Rules

Monday, 4 June 2018

French Indian War campaign - game 14 setup

After a frustrating weekend of trying out some WW2 rule options, all of which came to no avail. It was time to return to the next French Indian War campaign game, and its background described on Jonathan's Palouse Wargaming Journal. This game sees French commander Rigaud ambush of some British Regulars in the mountains near Oswegatchie.

An overview of the tabletop: hills, river, woods, impassable rocks, and rough ground represented by brown felt.
The orders of battle:

British - 1 x Regular Regiment
French - 1 x Regular Regiment and 1 x Militia Regiment, commanded by Rigaud.

For this game regiments are each represented by 4 units on the tabletop. For the regulars their fourth unit will be a light infantry unit.
British on the march with their light infantry unit leading the way.
The game is taking place in mountainous terrain. To translate this to the tabletop I have opted for a river running down the centre of a valley along which the British are marching. The river is fordable in most places and treated as difficult terrain, except where there are rocking outcrops which are impassable.

The French Regulars (with light infantry unit) block the British path.
French Militia waiting to spring the ambush.

4 comments:

  1. Peter- I like your Terrain for the Mountainous Region - your Rock Outcrops look splendid - just the thing to give the impression of some rugged terrain. Have fun with your next campaign Battle. Cheers. KEV.

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    1. It is always surprising how a couple of terrain features can make a difference. The outcrops are polystyrene covered in paper then painted.

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  2. Oh, this ought to be fun!

    Sorry to hear about your WWII frustrations but looking forward to this FIW ambush.

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    1. Looking forward to playing the game to see the outcome. The WW2 models are packed away while I ponder the rules and what I want from them some more.

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