Rules

Monday, 24 August 2020

A mix of wargaming activities

My original plans this past weekend was to get close to completing the wooden block sci-fi terrain, but this had to be deferred due to continuous rain. As an alternative I began by painting up a few more Necromunda figures and prepared for the next WW2 Western Desert campaign game.

A few Warhammer figures are adapted for a Necromunda game.

In the last campaign game the attacking 21st Panzer division was repulsed by the South African infantry division in defensive positions. Axis forces have a mobile reserve waiting for a breakthrough and now are having to make an attack using one of their Italian infantry divisions. This game will be played later this week once I have finished gaming with my War of the Spanish Succession paper armies, which currently occupy the tabletop.

WW2 Western Desert campaign map

When Sunday continued to be a wash out weather wise. I opted have a War of the Spanish Succession game and give some simple rules I had written a few weeks back another go. For the game I thought I would tryout the Battle of Wynendael, September 1708, from the book "Battle Notes for Wargames" by Donald Featherstone. 

A game prepared guided by Battle Notes for Wargamers

The battle took place during Marlborough's campaigns in the Low Countries. The action was between an allied force protecting a convoy of supplies required for the Siege of Lille and intercepting French forces. 

Allied forces under command of General-Major Webb were 6,000 infantry and 1,500 cavalry. French forces commanded by Count de la Mothe consisted of a mixed force of 24,000 men. Webb was aware of the French and chose a defensive position flanked on both sides by woods.

Plans of the battle

The battle notes suggest French morale should be viewed as poor and their commander considered below average. As the rules being used don't dice for morale, I opted to reduce the effectiveness of French shooting in the game. In addition the French cavalry would not attack unless attacked or any forces came within each of a charge move to represent the below average commander.

Allied forces take up position between the woods with small detachments in the woods on either side. They are bombarded by artillery for two moves before the infantry advanced.

French forces come under fire from infantry detachments positioned in the woods as they advance.

Allied cavalry remain ready in reserve while their infantry lines are engaging in musket fire.

The hits are mounting up on French first line of attack.

The first line of attack is starting to falter and the next line prepares to fill the gaps in the line.

All French and Allied infantry are now committed.

Hits are mounting on Allied infantry and cavalry move up ready to provide support.

The French attack finally ends. The Allied infantry were close to exhausted and required the support of their cavalry to help hold their position. No advance was made on towards the French cavalry.

The game followed the account of the battle. This was mainly due to the reduction in the effectiveness of French musketry. Without this adjustment it would have been a definite French victory. Historically this was an important action which allowed the convoy of supplies to get through to the siege of Lille by Marlborough.

11 comments:

  1. Fantastic photos again Peter - the paper figures really are very nice and look great with the musket"smoke"! I must have another look at Battle Notes - great inspiration.

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    1. Thanks the smoke certainly helps with the photos. The smoke itself is the stuffing used for soft toys which can be purchased.

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  2. I’m always impressed by the way these paper figures look. You always get a sense of massed ranks.

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    1. You definitely need massed ranks with the paper soldiers to look their best.

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  3. Those figures look great when on the table and the addition of cotton wool smoke is a nice touch. Hope the weather dries up soon for you. We're forecast heavy rain and gale force winds tomorrow:(

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    1. Thank you. The forecast is looking better for the coming week and I will hopefully will get back to making the last bit of sci-fi terrain.

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  4. An interesting action, and once again your paper troops look excellent!

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  5. You have a lot on your plate, Peter! Nice work on the WSS battle. I like your use of the Featherstone scenario. I have a buddy who bought a lot of the World of Fun plexiglass flats for the Mexican-American War with an eye toward refighting the Alamo. He recently finished his Alamo model and it looks superb.

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    1. I like to have some variety on the go where possible. I have had a look at the plexiglass figures they look really good. I will probably stick with the paper style partly for cost reasons and also because I increase they size so they are 40mm figures.

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  6. Good afternoon Peter you blog is always worth a visit and is an enjoyable read with loads of wargaming inspiration.
    Love you WSS project, I have always wanted to do this period but have always put it off because of all the painting involved.
    I was looking at Peter Dennis paper flats but found Wofun Miniatures plexiglass printed 18mm or 28mm figures by Peter Dennis.
    Here is a link to the wargames web site with what I have done with these figures.

    https://www.thewargameswebsite.com/forums/topic/war-of-the-spanish-successin-18mm-wofun-games/

    Stay safe and happy gaming,
    Willz.

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    1. Hi Willz,
      Thank you. The wofun flats are very effective and certainly avoid all the cutting out that goes with the paper version of the flats. I did like your use of metal guns to replace the artillery pieces, very clever.
      Regards, Peter

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