XLc96qiZg4wHGyit2fv68YqdGoCnJUXdxNRciMrOjrWOC-rOvMp6_KOhpsSJsFjX3UITv4youiQ5MWYBYawYmeLO1QxaFCy/w400-h253/IMG_0771.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A view of the tabletop.</td></tr></tbody></table><p>The German setup on the tabletop features artillery support placed behind the town’s church. They've deployed two companies: one company defends the southern town area and nearby hedges, supported by an assigned AT gun, the second infantry company holds the right side of the town and a small wooded area. West of the river, a pillbox stands as the sole German presence. Positioned on the north road from the town are a platoon of Panzer IVs.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl3FnIqlEUpOV2xlIOBJeW_tk5Tshg6X80Jz-jEj6VuPgkgMBLHtrVY9hw0oHpJq7t_iQFe6BNb1rGNpjkO-D8PPMTziRntfQ3EGxt-KcqIckUNn1icXKWpqESkVT34s2fh3WbMCGUtZlLmaXAnzOagm7Ko3SANpR4UDen_xFfCQi3cefiFxIygJFlpV-6/s2731/IMG_0772.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2048" data-original-width="2731" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjl3FnIqlEUpOV2xlIOBJeW_tk5Tshg6X80Jz-jEj6VuPgkgMBLHtrVY9hw0oHpJq7t_iQFe6BNb1rGNpjkO-D8PPMTziRntfQ3EGxt-KcqIckUNn1icXKWpqESkVT34s2fh3WbMCGUtZlLmaXAnzOagm7Ko3SANpR4UDen_xFfCQi3cefiFxIygJFlpV-6/w400-h300/IMG_0772.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The German positions.</td></tr></tbody></table><p>The Allied force is on the move from the western side of the river, advancing towards the town. The river, which is fordable, requires a full move to cross from one bank to the other. Flanking the advance are two tank platoons, each accompanied by infantry companies. Simultaneously, a mechanised infantry company progresses along the road, while mortars are positioned behind the woods as support.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJIsNpVlxOyzIRv_a-lorMCNaTF6FI8xacTLPlo8hINwyAyt10npniY253LU3CYvxMnSLlJmRsLZ5igQUzry0sMhqKoNDVKrvF0hqGCBoJLIRJN9GZz3H5q2X2NsZmiMLYlnV3aqmC5B9JAlbxor8hvZ-DBYjzNnG0uPaSx2CuPHK-gtSj_9J2foRWnX80/s2788/IMG_0773.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2788" data-original-width="2007" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjJIsNpVlxOyzIRv_a-lorMCNaTF6FI8xacTLPlo8hINwyAyt10npniY253LU3CYvxMnSLlJmRsLZ5igQUzry0sMhqKoNDVKrvF0hqGCBoJLIRJN9GZz3H5q2X2NsZmiMLYlnV3aqmC5B9JAlbxor8hvZ-DBYjzNnG0uPaSx2CuPHK-gtSj_9J2foRWnX80/w288-h400/IMG_0773.jpeg" width="288" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Allies preparing to advance.</td></tr></tbody></table><p>The battle begins slowly as the Allies push forward, their tank platoons flanking each side accompanied by infantry support. The mechanised infantry in carriers cautiously move down the road towards the bridge, when they get a rude welcome from a defending pillbox. Swiftly dismounting, they look for cover amidst hedges and nearby woods. </p><p>With the pillbox's position exposed, the southern tank platoon swiftly swing to their left and targeted it. Momentum is halted as the mechanised company and tanks focus their fire on the pillbox. Things quickly heat up with the arrival of a German anti-tank gun which immobilises one of the Sherman tanks. The tanks divert their fire, dealing with the new threat. After some intense exchanges, the German gun falls silent, but both Shermans are immobilised from the damage they sustained. Despite this setback, they continue their bombarding the pillbox to aid the infantry.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUbv2rXV_6Qe8RZoWKRJJnZR3gVQTihAaL1G2mYR_G22P-OqMJRIPJ5JQVbg3KJD4Aebo3O9jgNj2dZGuFhEm817L2XBvJvthdC_Xmr2vuiv_ZYu3uUWG4LcAjfElYCgvT0QmqVy1pc6io5VGYv7ZCulRVCpcICuToqCoYPJ-rk4pWkpvyyOdjaCVURVtz/s4032/IMG_0775.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhUbv2rXV_6Qe8RZoWKRJJnZR3gVQTihAaL1G2mYR_G22P-OqMJRIPJ5JQVbg3KJD4Aebo3O9jgNj2dZGuFhEm817L2XBvJvthdC_Xmr2vuiv_ZYu3uUWG4LcAjfElYCgvT0QmqVy1pc6io5VGYv7ZCulRVCpcICuToqCoYPJ-rk4pWkpvyyOdjaCVURVtz/w400-h300/IMG_0775.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Allied left flank moves into positions in the woods.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLzHeug_97qM8fQv2YDo87a6zGgpo8w_n8800ZWBQD7uMSMBRKEbfiEePF5_DalNyTxqrwmCiJn04BOGqrAKFd8Ype_fuKD88RO1xSRm6sfQeOIzc4-cCZ7B-1qBmH0DJVIXYmDY1-c24ozb4TWBCMSzWwNGtBBit7unGdXnOYgCmWD3b860uY9BRtarPT/s4028/IMG_0776.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2641" data-original-width="4028" height="263" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLzHeug_97qM8fQv2YDo87a6zGgpo8w_n8800ZWBQD7uMSMBRKEbfiEePF5_DalNyTxqrwmCiJn04BOGqrAKFd8Ype_fuKD88RO1xSRm6sfQeOIzc4-cCZ7B-1qBmH0DJVIXYmDY1-c24ozb4TWBCMSzWwNGtBBit7unGdXnOYgCmWD3b860uY9BRtarPT/w400-h263/IMG_0776.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The pillbox is engaged while a German AT gun prepares to open fire.</td></tr></tbody></table><p>As the assault on the pillbox rages, on the opposite side of the road, the Allies have advanced into the woods and their tanks have reached the river's edge. As they move cautiously out of the woods to cross the river, gunfire erupts from the small woods, this is quickly followed by artillery barrages. Realising the urgency, the tanks forge across the river while infantry return German fire, successfully suppressing and then eliminating the German infantry in the woods.</p><p>With the tanks now on the far side of the river, two Panzer IVs emerge and engaged the Shermans. The tank duel commences on equal footing, initially favouring the Germans as one Sherman sustained severe damage but persists in returning fire.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNKBKGY1JegGjxlaFUAsI_qtv98RsCd37kLhygE5G3ZKKHU7HUbsjIsrfj0v7GAAglkou-unDaaiUs6Qkjj5oP5Z6pzJLIvUPQg1ACQMhLE4DWb9OqvytlEWFf17itAswR8e-tEiO5sHNxkLYAdZtufBzobtelmJpGaB8GKwteVlm7A48BJlEvUDDc-28C/s4032/IMG_0777.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjNKBKGY1JegGjxlaFUAsI_qtv98RsCd37kLhygE5G3ZKKHU7HUbsjIsrfj0v7GAAglkou-unDaaiUs6Qkjj5oP5Z6pzJLIvUPQg1ACQMhLE4DWb9OqvytlEWFf17itAswR8e-tEiO5sHNxkLYAdZtufBzobtelmJpGaB8GKwteVlm7A48BJlEvUDDc-28C/w400-h300/IMG_0777.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Allies advance to ford the river.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgBmljL2ifw3F0uvFU76nEt8sGOUehW6GnKOccZgeekaa5QCBqDvLqfNjN4qhWb8A_JIKLqk9uejVKlMrFVX6ClupKyWtnmAOOq0IgDWRHj5FxxedEQGUVnMyP9443O9YppqDsja79GEjkjP96qDPNsybyszUcNCmxr0Y6Odg3eqFzY1ROmWHkVGcVO-fp/s4032/IMG_0779.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgBmljL2ifw3F0uvFU76nEt8sGOUehW6GnKOccZgeekaa5QCBqDvLqfNjN4qhWb8A_JIKLqk9uejVKlMrFVX6ClupKyWtnmAOOq0IgDWRHj5FxxedEQGUVnMyP9443O9YppqDsja79GEjkjP96qDPNsybyszUcNCmxr0Y6Odg3eqFzY1ROmWHkVGcVO-fp/w400-h300/IMG_0779.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">German tanks appear.</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><div>Amidst the ongoing tank battle where both sides have knocked out tanks. A crucial turning point emerges as the pillbox was finally knocked out, enabling the infantry to push forward toward the bridge and village. As the momentum of the battle shifts unfavourably, and with two advancing Allied infantry companies closing in on the town, the Germans choose to retreat.</div><div><br /></div><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHLT-kCM7FyVPR3t_AnvyJMUyt5clcIGRIA1MJHhvrvPBsy17dmyKcBxD6NWWsHAQdP5nGrmoQnlmrmHWNQ555kMQVtkDJU4lwJY2cB1pzjd3bDXdkuIWknsP-6Hf9hdC9jDWX7xEa8ilSzrorTHlrfovOKFeOd1l_gcYCoNvXIN381ldUw7b8Z3B2G0__/s4032/IMG_0780.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiHLT-kCM7FyVPR3t_AnvyJMUyt5clcIGRIA1MJHhvrvPBsy17dmyKcBxD6NWWsHAQdP5nGrmoQnlmrmHWNQ555kMQVtkDJU4lwJY2cB1pzjd3bDXdkuIWknsP-6Hf9hdC9jDWX7xEa8ilSzrorTHlrfovOKFeOd1l_gcYCoNvXIN381ldUw7b8Z3B2G0__/w400-h300/IMG_0780.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An evenly matched battle.<br /><br /></td></tr></tbody></table><div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaZ56Axm0TexR9ClYs6IUhJ2G2nCRANTmP6WEzf_5FEHZV9_P7_NaNlqdOgKgotJtSUWqioRYYZjvEyKynorOvksqANbVTL8BwaGEgK4zd7ENWD_ysA2xFCFe2vpV6BH7dU72woddh9D_QCLB9YQJdxpElV1IZpJMZWTh1e4NYitKDRpyrfJAfzEpnazGk/s4032/IMG_0781.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaZ56Axm0TexR9ClYs6IUhJ2G2nCRANTmP6WEzf_5FEHZV9_P7_NaNlqdOgKgotJtSUWqioRYYZjvEyKynorOvksqANbVTL8BwaGEgK4zd7ENWD_ysA2xFCFe2vpV6BH7dU72woddh9D_QCLB9YQJdxpElV1IZpJMZWTh1e4NYitKDRpyrfJAfzEpnazGk/w400-h300/IMG_0781.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Finally the pillbox is knocked out.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOgwCkjD8vnE_1-tPLuRt6M3-2lt0lpQ1Twi6XOg6p5Yufj318j7mVQQ829t34sIivfYc1S0xQNtSy9a35PiKt8e6sZ27MdAm66p1lDyaOrDTVXqSkSVVmWGM4aSE_o5gFu2atlZ5IIfOo2zm0hRZ-2TB4yCWoORsRg1XRvr79yQVNrOLriOKw52C7nhpT/s4032/IMG_0784.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOgwCkjD8vnE_1-tPLuRt6M3-2lt0lpQ1Twi6XOg6p5Yufj318j7mVQQ829t34sIivfYc1S0xQNtSy9a35PiKt8e6sZ27MdAm66p1lDyaOrDTVXqSkSVVmWGM4aSE_o5gFu2atlZ5IIfOo2zm0hRZ-2TB4yCWoORsRg1XRvr79yQVNrOLriOKw52C7nhpT/w400-h300/IMG_0784.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Infantry advance to secure the bridge.</td></tr></tbody></table><p>Both forces met their victory conditions: the Germans successfully causing significant damage to the attack while the Allies secured both the bridge and the village. The pillbox posed a considerable challenge for a while, yet once knocked out, the Germans found their options restricted. They chose to withdraw, understanding that the Allies would halt their advance, awaiting the arrival of fresh tanks before resuming it.</p></div></div>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com22tag:blogger.com,1999:blog-7174146262920547660.post-49680289734838609792024-01-06T20:36:00.000+11:002024-01-06T20:36:28.916+11:00Wargaming Plans for 2024<p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;">Usually, I don't plan too much ahead for my wargaming hobby. I just start to look around for the next project when the current one is getting to the wrapping up stage. But this year, there's a few of events happening that will affect my wargaming. So, I'm thinking it will be useful to make a plan to keep my wargaming going.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEiRfpx0AvzkSpekZ7h09o9_4oLt_cICTEsIeaoNxADHMRoFubma1vKPoxiWrlMe7bVd_WscP7wqTsua7meZ7rzGw6xAlz2Q_DsrLg4rP5gY6UGF3YWDIrRCVXBXlTAbeqHU7F3eFkR9B1j7RGhcnOvZuQtPNvIQ1zLjxU7xDu-xYGY-lkFFJd5tpixryD/s2689/IMG_0787.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2689" data-original-width="2231" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiEiRfpx0AvzkSpekZ7h09o9_4oLt_cICTEsIeaoNxADHMRoFubma1vKPoxiWrlMe7bVd_WscP7wqTsua7meZ7rzGw6xAlz2Q_DsrLg4rP5gY6UGF3YWDIrRCVXBXlTAbeqHU7F3eFkR9B1j7RGhcnOvZuQtPNvIQ1zLjxU7xDu-xYGY-lkFFJd5tpixryD/w331-h400/IMG_0787.jpeg" width="331" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Another couple of Dixon samurai miniatures get painted.</td></tr></tbody></table></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span class="s1">In 2024, the following events are happening: I am retiring, we are moving to New Zealand, we are preparing our house in Australia for sale, and will be </span><span class="s1">painting our new house in New Zealand which will be extended to include a studio for our hobbies - my wargaming and my wife's quilting. All these events have been a long time coming, and it'll put us closer to our adult kids who live in and around Wellington. We'll be shifting countries in the latter part of 2024.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><span class="s1"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkBenVJOwx6Ea-URnh1CU5L8hgvR8D53bfxbvyUGnuQyTxuQMzcvtnZ9LIp7ghCuNlwSqPa8sBRo-v4-DllLe9OMeS7uMvrZr_3MAZMohA_ZbT6AMI5c5zgks9cEDPJrk4nNY2aDVqSV8lqFweFewZrt43JYTQcKz5xciXDuySr38PHjBY8bLFjwvfO3Qf/s4032/IMG_0770.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkBenVJOwx6Ea-URnh1CU5L8hgvR8D53bfxbvyUGnuQyTxuQMzcvtnZ9LIp7ghCuNlwSqPa8sBRo-v4-DllLe9OMeS7uMvrZr_3MAZMohA_ZbT6AMI5c5zgks9cEDPJrk4nNY2aDVqSV8lqFweFewZrt43JYTQcKz5xciXDuySr38PHjBY8bLFjwvfO3Qf/w400-h300/IMG_0770.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A few more samurai made it off the painting table this weekend.</td></tr></tbody></table></span><span style="font-family: inherit;"></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p>At various times, I won't have space for my wargaming stuff, so I'll need to downsize to smaller areas and fewer models that I can easily pack away and if necessary travel with. Also, as the year rolls on, there'll be less time for painting. <p></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;">Anyway, here's my plan for 2024…</span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><b>Reduce the number of unpainted miniatures</b>. Keep painting models for my existing armies whenever I can. An example of that is my Samurai, Ancients, and WW2 armies where there are still a few figures and model to paint up.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><b>6mm WW2</b>. Rework my 6mm WW2 Western Desert armies to fit into a small box for playing on smaller 2x2 foot or 3x3 foot area.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><b>Sci-Fi Terrain for travelling.</b> Make some flat-packed 28mm Sci-Fi terrain for skirmishes using my Necromunda figures.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAGg1pDEc_f79JR-lSZ6MKMYnjOugn3S63ZVSfiw6PkZDuQpymvdqHYiTmIIRmo3SF-qjBl0ZaqKfOYdizD35-Oeia7ObRfIlG60oiGztfl2PRF_9FVb4b4K03qoLoRCgBfBDsXSiI8Nwaa1EzjPNdYciv4M_O97ni82qyVAaK0xIgbwnECKuCjg_Dm2g2/s1001/IMG_0616.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="530" data-original-width="1001" height="211" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiAGg1pDEc_f79JR-lSZ6MKMYnjOugn3S63ZVSfiw6PkZDuQpymvdqHYiTmIIRmo3SF-qjBl0ZaqKfOYdizD35-Oeia7ObRfIlG60oiGztfl2PRF_9FVb4b4K03qoLoRCgBfBDsXSiI8Nwaa1EzjPNdYciv4M_O97ni82qyVAaK0xIgbwnECKuCjg_Dm2g2/w400-h211/IMG_0616.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Example of flat packed terrain from the original Necromunda game.</td></tr></tbody></table><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><b>Battling Robots.</b> Try out a BattleTech-style game using wooden blocks for buildings on a 2x2 playing area. Only a handful of models would be required.</span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbtbevZGAk283sm9WJJX8fhCYbeeFX_mOl6PpuGpGJ4yUFHIoCmbGEjK5J93XibNyPKXhmcoiLIaJk4Bzbw331uYIcK46ae2gGiu_41mGGu6xgzkSVOf4DKEhxh_Yq5Rki5Q6DP8jcxxe91XKxonq6yPjOsZaaJwvmAEpfdv4Xnl0NkW-5axcullJEHj4u/s858/IMG_0617.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="758" data-original-width="858" height="354" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbtbevZGAk283sm9WJJX8fhCYbeeFX_mOl6PpuGpGJ4yUFHIoCmbGEjK5J93XibNyPKXhmcoiLIaJk4Bzbw331uYIcK46ae2gGiu_41mGGu6xgzkSVOf4DKEhxh_Yq5Rki5Q6DP8jcxxe91XKxonq6yPjOsZaaJwvmAEpfdv4Xnl0NkW-5axcullJEHj4u/w400-h354/IMG_0617.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Example Battletech models. They come 4-5 to a box. They stand about 30-40mm tall.</td></tr></tbody></table><span style="font-family: inherit;"></span></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span class="s1"><span style="font-family: inherit;"><br /></span></span></p><b>Block Armies.</b> Create some generic block armies and terrain for gaming on a compact 2x2 foot area. 2mm scale blocks of figures may be useful.<p></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><br /></span></p><p class="p1" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px;"><span style="font-family: inherit;"><b>Steampunk</b>. Create a steampunk game using card-stock 2D miniatures from Okum Arts Games. This will be for when I have no access to my painting table and paints and want to do something creative.</span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><span class="s1"></span><br /></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPdpbRsgyOaBxmwExLF5ZZANdwOFz3j95em_BnfioC0ySygG86jW3kPEyqB9LSw2ccn_Buly-Ka2xv20Lk1ADc72iXMi0-F1mxarY1K93jKjet-4Mz96m3v6ZWryvRgAFomR7q6aYHZByo9X59HVG-5XiB5ITjUAHe_lGR166odRN3KsLJh2kHhudyOIGV/s1616/IMG_0615.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1616" data-original-width="1401" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPdpbRsgyOaBxmwExLF5ZZANdwOFz3j95em_BnfioC0ySygG86jW3kPEyqB9LSw2ccn_Buly-Ka2xv20Lk1ADc72iXMi0-F1mxarY1K93jKjet-4Mz96m3v6ZWryvRgAFomR7q6aYHZByo9X59HVG-5XiB5ITjUAHe_lGR166odRN3KsLJh2kHhudyOIGV/w346-h400/IMG_0615.jpeg" width="346" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Example of card-stock 2D miniatures.</td></tr></tbody></table><span style="font-family: inherit;"></span></p><p class="p2" style="-webkit-text-size-adjust: auto; font-feature-settings: normal; font-kerning: auto; font-optical-sizing: auto; font-size-adjust: none; font-stretch: normal; font-variant-alternates: normal; font-variant-east-asian: normal; font-variant-ligatures: normal; font-variant-numeric: normal; font-variant-position: normal; font-variation-settings: normal; line-height: normal; margin: 0px; min-height: 24.7px;"><span style="font-family: inherit;"><br /></span></p>Hopefully, these plans should keep my wargaming going while we're packing, moving, and settling in, which will take a few months, but I'm hoping these setups will make it work.<p></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com23tag:blogger.com,1999:blog-7174146262920547660.post-26604096860886324662024-01-02T22:19:00.000+11:002024-01-02T22:19:07.185+11:00First painted miniatures of the New YearFollowing a brief break from painting over the Christmas and New Year holiday period. I finally got the chance to sit down and spend some time painting a set of Red Box Samurai Artillery. They were on sale so I bought the box on a whim, hoping it would fit in well with my existing armies. They arrived shortly before Christmas, so were in a way a Christmas present to myself.<div><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE8jXYZHW9PGQxjZQLgkrV5lKbAVe3e5UbBOEtQDtadMhCs6oWaxctLIURkPGKpvhL_nry3fSN328RCLXtesTODrEiE_QMTVA6h2Z-HYgPGGVuAT2nHcK1TppoBiproOUS4QAt8WI1gkkt-qjMmBeak0Zt-ov6UKCUdQWYP0steUfCQkD_dnq_wXQPI_dE/s4032/IMG_0766.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1263" data-original-width="4032" height="125" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjE8jXYZHW9PGQxjZQLgkrV5lKbAVe3e5UbBOEtQDtadMhCs6oWaxctLIURkPGKpvhL_nry3fSN328RCLXtesTODrEiE_QMTVA6h2Z-HYgPGGVuAT2nHcK1TppoBiproOUS4QAt8WI1gkkt-qjMmBeak0Zt-ov6UKCUdQWYP0steUfCQkD_dnq_wXQPI_dE/w400-h125/IMG_0766.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Recently painted 20mm (1/72 scale) Samurai artillery</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm4AmNzsMcmnfWZCz-hG3fU5ZfCADy0TpWXQUnQamvBYJ1baZFWa0tuvHuNdny13kId6XMwigmn0ocfBjHyQX1EPtuQLqqfRVSyBA14QeBg3zFTKCjD5s-C6GQWLTXQFwke-7kPFYqZde3OjqSK32peZ730NFgCPaGy0Gy07j4epAn21TfB3oXaIIWIwNx/s2457/IMG_0764.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1823" data-original-width="2457" height="296" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjm4AmNzsMcmnfWZCz-hG3fU5ZfCADy0TpWXQUnQamvBYJ1baZFWa0tuvHuNdny13kId6XMwigmn0ocfBjHyQX1EPtuQLqqfRVSyBA14QeBg3zFTKCjD5s-C6GQWLTXQFwke-7kPFYqZde3OjqSK32peZ730NFgCPaGy0Gy07j4epAn21TfB3oXaIIWIwNx/w400-h296/IMG_0764.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A box of artillery bought on a whim</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgijWGP3dmboHVLnyYJWyArfcx7X5ChXmIItEZVCKMWZSJ0ZiSkwlzg3e5V3eHxaqGYk5WK2d2O5i4HbXJ9lIMn1W3gwstC_FIiWAKjVcL2ek3XZDKk5W9GnqsEaqQwiZWQjiTrtFkALUFiWEmg-5ZPbdcShDZhWu0RK6EZ7oMg6v1h_iLVqDzFOOJrsZ4y/s4032/IMG_0767.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2239" data-original-width="4032" height="223" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgijWGP3dmboHVLnyYJWyArfcx7X5ChXmIItEZVCKMWZSJ0ZiSkwlzg3e5V3eHxaqGYk5WK2d2O5i4HbXJ9lIMn1W3gwstC_FIiWAKjVcL2ek3XZDKk5W9GnqsEaqQwiZWQjiTrtFkALUFiWEmg-5ZPbdcShDZhWu0RK6EZ7oMg6v1h_iLVqDzFOOJrsZ4y/w400-h223/IMG_0767.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A closer view which shows my simple block painting approach.</td></tr></tbody></table><div><br /></div><div>I will have to think about how to integrate these artillery units into the Samurai rules and play a few games. This weekend the samurai armies will be displacing the American Civil War armies that are currently on the tabletop. Initial ideas are to have them as a static unit supported by Ashigaru arquebuses and spears, but we will see what transpires.</div></div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizYTOVSc8Y_YQxFpAD7ILkDw4ZVKRz7CBUIgDJ_vZRLkNGDHoV7UX6ndtobxUbfMN2pDulXxB8sEWduTpxcOLxK9oOngzcrwIUltCXHjYPoGIDiHyIhL4oq5o0AJLOf_F3uhrXxHe23eVISTk4php41iRgahZYNxphY0R9gEOGBv-ZqfDN7gTb1Hh6R3UQ/s4032/IMG_0768.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1951" data-original-width="4032" height="194" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizYTOVSc8Y_YQxFpAD7ILkDw4ZVKRz7CBUIgDJ_vZRLkNGDHoV7UX6ndtobxUbfMN2pDulXxB8sEWduTpxcOLxK9oOngzcrwIUltCXHjYPoGIDiHyIhL4oq5o0AJLOf_F3uhrXxHe23eVISTk4php41iRgahZYNxphY0R9gEOGBv-ZqfDN7gTb1Hh6R3UQ/w400-h194/IMG_0768.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The artillery work well with the Minifig S range figures.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBiwzoBUZ5pl3RHsIyGGBmbWTYJtXOyQ57JHkiw6IlszNUvbvhewh7iNg7a88C_sqeHd6Z8ME3UqPZsC3A3YIvXw9j-1h7KzwLeEqcX4OCq8RNv9lfjxyLcIm9ZhrjyYI00tZJYai5jAZVt5ZdwvbohCainbJEKdGXlfD34XkzoMcRhYC3S36xMVPESScj/s3476/IMG_0769.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2860" data-original-width="3476" height="329" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgBiwzoBUZ5pl3RHsIyGGBmbWTYJtXOyQ57JHkiw6IlszNUvbvhewh7iNg7a88C_sqeHd6Z8ME3UqPZsC3A3YIvXw9j-1h7KzwLeEqcX4OCq8RNv9lfjxyLcIm9ZhrjyYI00tZJYai5jAZVt5ZdwvbohCainbJEKdGXlfD34XkzoMcRhYC3S36xMVPESScj/w400-h329/IMG_0769.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Another view of the artillery incorporated into a unit</td></tr></tbody></table><br /><div>Happy New Year!</div>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com22tag:blogger.com,1999:blog-7174146262920547660.post-13153463178639202372023-12-29T22:34:00.000+11:002023-12-29T22:34:18.390+11:00Large wooded areas require a different approach<p>Typically, I represent woods on the tabletop by using painted felt along with a few trees positioned on the felt. This method usually works well, and for bigger wooded sections, additional pieces of felt are used. However, in a recent American Civil War (ACW) game I have played over the Christmas holidays there was a need for some quite large areas of woodland. Having insufficient green felt to represent these larger areas prompted me to look for alternative options.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZLEL-UUqhMKA0vSww-Afs4PQ0aOSgYpNUWuz8CSvqf2lsjLkWsYqVpSVqn34HOOJTYyaRAHXrTqFj-zVj7FvI-5ti_jm3xDJBIYljBJUalL68md4f7oVups0Grw1ifBGgKADxlX_sfo0SkId19o_S5dZOFFESqAsqIHmohlOuBEJoB3IclreiGqEKa2_7/s2879/IMG_0757.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2749" data-original-width="2879" height="383" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjZLEL-UUqhMKA0vSww-Afs4PQ0aOSgYpNUWuz8CSvqf2lsjLkWsYqVpSVqn34HOOJTYyaRAHXrTqFj-zVj7FvI-5ti_jm3xDJBIYljBJUalL68md4f7oVups0Grw1ifBGgKADxlX_sfo0SkId19o_S5dZOFFESqAsqIHmohlOuBEJoB3IclreiGqEKa2_7/w400-h383/IMG_0757.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">My typical approach to representing wooded areas on the tabletop.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR0vR_PLYR-hjXM01lkOnsthB0hWwtLSRdnayAs1snSpe6cPYt9jFYP-rD4qo_9dR7eVKHd64bQ-wj1at-I_YWc2I5vMHjp8yGuLCgu2R7mCCPynDXzYWyC1p1TH2EoZ0Ns05vREYuqWLgKNmD-YV1XMy1A_OSERLX9fCBgAUYYo5cKxAHpD6zrlEopGtk/s3214/IMG_0756.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2685" data-original-width="3214" height="334" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR0vR_PLYR-hjXM01lkOnsthB0hWwtLSRdnayAs1snSpe6cPYt9jFYP-rD4qo_9dR7eVKHd64bQ-wj1at-I_YWc2I5vMHjp8yGuLCgu2R7mCCPynDXzYWyC1p1TH2EoZ0Ns05vREYuqWLgKNmD-YV1XMy1A_OSERLX9fCBgAUYYo5cKxAHpD6zrlEopGtk/w400-h334/IMG_0756.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Painted felt is used to show the extent of the wood.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDIfjBAeF3J-eNnvXgjPxCBkjxCLMjn_f8GriO7ho1_UEr9sVQauD8jWNp89bxNERSEzB18VVLqXAHcCUIEa8GflGc0IJzhU1-GHKNfIH5JxVrOFKymDrfZe6AAohc1H6DruSeWGTBetJytUF8ZqLIhZggUV-gg6dpWH8rytsxxfITyWTWTLEXnJc4HwZE/s3060/IMG_0758.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2210" data-original-width="3060" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDIfjBAeF3J-eNnvXgjPxCBkjxCLMjn_f8GriO7ho1_UEr9sVQauD8jWNp89bxNERSEzB18VVLqXAHcCUIEa8GflGc0IJzhU1-GHKNfIH5JxVrOFKymDrfZe6AAohc1H6DruSeWGTBetJytUF8ZqLIhZggUV-gg6dpWH8rytsxxfITyWTWTLEXnJc4HwZE/w400-h289/IMG_0758.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">For larger woods additional felt is added.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8_mi7inZSOU6flVSNKyNnH_JICOGzA-6818X-94G-6gITLV3NY71xidAqArrfvkeK1O3V7koK58rWx6zjERtZEAuJJVURt3zFcMTqNnalJo8ar1ykU9uRtHuU3zudDh0_UO1JhR3EeSSQ1TqTdF4SQ1mhAeUdwfOAbjRSr13hM8xFIqvich5dMoJNSM5q/s4032/IMG_0759.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2526" data-original-width="4032" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8_mi7inZSOU6flVSNKyNnH_JICOGzA-6818X-94G-6gITLV3NY71xidAqArrfvkeK1O3V7koK58rWx6zjERtZEAuJJVURt3zFcMTqNnalJo8ar1ykU9uRtHuU3zudDh0_UO1JhR3EeSSQ1TqTdF4SQ1mhAeUdwfOAbjRSr13hM8xFIqvich5dMoJNSM5q/w400-h250/IMG_0759.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A larger wood on the tabletop.</td></tr></tbody></table><p>Once upon a time, when my tabletop was simply painted green, my method for showing wooded areas used caulk to draw the edges of the wood with a few trees placed inside area. All very old school. Drawing with chalk on my gaming mat would not work out well and be quite messy to clean up. However, thinking about this caulk approach lead me to the idea of using green wool tied in a loop to represent the edge of a wooded area.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQVSiwccukzvgYqGIUxpiI57UReRhbxpe4EbOlbOxaQr7ZL-DnVVsPxDmvAABMOo55d5R5_6DsWI37dxpiBtU8hqtJFNOu6XEPIUQsC5-EfJUb2_efTknU7wfeYoyQ2Qf3z1uUtZXTmIYc12a5z_dG_3T1HkV6vn5ligbyBxxxYpUDTgbu9FQcaKdrFvlg/s3435/IMG_0760.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2780" data-original-width="3435" height="324" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQVSiwccukzvgYqGIUxpiI57UReRhbxpe4EbOlbOxaQr7ZL-DnVVsPxDmvAABMOo55d5R5_6DsWI37dxpiBtU8hqtJFNOu6XEPIUQsC5-EfJUb2_efTknU7wfeYoyQ2Qf3z1uUtZXTmIYc12a5z_dG_3T1HkV6vn5ligbyBxxxYpUDTgbu9FQcaKdrFvlg/w400-h324/IMG_0760.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Green wood tied into a loop represents the edge of the wood.<br /><br /></td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUBsjvxFL2JqTnzRljOxm-AjewWU15bPHGSIFeHO5JpRXQUsNz7R6rs9Htb2kIKm312lcDeMYpwo_oJYO5lOgUwIcl9jd3GZuGG6fft0P3oIqd6NZNbOfk3ohro9A7mEIxBlKUGUg8pI6MKajP91U5rAu9R-OdYntDDsC6XgLoeAgM2aNutNgvzaQKaPsn/s3625/IMG_0761.jpeg" style="margin-left: 1em; margin-right: 1em;"></a><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><img border="0" data-original-height="2622" data-original-width="3625" height="289" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUBsjvxFL2JqTnzRljOxm-AjewWU15bPHGSIFeHO5JpRXQUsNz7R6rs9Htb2kIKm312lcDeMYpwo_oJYO5lOgUwIcl9jd3GZuGG6fft0P3oIqd6NZNbOfk3ohro9A7mEIxBlKUGUg8pI6MKajP91U5rAu9R-OdYntDDsC6XgLoeAgM2aNutNgvzaQKaPsn/w400-h289/IMG_0761.jpeg" style="margin-left: auto; margin-right: auto;" width="400" /></td></tr><tr><td class="tr-caption" style="text-align: center;">Trees are added.</td></tr></tbody></table><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUBsjvxFL2JqTnzRljOxm-AjewWU15bPHGSIFeHO5JpRXQUsNz7R6rs9Htb2kIKm312lcDeMYpwo_oJYO5lOgUwIcl9jd3GZuGG6fft0P3oIqd6NZNbOfk3ohro9A7mEIxBlKUGUg8pI6MKajP91U5rAu9R-OdYntDDsC6XgLoeAgM2aNutNgvzaQKaPsn/s3625/IMG_0761.jpeg" style="margin-left: 1em; margin-right: 1em;"></a></div><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivnCmBcK6sIOqytn-pRbF_FYIPWvwykgTnabXjgJWcRJHKVD_7bsgfAntp4UUVRyNcmVnEkhIBz-aB0tA9AhCoFiPZNefbpKsNkNeefCvkPsVLFMigDWrEw8wO53FjOSee07hGBkW9AV6JNGn8SzteV61VwSuglMdxcKb3klQGSy3heOz8aJatQ9ujHRRu/s4032/IMG_0762.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivnCmBcK6sIOqytn-pRbF_FYIPWvwykgTnabXjgJWcRJHKVD_7bsgfAntp4UUVRyNcmVnEkhIBz-aB0tA9AhCoFiPZNefbpKsNkNeefCvkPsVLFMigDWrEw8wO53FjOSee07hGBkW9AV6JNGn8SzteV61VwSuglMdxcKb3klQGSy3heOz8aJatQ9ujHRRu/w400-h300/IMG_0762.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Trees are moved to accommodate units.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVjQAjTWG-sTjDi85WJErl62kiIIGBakAANf178fqpOdkLjHlGVKDNUsZTHFQSE36MDE0li0Sxc9eNaQoq2hIbP2j35KeHQYNKs0XOmOgLUrPFiWlBoIj6VpJlsqMBvElSrAuVssrkGUpf_siQzS1O-HtaG-dxnvV_h6dmBP8zrETk5xiGAXWcL2Q_cisM/s4032/IMG_0763.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVjQAjTWG-sTjDi85WJErl62kiIIGBakAANf178fqpOdkLjHlGVKDNUsZTHFQSE36MDE0li0Sxc9eNaQoq2hIbP2j35KeHQYNKs0XOmOgLUrPFiWlBoIj6VpJlsqMBvElSrAuVssrkGUpf_siQzS1O-HtaG-dxnvV_h6dmBP8zrETk5xiGAXWcL2Q_cisM/w400-h300/IMG_0763.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A unit emerges from the woods.</td></tr></tbody></table><p>Once I have knotted the ends of the wool to create the various sized loops, I added a drop of glue to all the knots as wool has a tendency to undo, even when tied with a Reef Knot.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com16tag:blogger.com,1999:blog-7174146262920547660.post-51940935326444988222023-12-25T17:54:00.005+11:002023-12-25T17:54:50.746+11:00A bag for activation markers<p>I recently made some numbered activation buttons, replacing my usual playing cards to determine the shooting order in my WW2 games (see <a href="https://gridbasedwargaming.blogspot.com/2023/12/buttons-replace-playing-cards.html">here</a>). I have been using a <a href="https://gridbasedwargaming.blogspot.com/2023/12/a-surprise-dice-bag.html">dice bag</a> made by my wife from which I draw them. She surprised me yet again with a specially themed draw bag for my activation buttons as an extra Christmas gift!</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8qoMQtVqgB-uynTCgAplwGpqqvEZ2P6wlWoDpQMKVv4-qgMIh5ncJUl3F_XbqIz5xD20VHU2SyI4c8DNbJZpRsvTm59wlnTtWVf_1kmZOZx3ons02oioOn9rqrM_QH5JCQDInj1IndtZOp-0f2A1U93D21dEtVlkq9czsg0Pg4Z0rA1GHVsGFnY3L3IpY/s4032/IMG_0737.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi8qoMQtVqgB-uynTCgAplwGpqqvEZ2P6wlWoDpQMKVv4-qgMIh5ncJUl3F_XbqIz5xD20VHU2SyI4c8DNbJZpRsvTm59wlnTtWVf_1kmZOZx3ons02oioOn9rqrM_QH5JCQDInj1IndtZOp-0f2A1U93D21dEtVlkq9czsg0Pg4Z0rA1GHVsGFnY3L3IpY/w300-h400/IMG_0737.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">New bag for my activation buttons.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSgKVWE03Nu2m59AzXOzPeYSvH4PVAveLO-Fm1ihG71QDl3YySsOGBW2GBU-sX_9pOe1YMS5-nlRAMznyYrm3Fr-gya9TwHCgsa6_aN6XmIL21eJO2hHLoEqRCXC2j3IAwubv8meD7jpkKZ3b32i0AENwN3Gc5-Bt7d-V6tOHSwTo8cC1x3iw5USXUjtSA/s3482/IMG_0738.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3482" data-original-width="3021" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSgKVWE03Nu2m59AzXOzPeYSvH4PVAveLO-Fm1ihG71QDl3YySsOGBW2GBU-sX_9pOe1YMS5-nlRAMznyYrm3Fr-gya9TwHCgsa6_aN6XmIL21eJO2hHLoEqRCXC2j3IAwubv8meD7jpkKZ3b32i0AENwN3Gc5-Bt7d-V6tOHSwTo8cC1x3iw5USXUjtSA/w348-h400/IMG_0738.jpeg" width="348" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The draw bag keeps the buttons safe when not in use.</td></tr></tbody></table><br /><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com12tag:blogger.com,1999:blog-7174146262920547660.post-20628781478087038962023-12-22T22:25:00.002+11:002023-12-23T09:26:16.935+11:00Immobilised tank markers (update)<div class="separator" style="clear: both; text-align: justify;"><span style="text-align: left;">While writing and testing some simple WW2 rules inspired by Featherstone, Grant, and other sources over the past few weeks (see recent posts). I have decided to include immobilised tanks in the rules. To indicate a tank is in an immobilised state, I opted for a visual marker using a thrown track as a suitable representation. </span></div><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1wpLG70arJ2Mlt61DtgF0-PSEj167UsUJBFHEZuhdSUN5q2-7PHKC5ss959GEW6pmwZ1Q0To3qVeBCnV702TxeC-yYOU8G95jrtKI6_-0RExSUoHUh_rRdd_BaFKf1tHMvcZrhGl72pMNQ1DKQOISIX7c2dNuk6y24O2yBfB50mgbE7u85wDXZpySh-NJ/s3024/IMG_0716.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2575" data-original-width="3024" height="340" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1wpLG70arJ2Mlt61DtgF0-PSEj167UsUJBFHEZuhdSUN5q2-7PHKC5ss959GEW6pmwZ1Q0To3qVeBCnV702TxeC-yYOU8G95jrtKI6_-0RExSUoHUh_rRdd_BaFKf1tHMvcZrhGl72pMNQ1DKQOISIX7c2dNuk6y24O2yBfB50mgbE7u85wDXZpySh-NJ/w400-h340/IMG_0716.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The tank in the foreground is immobilised - marked by a thrown tank.</td></tr></tbody></table><p>I found the easiest and fastest way to create a thrown track marker was using felt and add some drawn lines with a permanent marker. I might look at some other materials for this purpose in the future.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuwCbGLY9bc8KUjpZdIrQ5zRInIaxCEl4ivA6EPk4qvqk4AlAcHvkhAbXGHEekibhL8kd4yi_DGLdSXaGcBMC44p1DzqhyaaNf17OuxN63TbDVlhRljUIImsTNjqKIsN6hG9DQWzrESKjCjD6AdDR8IlDYeFfsF4HguzwQPW_Zki_ai_3rsvdUukV4YMlZ/s1992/IMG_0717.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1992" data-original-width="1102" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiuwCbGLY9bc8KUjpZdIrQ5zRInIaxCEl4ivA6EPk4qvqk4AlAcHvkhAbXGHEekibhL8kd4yi_DGLdSXaGcBMC44p1DzqhyaaNf17OuxN63TbDVlhRljUIImsTNjqKIsN6hG9DQWzrESKjCjD6AdDR8IlDYeFfsF4HguzwQPW_Zki_ai_3rsvdUukV4YMlZ/w221-h400/IMG_0717.jpeg" width="221" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The plain cut felt on the left and marked up on the right with a permanent marker.</td></tr></tbody></table><h3 style="text-align: left;">UPDATE</h3><p>I have tried some brown corduroy material which seems to work better for the tracks.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg25_7M18vDaQAaLFVmLW5SH3yC2mm_izCUqt26espSjoNmx_6VTwbQc-iZHn5VAdWMH8eYdnFc3qd0ov16cGBxvdbSqoPGYghTlMhzH-LBuJGflb6O94SMGM-Z3VdMLEjFtJc4OSUH9rpqgBa-JNkYeFRfC39rXxcX8cgsNHiblGqc2dxiDjXDzzCCWsnw/s3193/IMG_0719.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2178" data-original-width="3193" height="272" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg25_7M18vDaQAaLFVmLW5SH3yC2mm_izCUqt26espSjoNmx_6VTwbQc-iZHn5VAdWMH8eYdnFc3qd0ov16cGBxvdbSqoPGYghTlMhzH-LBuJGflb6O94SMGM-Z3VdMLEjFtJc4OSUH9rpqgBa-JNkYeFRfC39rXxcX8cgsNHiblGqc2dxiDjXDzzCCWsnw/w400-h272/IMG_0719.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Brown corduroy material seems to work better.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisilfyOsbwWel5hwwNEfrdKak2mpvi2jbsp7KJtID8wF5FcBYXrwVrOJ2GAmkP5nGRDEdgSdExuFSlj7906ptLuxY6wRJl2lIySUk4jZIvYyb5QfWc8qEs_yJrprprbW1k128_EyRpTKAjiVYAzIO-ACGxAeI1d4Sd-wRmWuzjRHHYiNxPeJstmWenj1Ex/s2631/IMG_0720.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1760" data-original-width="2631" height="268" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEisilfyOsbwWel5hwwNEfrdKak2mpvi2jbsp7KJtID8wF5FcBYXrwVrOJ2GAmkP5nGRDEdgSdExuFSlj7906ptLuxY6wRJl2lIySUk4jZIvYyb5QfWc8qEs_yJrprprbW1k128_EyRpTKAjiVYAzIO-ACGxAeI1d4Sd-wRmWuzjRHHYiNxPeJstmWenj1Ex/w400-h268/IMG_0720.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I will probably dry brush some sand colour paint onto the corduroy.</td></tr></tbody></table><br /><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com14tag:blogger.com,1999:blog-7174146262920547660.post-7526513019583017772023-12-20T20:50:00.002+11:002023-12-20T20:50:35.271+11:00Buttons replace playing cards<p>In my recent WW2 games I have been using playing cards to determine the sequence of units shooting. they are first placed face down during the movement phase, then flipped over later in the shooting phase. While effective, they do add a level of clutter to the tabletop and spoil the general appearance. I was considering buying some smaller playing cards, but then I recalled reading in John Sandars' book "An Introduction to Wargaming," where he used buttons with numbers for his wargame activations.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghuUFXTtv84fNNP1z1vbCMozrcZtpSaI68Z4uHhhm5anpiU9zJQJzB8PchYitXazE4TQPPwnyqQBj8WnrmDNN0_vzYjDUsC5mk6gnNvh2LAlKyl9jD-tPzXPOE3mW37TD-d_ME1PylWk1Dw_gQNauEMEid7v1_lgk_Nsvdjul4kmjjvh-r2_lCjGrnsVEc/s3509/IMG_0690.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3509" height="345" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghuUFXTtv84fNNP1z1vbCMozrcZtpSaI68Z4uHhhm5anpiU9zJQJzB8PchYitXazE4TQPPwnyqQBj8WnrmDNN0_vzYjDUsC5mk6gnNvh2LAlKyl9jD-tPzXPOE3mW37TD-d_ME1PylWk1Dw_gQNauEMEid7v1_lgk_Nsvdjul4kmjjvh-r2_lCjGrnsVEc/w400-h345/IMG_0690.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">My original approach of using playing cards to determine the order units shoot.</td></tr></tbody></table><p>Buttons, featuring a raised edge, allow for identification by touch when drawing them unseen from a bag, ensuring they are placed with the numbered side facedown. After sifting through my wife's button collection, I found sufficient identical and suitably coloured buttons, onto which I glued bits of circular cut paper on the raised side before numbering them.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuGNPoAdbsG2gEEzeobF-OAO-7u3Z7YFUatVfDNbaIbM-5gVbI8B45FbHSti6TUzaDLGGp2nPzIoJiul3Kj-dwnHxvVRxT-gTFnfTrt-Le4TeAYls6fhC_nmkoJtZQ_RG1A-Coc2bgY6o_T1RjFFj_YDLEcdIKoH3wvB4PDpiFKe57xlo-U3Ejkjv88pZ5/s4032/IMG_0705.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjuGNPoAdbsG2gEEzeobF-OAO-7u3Z7YFUatVfDNbaIbM-5gVbI8B45FbHSti6TUzaDLGGp2nPzIoJiul3Kj-dwnHxvVRxT-gTFnfTrt-Le4TeAYls6fhC_nmkoJtZQ_RG1A-Coc2bgY6o_T1RjFFj_YDLEcdIKoH3wvB4PDpiFKe57xlo-U3Ejkjv88pZ5/w300-h400/IMG_0705.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I was able to find 12 identical grey-green buttons to be used as counters.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3cex_1NVIxLhuuWDcvBJ4CTpOwY326Zxb9kjIRiUpLSCjXMnu_W5Yt68SPDmUYukdJh3xAS3-i18nMHU8toMpCUkC7z6tvnw_gvSO-T-jmDJ5fD9GXSmuxrGXZp9DBoTL0UUSxpT2M41cSHKMjHeVUjdTiDfTp5ejGcGmrPxosapP61fK2-ouSnss9zk0/s4032/IMG_0706.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj3cex_1NVIxLhuuWDcvBJ4CTpOwY326Zxb9kjIRiUpLSCjXMnu_W5Yt68SPDmUYukdJh3xAS3-i18nMHU8toMpCUkC7z6tvnw_gvSO-T-jmDJ5fD9GXSmuxrGXZp9DBoTL0UUSxpT2M41cSHKMjHeVUjdTiDfTp5ejGcGmrPxosapP61fK2-ouSnss9zk0/w300-h400/IMG_0706.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">All the b<span style="text-align: left;">uttons have a raised edge, allowed for identification by touch when pulling them from the bag, ensuring they are placed with the numbered side facedown.</span></td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiASdVkykHFGOKOg8vKgADxKQnRmFb-BGFK2xF6bDMtR00GHinzNFarONvMR1IJ-qE9ukHZ7LsBOgcEHUTo0-3UIZmIHeqPny5StehOSZdZlSIEeABhx5f7z8434Z96svequwWxXOQGPIITATPPqxgvfqCfdcyzFLaGbHpHtT9eV1IFmJjwOYN-iulT_AEK/s4032/IMG_0708.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="4032" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiASdVkykHFGOKOg8vKgADxKQnRmFb-BGFK2xF6bDMtR00GHinzNFarONvMR1IJ-qE9ukHZ7LsBOgcEHUTo0-3UIZmIHeqPny5StehOSZdZlSIEeABhx5f7z8434Z96svequwWxXOQGPIITATPPqxgvfqCfdcyzFLaGbHpHtT9eV1IFmJjwOYN-iulT_AEK/w300-h400/IMG_0708.jpeg" width="300" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A piece of paper is cut and stuck to the side of the button with the raised edge. Once dry these are numbered.</td></tr></tbody></table><p>The buttons are significantly smaller than the playing cards and are far less obvious when placed on the tabletop. Their grey-green colour is unobtrusive until they're flipped over to indicate the shooting order of units.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgTYuvM4BXtI3HSMh59NhAADgDQRe6xPsGea_RQ9dnBOzoWA3PtyhZ14AHQwqEst5vOjY0AVabLGoiRgSOJFi_rsy3c4HKSKPgE_HPccZGA2yrlmkqzb7WDp2n58Bc63XKfcvU5chE5aKyzODWbzoqGLfQhmbpBKUb4tcQupPmekpwUMN4JVKZXqJLSHvh/s4032/IMG_0710.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1981" data-original-width="4032" height="196" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgTYuvM4BXtI3HSMh59NhAADgDQRe6xPsGea_RQ9dnBOzoWA3PtyhZ14AHQwqEst5vOjY0AVabLGoiRgSOJFi_rsy3c4HKSKPgE_HPccZGA2yrlmkqzb7WDp2n58Bc63XKfcvU5chE5aKyzODWbzoqGLfQhmbpBKUb4tcQupPmekpwUMN4JVKZXqJLSHvh/w400-h196/IMG_0710.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Buttons placed by units that are able to shoot.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtiYptA4Crl-EpPCJLpe6bvcrl0r2YFIoxM5ydk1bEjuKCQyVorPL1I75_8PK3tXjMF5qe8OltBVzYO7AUUaXlsDRP1usgmIn_WGBFmCFjz-WR4ui2h2Cw9BjLCsmHpHEeYR8cZiZ4MRdcfobmovWVTQA9T4tPIcaD2pUfzEVTg4lzA0Np3e4LKXZZe9II/s4032/IMG_0711.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2286" data-original-width="4032" height="226" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtiYptA4Crl-EpPCJLpe6bvcrl0r2YFIoxM5ydk1bEjuKCQyVorPL1I75_8PK3tXjMF5qe8OltBVzYO7AUUaXlsDRP1usgmIn_WGBFmCFjz-WR4ui2h2Cw9BjLCsmHpHEeYR8cZiZ4MRdcfobmovWVTQA9T4tPIcaD2pUfzEVTg4lzA0Np3e4LKXZZe9II/w400-h226/IMG_0711.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The buttons are revealed to show the order of unit shooting.</td></tr></tbody></table><p>As an alternative to using a bag from which to draw buttons, I place the buttons facedown and gently swirl them on a flat surface to shuffle and randomise their order. Then, I pick them as needed during the game.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com24tag:blogger.com,1999:blog-7174146262920547660.post-64964725014901995262023-12-19T23:03:00.000+11:002023-12-19T23:03:05.892+11:00A hasty defence - a WW2 battle report<p><span style="font-family: inherit;">This battle report is of a game to test some WW2 rules (see the previous post for full details). In summary, combat possibilities are categorised as poor, average, or good. A D6 to hit roll of 6+ is required for poor odds, 5+ for average, and 4+ for good opportunities. The advantages and disadvantages are t<span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(34, 34, 34); color: #222222;">allied up. If there are more advantages than disadvantages, it's a good combat opportunity. If it's the reverse, it's poor. When they balance each other out, it's considered an average opportunity. </span></span></p><p><span style="font-family: inherit;">During the movement phase, any unit that stays still or moves less than half of its designated movement allowance can engage in combat. Units permitted to shoot are assigned a face-down playing card beside them during the movement phase. In the combat phase the card's are revealed and determine the shooting order of units.</span></p><h3 style="text-align: left;">Scenario - A Hasty Defence</h3><h3 style="text-align: left;">Background</h3><p>In the autumn of 1944, amidst the sweeping retreat of German forces through Northern France. A small rear guard was hastily assembled, their mission to defend the crucial bridges and impede the advancing Allies relentlessly chasing them.</p><h3 style="text-align: left;">Order of Battle </h3><p>German forces:</p><p></p><ul style="text-align: left;"><li>105mm artillery and Forward Observation Officer (FOO)</li><li>Company of two platoons with 75mm AT gun</li><li>Company of two platoons</li><li>Stug III</li></ul><p></p><p>British forces:</p><p></p><ul style="text-align: left;"><li>Mortar and FOO</li><li>Tank troop (Sherman and Firefly)</li><li>Tank troop (two Shermans)</li><li>Company of three platoons</li><li>Company of three platoons with 6 Pdr. AT gun</li><li>Mechanised company of three platoons</li></ul><p></p><h3 style="text-align: left;">Battle Report</h3><div><div>Two British companies advanced along the roads with both tank troops in the centre, while a mechanised company manoeuvres behind a wooded hill in the southern flank. Their progress, however, is faced with an immediate disruption when one of the Shermans comes to an abrupt stop, struck by an anti-tank round from the northern farm. Simultaneously, the German Forward Observation Officer (FOO) stationed in the central wood directed artillery fire, inflicting casualties on the advancing infantry. The southern flank fares no better, the lead platoon of the mechanised infantry company encounters heavy fire from the farm, resulting in it being put out of action and its vehicles ablaze amidst the chaos.</div></div><div><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrZVYYZLzichf39VqF2B7bSDuhB2PtRdHMwvOiDVRCtlEKzK5BIsgvpuDAC7Ydzaa4CdapME9sh1FtRn2foGv2737WcWJsASRMd7G6eII1T7ojJOzORl0UpoOTsOP2EyQ2vUjWbLMqY3sg-a-2CTQ7suVLfMK_CIF8Alr6LMUiLVflGclsVm1wd0ZB-Sin/s3096/IMG_0696.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1808" data-original-width="3096" height="234" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrZVYYZLzichf39VqF2B7bSDuhB2PtRdHMwvOiDVRCtlEKzK5BIsgvpuDAC7Ydzaa4CdapME9sh1FtRn2foGv2737WcWJsASRMd7G6eII1T7ojJOzORl0UpoOTsOP2EyQ2vUjWbLMqY3sg-a-2CTQ7suVLfMK_CIF8Alr6LMUiLVflGclsVm1wd0ZB-Sin/w400-h234/IMG_0696.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An overview of the tabletop in the opening turns of the game. The units and their bases are circled.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ6tPpiFK_5rG4HZ4Q21aI71IqAvMOQWNorXDpIU2HOKNdNYElBpw09wDVOHJC-Aiyhf1kpND7YG_Q6EhFTFBNJuyp8626klzHaULgsfayGmCB8lmIRaZmQZck7Yt4Sc7UxqM_8uuFymasbbAIphJAh4i_7c5n7FePsgpR86xXRzskfzY2SOcWZKapNhG2/s3870/IMG_0697.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2968" data-original-width="3870" height="306" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJ6tPpiFK_5rG4HZ4Q21aI71IqAvMOQWNorXDpIU2HOKNdNYElBpw09wDVOHJC-Aiyhf1kpND7YG_Q6EhFTFBNJuyp8626klzHaULgsfayGmCB8lmIRaZmQZck7Yt4Sc7UxqM_8uuFymasbbAIphJAh4i_7c5n7FePsgpR86xXRzskfzY2SOcWZKapNhG2/w400-h306/IMG_0697.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An early setback for the flanking mechanised infantry company.</td></tr></tbody></table><p>The British continue to press forward, focusing their advance on the centre and targeting the Stug III, which erupts, and begins to billow oily smoke. Yet, their initial triumph was swiftly dampened as another of their tanks was disabled, accompanied by heavy losses to the northernmost platoon. The German Forward Observation Officer is seen hastily withdrawing as the British infantry advanced toward their position in the central wood.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNXOGwPOCVRgivWyf1ZWVsAujiMCxrzJpqKSVkz80r9WL69ZOUL_Ja1Cm8TQRkUWg2aIRPK2ZRc3xJMla8utuFD5FuwNbxXK0rzWed0hKGZeVvaYEbGPgZVTt_3fbhU5CU9427bU7LP9EZrWDIzCHkIeAtmw89OURfjI5xUi46LEv3nTwhYWZp_ren0N9C/s3834/IMG_0698.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2876" data-original-width="3834" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNXOGwPOCVRgivWyf1ZWVsAujiMCxrzJpqKSVkz80r9WL69ZOUL_Ja1Cm8TQRkUWg2aIRPK2ZRc3xJMla8utuFD5FuwNbxXK0rzWed0hKGZeVvaYEbGPgZVTt_3fbhU5CU9427bU7LP9EZrWDIzCHkIeAtmw89OURfjI5xUi46LEv3nTwhYWZp_ren0N9C/w400-h300/IMG_0698.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The British press forward with their attack towards the northern farm and bridge.</td></tr></tbody></table><div class="separator" style="clear: both; text-align: center;"><br /></div><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZHmllhb3E-Sbo-US_yOJg34GFu943_VWqQ_FgpxmyWpizXmgbeFkzCNzzmrNX6a4G_XilnnF7RFVYPSgM1EWfYCkheUFSf75hZKmIbzo6KldffuxSWSzOqpjDoMcXCwk-unipaVn9EiiOQwZRDB8mrk72ikypRQZwVkzJ4HRcgWGo7f4P8qhTnLfRY5yD/s4032/IMG_0700.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2555" data-original-width="4032" height="254" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZHmllhb3E-Sbo-US_yOJg34GFu943_VWqQ_FgpxmyWpizXmgbeFkzCNzzmrNX6a4G_XilnnF7RFVYPSgM1EWfYCkheUFSf75hZKmIbzo6KldffuxSWSzOqpjDoMcXCwk-unipaVn9EiiOQwZRDB8mrk72ikypRQZwVkzJ4HRcgWGo7f4P8qhTnLfRY5yD/w400-h254/IMG_0700.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The loss of the Stug III was a set back for the defending Germans, but they were inflicting casualties of the attacking British infantry and tanks.</td></tr></tbody></table><p>A veteran crew manning the German AT gun target the two remaining Sherman tanks which become engulfed in flames, and the infantry company make a hasty retreat from the scene. The northern assault which had looked promising, falters and fails. However, the southern advance proves to be more fruitful. The mechanised company pushes on with mortar support guided by their FOO and successfully seizes control of the southern farm and secures a river crossing.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW60Ky4KtucoAr6C2f0SKuAf6cx6N64nSZy87OlCTNibUnVBG-QAUf8KF7IQRGDRmTh5JPsK8FQObRdVQ3egVBrUK1H6hLQU7qtUjCO-hfzY7MQqqvX0y0KtNJ-S8drQ7Or5f52uB8z9TKrp7zDKeuHSp114Zhi8HpXnxXBUP6DND3puABP8gaRqBL9Bb0/s4032/IMG_0701.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2405" data-original-width="4032" height="239" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiW60Ky4KtucoAr6C2f0SKuAf6cx6N64nSZy87OlCTNibUnVBG-QAUf8KF7IQRGDRmTh5JPsK8FQObRdVQ3egVBrUK1H6hLQU7qtUjCO-hfzY7MQqqvX0y0KtNJ-S8drQ7Or5f52uB8z9TKrp7zDKeuHSp114Zhi8HpXnxXBUP6DND3puABP8gaRqBL9Bb0/w400-h239/IMG_0701.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The advance on the north bridge and nearby farm are called off with heavy losses.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyBj7Ukcd9bQ-eqNEhNdu06Cr21BEuoVRXRwpJM02G_ARPhNVvmLFxZdTocU0m_WwOUoOj7qP7RfPEDoyQK_O2kGjNhS6aCdcTHEK7bz0vAjlfkMhyRGc0fwKmpwseszg86L-6SoMKpKQ4kl0qFPkXKf6fSSGl0AdedSUk9ZhxV8PUmt08yiJy4EngbJOr/s4032/IMG_0702.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyBj7Ukcd9bQ-eqNEhNdu06Cr21BEuoVRXRwpJM02G_ARPhNVvmLFxZdTocU0m_WwOUoOj7qP7RfPEDoyQK_O2kGjNhS6aCdcTHEK7bz0vAjlfkMhyRGc0fwKmpwseszg86L-6SoMKpKQ4kl0qFPkXKf6fSSGl0AdedSUk9ZhxV8PUmt08yiJy4EngbJOr/w400-h300/IMG_0702.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Success for the flanking mechanised infantry who capture the southern bridge. Support from their mortars was critical to their success.</td></tr></tbody></table><p>With one bridge now in British hands, the remaining German units withdrew. However, the success of gaining a crossing point came at a steep cost for the advancing British forces, necessitating a pause as they await reinforcements before resuming their march forward.</p><h3 style="text-align: left;">Rule Amendments</h3><div><div>The draft rules provided a quick and enjoyable game. Potential enhancements for the next game I am thinking about are to give an advantage when the shooter is within close range (4 inches) of the target.</div><div><br /></div><div>Additionally, other additions I aim to incorporate are rules for smoke deployment and minefields.</div></div><div></div><p><br /></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com12tag:blogger.com,1999:blog-7174146262920547660.post-36055433233629281972023-12-18T12:39:00.000+11:002023-12-18T12:39:07.414+11:00Categorising combat chances as good, average, and poor<p>During recent months, I've been reading (re-reading) some of Donald Featherstone's WW2 rules from his various books, and also delving into Charles Grant's book "Battle - Practical Wargaming”, which was one of my favourites when I first started wargaming with my Airfix WW2. Reading the rules from these books have got me playing a series of small WW2 games where I tested a few rule adjustments with the aim of:</p><p></p><ol style="text-align: left;"><li>Eliminating hit tracking by immediately removing unit sections when hit.</li><li>Introducing a random shooting order for units, adding a layer of unpredictability to the games.</li></ol><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNkJTB_J3PBcXQjENLyxxZG8BmpmEYiG5QeEbX30WHrNyXIKso3KeeIxqKXgfNYIHD-Em20JMo3x3ga7rWekGjw_jawwYO8xm5pOTD4OjlfNIME4B__P3e1qU7fekS8OFIwdFBbjnYm4haXsUarh9AiaRxsj3R1QRVd7bI5AMe-5PgB9h2udarfVsioxCP/s3532/IMG_0663.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3532" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhNkJTB_J3PBcXQjENLyxxZG8BmpmEYiG5QeEbX30WHrNyXIKso3KeeIxqKXgfNYIHD-Em20JMo3x3ga7rWekGjw_jawwYO8xm5pOTD4OjlfNIME4B__P3e1qU7fekS8OFIwdFBbjnYm4haXsUarh9AiaRxsj3R1QRVd7bI5AMe-5PgB9h2udarfVsioxCP/w343-h400/IMG_0663.jpeg" width="343" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">One of the test games about to start.</td></tr></tbody></table><p>The alterations in rules prompted me to reorganise how I structure my units. In previous games, each figure base or tank represented an individual unit. However, my units now typically consist of 2-4 bases, or what are better thought of as sections. The exceptions generally being with any Headquarter (HQ) units, artillery/mortar units, and Forward Observation Officers (FOO). Weakened units might only comprise two bases, and infantry units could be supplemented with Anti-tank guns and when combined function as a single unit. Here are a few of examples where the organisation has been influenced by ideas from “Battle - Practical Wargaming”:</p><p></p><ul style="text-align: left;"><li><b>Tank Troop</b>. 2 tanks</li><li><b>Infantry Company</b>. 3 bases</li><li><b>Infantry Company with support</b>. 3 infantry bases and 1 AT base</li><li><b>Infantry Company with support</b>. 3 infantry bases and mortar base</li><li><b>Mechanised Infantry Company with support</b>. 3 infantry bases and self-propelled gun.</li></ul><p></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPZYF_xc7_IrthedUkVS1QSRjjhc2BlpN1bIj-an5PtJRntLB4VjyPsjvGTfwzvyaFizXhdYPhRH03Fj-gIfgkb4Etqq9UE77SKA_z3S8RQ9PBGV5PTH61ZebpPi79AaHHmQgm6f7CsdzQzYhnro7_wJvq1GOrNiaLvKKFmqqkn5QQkduNLJ1GIbXVEsL7/s3463/IMG_0693.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3463" data-original-width="3024" height="400" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgPZYF_xc7_IrthedUkVS1QSRjjhc2BlpN1bIj-an5PtJRntLB4VjyPsjvGTfwzvyaFizXhdYPhRH03Fj-gIfgkb4Etqq9UE77SKA_z3S8RQ9PBGV5PTH61ZebpPi79AaHHmQgm6f7CsdzQzYhnro7_wJvq1GOrNiaLvKKFmqqkn5QQkduNLJ1GIbXVEsL7/w349-h400/IMG_0693.jpeg" width="349" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A British company with AT support defending a farm.</td></tr></tbody></table><p>Organising units containing multiple sections offers a distinct advantage when it comes to using a random shooting order. I will typically have 5 to 6 units per side in a game, executing actions for all a unit’s sections at once, rather than having to randomly actions for 20 or more individual bases.</p><p>Before diving into the combat details, here's a brief overview of the movement phase. It's kept straightforward: both sides roll a D6, and the player with the highest score chooses to move first or second. Each player then proceeds to move their units in the agreed-upon order, making sure a unit retains its coherency with all sections within 8 inches of at least one other unit section.</p><p>Examples of movement allowances:</p><p></p><ul style="text-align: left;"><li>Infantry, towed guns, and heavy tanks - 8 inches</li><li>Mechanised infantry, light tanks, and armoured cars - 16 inches</li><li>Medium tanks - 12 inches.</li></ul><p></p><p>Once movement commences, any unit that remains stationary or moves less than half of its movement allowance can engage in combat. Units permitted to shoot have a playing card placed face down beside them. If any base within a unit moves more than half of its allowed movement, the entire unit forfeits its shooting opportunity. This final rule can create problems for units where their bases are strung out and they lose coherency forcing a base to move its full movement allowance to retain coherency. Although I do allow for the base to be abandoned and removed from play.</p><p>Once both players complete their movement, reveal the playing cards. The unit with the highest card value (Kings to Aces, then in the order of Spades, Hearts, Diamonds, and Clubs) gains the chance for their bases to shoot first. Eliminated units are then removed from play.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhluIkG7ztippc10tERh7C21EfDBjlljxdfuZTam5jB-GNWpQJOg0kaZXzcHVFu8KhGX9bLjuiKdBnbpmvXyVWE1ioFnQK1IEyMty-iKJIyKyiLYhDq44LYktpk7ORsyrSzaqdhVihgymyMG1eGhlmkI7-yHgiYBAWuYr4UZUsPevoa83S5Uu9RWjqVIlBO/s3509/IMG_0690.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3509" height="345" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhluIkG7ztippc10tERh7C21EfDBjlljxdfuZTam5jB-GNWpQJOg0kaZXzcHVFu8KhGX9bLjuiKdBnbpmvXyVWE1ioFnQK1IEyMty-iKJIyKyiLYhDq44LYktpk7ORsyrSzaqdhVihgymyMG1eGhlmkI7-yHgiYBAWuYr4UZUsPevoa83S5Uu9RWjqVIlBO/w400-h345/IMG_0690.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A troop of Shermans will get the important first shot against the Panzer IV’s.</td></tr></tbody></table><p>The combat ranges have been kept simple with all units having a direct fire range of 16 inches and indirect artillery unlimited. This mirrors the approach taken in Neil Thomas's One-Hour Wargaming WW2 rules where units have limited ranges, emphasising the visibility constraints rather than a weapon's theoretical range. Given that my games are set in North-East Europe, this approach seems to make sense to me. Moreover, it proves advantageous when gaming with 1/72 scale models on a 6 by 4-foot tabletop.</p><p>For determining hits, I like to have a simple method than I can easily remember. I categorise chances as poor, average, or good. A D6 to hit roll of 6+ is required for poor odds, 5+ for average, and 4+ for good opportunities. To categorise the combat situation, identify which of the advantages and disadvantages listed below apply.</p><p>Advantages:</p><p></p><ul style="text-align: left;"><li>AT guns targeting armoured units (tanks, SPGs).</li><li>Heavier AT guns (e.g., 88mm, 17 pdr.) firing at armor gain an extra advantage.</li><li>Attacking the flank or rear of targets.</li><li>Artillery targeting Infantry (including mechanised infantry) with clear line of sight directed by a FOO.</li></ul><p></p><p>Disadvantages:</p><p></p><ul style="text-align: left;"><li>Targets in cover (towns, woods, dug-in) or hull-down positions for tanks on hills (excluding SPGs which may not be hull-down).</li><li>Heavy tanks and SPGs (e.g., Tiger, Panther, JagdPanther, and Churchill).</li><li>Artillery targeting armour or guns.</li><li>AT weapons firing at infantry (excluding mechanised infantry).</li><li>Infantry weapons firing at armour.</li><li>The target is a FOO (I will generally use light armoured cars to represent their position)</li></ul><p></p><p>Tally up the advantages and disadvantages. If there are more advantages than disadvantages, it's a good combat opportunity. If it's the reverse, it's poor. When they balance each other out, it's considered an average opportunity.</p><p>Note - Tanks have a choice of weapons. They can either use their hull mounted machine guns or their main AT gun.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_l9Jqf34iCRDens4C-TlxKSdHNsE9bgTNBTEr7YtVZwPnSq5gTDzK4frxu16o0nKKlSyv48rMq7iLXXg4CsCge01Y3h7Xv_6luDv-kpmoqCJ3SGXAlAZjIr3gCFioaJHHmXH2pwYWlg2U6x6q-66mmeaPhthv9HXqTwwi8pwcGBv11FskFrjGELgm3sp6/s3834/IMG_0698.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2876" data-original-width="3834" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_l9Jqf34iCRDens4C-TlxKSdHNsE9bgTNBTEr7YtVZwPnSq5gTDzK4frxu16o0nKKlSyv48rMq7iLXXg4CsCge01Y3h7Xv_6luDv-kpmoqCJ3SGXAlAZjIr3gCFioaJHHmXH2pwYWlg2U6x6q-66mmeaPhthv9HXqTwwi8pwcGBv11FskFrjGELgm3sp6/w400-h300/IMG_0698.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">An AT Gun shooting with advantage knocks out a Sherman on the road. While the remaining Sherman tanks shooting with advantage are able to destroy the Stug III. The defending German infantry shooting with disadvantage were ineffective against the tanks.</td></tr></tbody></table><p>Given that I typically play solo wargames, I follow these shooting priorities for both sides during a game:</p><p></p><ul style="text-align: left;"><li>AT weapons prioritise the nearest armoured target before they can shoot at the nearest infantry or gun targets.</li><li>Small arms shooting focuses on the closest unit.</li><li>Artillery targets the nearest unit directly or, if directed, aims for the one closest to the FOO with the most advantageous shooting situation.</li></ul><div>The next post will have a small game battle report.</div><p></p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com16tag:blogger.com,1999:blog-7174146262920547660.post-34925725763645068012023-12-14T17:40:00.002+11:002023-12-14T17:40:55.720+11:00Gradually painting the lead pile<p>For the moment I am not starting any new painting projects. Instead when I feel like painting I taking the opportunity to add to my existing collections with whatever unpainted figures that I have left over. My current focus being my Blue and Red Samurai armies where I have cleaned up some of my old Samurai miniatures painted in the 1970’s and gradually getting them ready for the tabletop. My approach is to pick out between 4 to 6 miniatures and get them painted with no self imposed deadlines or need to complete the figures to enable a game to be played, which is all very pleasant and relaxing.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZTE4VovdZEB4eROT91oPOYn3xK16LKwHbXJERYjUdrQtZJtffeW2DdW2XkKVElV8PlZzAfNbDR8n6bqHhs8UibZDh1I4Yi_CPlKvZT_swrFT69pnsM6oQkfEuuDNIp1weuLwjfAlVrR0LEMJRz1PP6u8GVVgMReiQ8pJSj9QZf5XsiWwlMIN7A9gvv4PU/s3578/IMG_0681.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2232" data-original-width="3578" height="250" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgZTE4VovdZEB4eROT91oPOYn3xK16LKwHbXJERYjUdrQtZJtffeW2DdW2XkKVElV8PlZzAfNbDR8n6bqHhs8UibZDh1I4Yi_CPlKvZT_swrFT69pnsM6oQkfEuuDNIp1weuLwjfAlVrR0LEMJRz1PP6u8GVVgMReiQ8pJSj9QZf5XsiWwlMIN7A9gvv4PU/w400-h250/IMG_0681.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">My painting over the last couple of months.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7HO8SGXvYBrD609d2hngzxWLmFMoX9K2Ky1slrD729ve6DBIlwYUT7pb2wA3oO1rGZqzfHhTJ_e32mO-CTMdG1zhssTAgyg9J2IgKZInGPU25lNVbHpmCDvEWvF2x_Ea_YBnjNG3XbypcdlfMJAF7X8kAsEMZ93j01qV07snhQRvP8UTJM9-0mE9pUAD-/s4030/IMG_0682.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2568" data-original-width="4030" height="255" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi7HO8SGXvYBrD609d2hngzxWLmFMoX9K2Ky1slrD729ve6DBIlwYUT7pb2wA3oO1rGZqzfHhTJ_e32mO-CTMdG1zhssTAgyg9J2IgKZInGPU25lNVbHpmCDvEWvF2x_Ea_YBnjNG3XbypcdlfMJAF7X8kAsEMZ93j01qV07snhQRvP8UTJM9-0mE9pUAD-/w400-h255/IMG_0682.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The old figures are a combination of a few Dixon figures 28mm, Minifig 25mm and their S-Range figures (about 22mm). Also thrown into the mix are some plastic Zvezda Samurai and supply troops (20mm). I find I generally do not notice the size differences on the tabletop and just enjoy the mix of figures..</td></tr></tbody></table><p>While on the tabletop some WW2 games are bing played.</p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsuWDB9zRTQYiLk-mVjSxJKieUzs3qMQ5ZjPXmdhZ9-z0daJ3uha0MNIhHNpkLsvFz0H9CAbg4vItTCXAbf1bQCz09AaNabuiR8qk00SiPfZC9xpP7d_PSJjHSnnp8Yey49-JxRxY-Hp44C9AbXEyV3yHJpRHo-oCq9j0EqNsulFeSK4E0sv9BHVxQfUeg/s3093/IMG_0684.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3093" height="391" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjsuWDB9zRTQYiLk-mVjSxJKieUzs3qMQ5ZjPXmdhZ9-z0daJ3uha0MNIhHNpkLsvFz0H9CAbg4vItTCXAbf1bQCz09AaNabuiR8qk00SiPfZC9xpP7d_PSJjHSnnp8Yey49-JxRxY-Hp44C9AbXEyV3yHJpRHo-oCq9j0EqNsulFeSK4E0sv9BHVxQfUeg/w400-h391/IMG_0684.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">WW2 game in progress</td></tr></tbody></table>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com16tag:blogger.com,1999:blog-7174146262920547660.post-48542128196021923822023-12-08T22:19:00.000+11:002023-12-08T22:19:25.717+11:00An English Civil War remote wargame and battle report<p><span style="background-color: white;"><span><span style="color: #1f1f1f; font-family: inherit;"><span style="caret-color: rgb(31, 31, 31); white-space-collapse: preserve;">Today I hosted </span></span><span style="color: #1f1f1f;"><span style="-webkit-text-size-adjust: auto;">an</span><span style="font-family: inherit;"> English Civil War game with Jon of <a href="https://palousewargamingjournal.blogspot.com/">Palouse Wargaming Journal</a>. Jon commanded the Royalist forces against my Parliamentary army.</span></span></span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkkV1uI4KEKtpUNXoODQzDXpyubWHqtDWGBr3vewf6Wxw7hIpdvbr7lYbzotoF1K6aourhHh8FQg38DXZD46I5vW1EIZv9CKXIwl6dWVeCUmYKpkBO1E8Ffy5eiThq9xrjEILUcHebnZj3mIhldForeqPiDSZ-zI0teiMN475LMx8NZ7_RVuf0zByBhfXD/s4032/IMG_0605.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2871" data-original-width="4032" height="285" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjkkV1uI4KEKtpUNXoODQzDXpyubWHqtDWGBr3vewf6Wxw7hIpdvbr7lYbzotoF1K6aourhHh8FQg38DXZD46I5vW1EIZv9CKXIwl6dWVeCUmYKpkBO1E8Ffy5eiThq9xrjEILUcHebnZj3mIhldForeqPiDSZ-zI0teiMN475LMx8NZ7_RVuf0zByBhfXD/w400-h285/IMG_0605.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Early stage of the battle</td></tr></tbody></table><p>The briefing and background provided to Jon prior to the game…</p><div><span style="font-family: Dancing Script; font-size: medium;"><span><a name='more'></a></span>Sir Jon,<br /><span> </span>A most grievous matter has come to light, requiring your immediate attention. The accursed<br />Roundheads, those spawn of Lucifer himself, are upon the march, their eyes set upon the fair<br />market town of Wittingby. They threaten to engulf it in their unholy rebellion, and we cannot stand<br />idly by!<br /><span> </span>Therefore, I command you, gather your men with all haste. Let every loyal heart and stout arm be<br />at your side. Muster your pikemen, those bulwarks of our cause, and summon your musketeers,<br />whose thunderous volleys shall make the very heavens tremble. March, Sir Jon, march with the<br />wind at your back and righteous fury in your hearts!<br /><span> </span>Wittingby stands on the precipice, its fate hanging by a thread. Let it not fall! Drive back the<br />Roundheads, send them scurrying like rats before your unwavering advance! Defend the town,<br />defend the crown, defend the very soul of England! Go forth, Sir Jon, and bathe yourself in the<br />glory of victory!</span></div><div><span style="font-family: Dancing Script; font-size: medium;"><span> </span>God be with you, and God save the King!<br />Lord Hopton</span></div><div><span><!--more--></span></div><h3 style="text-align: left;">The tabletop</h3><p><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; white-space: pre-wrap;"><span style="font-family: inherit;">A 6' x 4' tabletop was used for the game. Royalist troops muster in the red zone, while Parliamentarian soldiers gather in their blue zone. The outskirts of Willingby, depicted by the built-up area, are off-limits to both sides. Additionally, neither army can traverse the impassible marshland by the hill nor the wooded areas.</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv0A1BPlubv8PV3u4l7rH8GDGDPMEZ7ZV8o00VY7m79LGJ-lKdCbh6xGrVIRfR19Qhh6yFXdaqmIRV1Y5Y7tCVJ-7yAV8OFzsKw-IIUTNF_lT1bOneFoqe8K1aagVi8d26kd7yuFA2XJv6SIEVi8wuLVkHNxWksGmEBoUk5Yybu7IyOFo0vs9Ydbr720Yw/s2327/IMG_0650.jpeg" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="1592" data-original-width="2327" height="274" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjv0A1BPlubv8PV3u4l7rH8GDGDPMEZ7ZV8o00VY7m79LGJ-lKdCbh6xGrVIRfR19Qhh6yFXdaqmIRV1Y5Y7tCVJ-7yAV8OFzsKw-IIUTNF_lT1bOneFoqe8K1aagVi8d26kd7yuFA2XJv6SIEVi8wuLVkHNxWksGmEBoUk5Yybu7IyOFo0vs9Ydbr720Yw/w400-h274/IMG_0650.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Tabletop Map</td></tr></tbody></table><h3 style="text-align: left;">Determining the Order of Battle</h3><p>The order of battle is determined separately by each player prior to the game using the following lists:</p><p>First, roll a D6 for Foot and Horse units:</p><p></p><ul style="text-align: left;"><li>On a score of 1-2 select 4 Foot units and 2 Horse units</li><li>On a score of 3-4 select 3 Foot units and 3 Horse units</li><li>On a score of 5-6 select 2 Foot units and 4 Horse units</li></ul><p></p><p>Second, roll a D6 for Dragoon and Artillery units:</p><p></p><ul style="text-align: left;"><li>On a score of 1-2 select 3 Dragoon units</li><li>On a score of 3-4 select 2 Dragoon units and 1 Artillery unit</li><li>On a score of 5-6 select 1 Dragoon unit and 2 Artillery units</li></ul><p></p><p>Once the order of battle is known, players sketch out their deployment in their deployment areas with the following constraints:</p><p></p><ul style="text-align: left;"><li>Dragoon and Artillery can be place 18 inches from the tabletop edge.</li><li>Foot and Horse units can be placed 12 inches from the tabletop edge.</li><li>Reserve units, if any, are placed within 6 inched from the tabletop edge.</li></ul><p></p><p>The deployments are revealed at the start of the game.</p><h3 style="text-align: left;">Order of Battle</h3><div>Royalist Forces:</div><div><ul style="text-align: left;"><li>3 x Foot units</li><li>3 x Horse units</li><li>2 x Artillery</li><li>1 x Dragoon units</li></ul></div><div><div>Parliamentarian Forces:</div><div><ul style="text-align: left;"><li>3 x Foot units</li><li>3 x Horse units</li><li>1 x Artillery</li><li>2 x Dragoon units</li></ul></div></div><h3 style="text-align: left;">Battle Report…</h3><p><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">A roar of cannon fire started the battle for Willingby. The Royalist guns, finding their mark, inflicted heavy casualties on a Royalist infantry, forcing them to retreat in disorder. Meanwhile, on the hill, Dragoons from both sides clashed, neither side gaining the upper hand before the Dragoons of both armies retired.</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFBkfGXzFoIMI59ZkJKAr7H0_6zUm37qhcwomnxuVVycAsHPb5D-e5r-D6lzw60Oj-4URimaZ-RUKoZg4Qp5gVEY70daP3q42xboPfDYAuUEc1l3YtlsUrOi5B5DRe0-4X7ijNAwxlSWmP87Fim9CvzNK956CYB0FdA11Y71rlLBr_8puuDyVuWAy5uaFW/s4032/IMG_0604.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2219" data-original-width="4032" height="220" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFBkfGXzFoIMI59ZkJKAr7H0_6zUm37qhcwomnxuVVycAsHPb5D-e5r-D6lzw60Oj-4URimaZ-RUKoZg4Qp5gVEY70daP3q42xboPfDYAuUEc1l3YtlsUrOi5B5DRe0-4X7ijNAwxlSWmP87Fim9CvzNK956CYB0FdA11Y71rlLBr_8puuDyVuWAy5uaFW/w400-h220/IMG_0604.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Artillery exchange shots in the opening stages of the battle.</td></tr></tbody></table><p><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">On the Parliamentary left flank, their cavalry launched a headlong charge against the Royalist guns, eager to silence their deadly fire. However, their move was met with a swift countercharge by the nearby Royalist cavalry, resulting in a fierce clash that left both sides reeling. Meanwhile, in the centre of the battlefield, the main bodies of both armies began their inexorable advance, steadily closing the gap between them.</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigzMUpoCYMLEpmkpv3dAUbqI4xsEJhnyCsjlsDteOplCjvydVW_K8FnS61nRfxB4wX004gn7gLqqvBe3UZQvug09rHt-nyBXs7ayHSo4blKgUXGsgKtBrwxQ3v38S5yOUUV3tCAUlI-AK3bnb3kpJoDAWxTIeBB9ykWqapaZZ_rEZmgW_wqBTUHZ1qjfD_/s4032/IMG_0606.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigzMUpoCYMLEpmkpv3dAUbqI4xsEJhnyCsjlsDteOplCjvydVW_K8FnS61nRfxB4wX004gn7gLqqvBe3UZQvug09rHt-nyBXs7ayHSo4blKgUXGsgKtBrwxQ3v38S5yOUUV3tCAUlI-AK3bnb3kpJoDAWxTIeBB9ykWqapaZZ_rEZmgW_wqBTUHZ1qjfD_/w400-h300/IMG_0606.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The cavalry clash.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_qb13k4xT2SdzM02awt101pI1AYDwm5ULWdyfyaTyH8vp1RhNLJqi-YK4lG7uhtkRhNzO2iLQ6qhZ_wXOivoxmqWTgBFFC29lPOY1RLXEbOTvV-IJWk55loOj82iRHxZHLqaX75Vjf13GM3f5vECtXjTM2L7-Gs5XMHH3R82l3E_0cF5_91pXdbea0rlm/s4032/IMG_0607.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_qb13k4xT2SdzM02awt101pI1AYDwm5ULWdyfyaTyH8vp1RhNLJqi-YK4lG7uhtkRhNzO2iLQ6qhZ_wXOivoxmqWTgBFFC29lPOY1RLXEbOTvV-IJWk55loOj82iRHxZHLqaX75Vjf13GM3f5vECtXjTM2L7-Gs5XMHH3R82l3E_0cF5_91pXdbea0rlm/w400-h300/IMG_0607.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The army centres begin to close</td></tr></tbody></table><p><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">The Royalist cavalry, thrilled by their victory, pursued their routed Parliamentarian counterparts off the battlefield. With the flank beside Willingby now wide open, the Royalist commanders swiftly shifted their reserve cavalry across the battlefield to exploit this critical advantage. Meanwhile, in the centre both sides had exhausted their ammunition and resorted to a brutal push of pike, their lines locked in a desperate struggle for control. </span></span><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">On the other flank, the Parliamentarian cavalry saw an opportunity and launched a desperate charge, attempting to break through the Royalist line and turn the tide of battle.</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT_PsmZFlupu4HMPhr6CkAmj2I8gITK1Trw_FdWWQnATBj5OmeAFXdvFr4hqqlYOk06DzT5m5ThcVxCkeMetC4YhjCT6BdR977SVrm1OVZ-PlPKt0uWeRkBwoTiX-1oiQMmtWfXFQPDYVTyArnnN3kODZrfn0KTsDor8KF6iDc_zYQbHStcdho45X85WJa/s3504/IMG_0608.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="3504" height="345" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiT_PsmZFlupu4HMPhr6CkAmj2I8gITK1Trw_FdWWQnATBj5OmeAFXdvFr4hqqlYOk06DzT5m5ThcVxCkeMetC4YhjCT6BdR977SVrm1OVZ-PlPKt0uWeRkBwoTiX-1oiQMmtWfXFQPDYVTyArnnN3kODZrfn0KTsDor8KF6iDc_zYQbHStcdho45X85WJa/w400-h345/IMG_0608.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Parliamentarian cavalry are routed with Royalists pursuing.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3B3ei6YLljAXEOGiFHybKUrLAszKab5nBdh5Gc1BuPYEo023mASLuSCd8RZjLvehj2VS2sThB127Ra4SfENwqGX1oXrpJzWEhnnUsc8I0Q8jlDm4YCR84JAMbOGEv2wd2W4AhneilKud2acUOi4ak4hKmAPNrStKdt1-US-Y_mgwbFMg3nIzXXIB73fLG/s4032/IMG_0609.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh3B3ei6YLljAXEOGiFHybKUrLAszKab5nBdh5Gc1BuPYEo023mASLuSCd8RZjLvehj2VS2sThB127Ra4SfENwqGX1oXrpJzWEhnnUsc8I0Q8jlDm4YCR84JAMbOGEv2wd2W4AhneilKud2acUOi4ak4hKmAPNrStKdt1-US-Y_mgwbFMg3nIzXXIB73fLG/w400-h300/IMG_0609.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Having exhausted their ammunition the lines begin to close for a push of pike.</td></tr></tbody></table><p><span style="-webkit-text-size-adjust: auto; background-color: white; caret-color: rgb(31, 31, 31); color: #1f1f1f; font-size: 16px; white-space: pre-wrap;"><span style="font-family: inherit;">Despite the valiant efforts of their cavalry on the right flank, the Parliamentarians failed to breach the Royalist line. Their hopes were dashed by the timely arrival of the Royalist reserve cavalry, who charged the upon the Parliamentarian centre, causing their ranks to waver and crumble. Recognising the inevitable, the remaining Parliamentarian units, their spirit broken, withdrew from the field in haste, leaving the battlefield to the triumphant Royalists.</span></span></p><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijgzWUK0Hve7zevrzL5c3DcT236omWGqqS0pAyOo6cSgLh9HZjOv_uJBjJW9rTfzZmWCekP4Xc0kU19Ail-mTGyOLHB6uSmFq7i455f9IY_h-fXtpmBLZLpbGEF260qxITszJCE3Qsu2K9CQbSOSwQjBPT14hW7pvQcRvIlB05CK49OsjE_dOhxoEogkV8/s4032/IMG_0610.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijgzWUK0Hve7zevrzL5c3DcT236omWGqqS0pAyOo6cSgLh9HZjOv_uJBjJW9rTfzZmWCekP4Xc0kU19Ail-mTGyOLHB6uSmFq7i455f9IY_h-fXtpmBLZLpbGEF260qxITszJCE3Qsu2K9CQbSOSwQjBPT14hW7pvQcRvIlB05CK49OsjE_dOhxoEogkV8/w400-h300/IMG_0610.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Royalist cavalry reserve arrive to attack the Parliamentarian centre.</td></tr></tbody></table><br /><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZt2gsa945BxmOGjHa_yZXqmU8mkXSU6nGfA3AIa8G_HYjT9GvMLq8k8uGrKCYn_cMrYdYAOnQtDNHtso66Eexd6iC7-Y2JiR2jUflMKJ1otKT-E4uB4LmS6OHW2ayKn-cPSAJnSAR6B1EL9uzQTKS1FsLNc6B3Iwnx0ikjmrJhXB5aozRbGh0vuwd2VrM/s4032/IMG_0611.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="2544" data-original-width="4032" height="253" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhZt2gsa945BxmOGjHa_yZXqmU8mkXSU6nGfA3AIa8G_HYjT9GvMLq8k8uGrKCYn_cMrYdYAOnQtDNHtso66Eexd6iC7-Y2JiR2jUflMKJ1otKT-E4uB4LmS6OHW2ayKn-cPSAJnSAR6B1EL9uzQTKS1FsLNc6B3Iwnx0ikjmrJhXB5aozRbGh0vuwd2VrM/w400-h253/IMG_0611.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Parliamentarian line is under pressure.<br /><br /></td></tr></tbody></table><table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha_vQiXdf0aFWeFIADlb0Smhkqu9KN6DOZg5OQHKB8v9ANeeidPFCcfgBorYvLbhVAqzwliiN0KbIfKk7e6rlvqGv4EVxj-__m81wLVCgnOYAHiZFM8kX2UFASsqsC981y5dzvlnNBRNULu3M_sNk1_0McXViuuSQfc6vMPGEgW6CcYruzZYzQqMFroXmx/s4032/IMG_0612.jpeg" imageanchor="1" style="margin-left: auto; margin-right: auto;"><img border="0" data-original-height="3024" data-original-width="4032" height="300" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEha_vQiXdf0aFWeFIADlb0Smhkqu9KN6DOZg5OQHKB8v9ANeeidPFCcfgBorYvLbhVAqzwliiN0KbIfKk7e6rlvqGv4EVxj-__m81wLVCgnOYAHiZFM8kX2UFASsqsC981y5dzvlnNBRNULu3M_sNk1_0McXViuuSQfc6vMPGEgW6CcYruzZYzQqMFroXmx/w400-h300/IMG_0612.jpeg" width="400" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Royalists are victorious.</td></tr></tbody></table><p>A most enjoyable game and well played by Jon whose cavalry reserve delivered the final blow to sweep the Parliamentarian lines away.</p>Peterhttp://www.blogger.com/profile/02918057670249529750noreply@blogger.com18