Rules

Sunday, 21 August 2022

WW1 Palestine Campaign Turn 3 Game 2 Setup

In game 1 of the campaign's third turn the Egyptian Expeditionary Force (EEF) failed to achieve the objective in their first battle against a fortified defence. Until the EEF win a battle they cannot progress to the next step of the campaign. The second game in this current step selected is One-Hour Wargames scenario #21 - Twin Objective. (Details of the campaign rules can be found here.)

Campaign Map - Having failed to win the first battle in step 3, the EEF will have to fight a second battle.

The EEF choose to spend another month preparing for this battle which will allow them to randomly select a second event. This will progress the campaign calendar to February 1917. The Turks already benefit from having one unit in trenches for all battles at this step of the campaign due to the extensive defences they establish between Gaza and Beersheba.

Tabletop map - showing the Turkish defences. The hilltop is rocky and is considered cover for this game.

The Turkish order of battle:
  • 2 x Infantry units
  • 1 x Artillery unit
  • 1 x Mounted Infantry unit
The Turks will benefit from one unit being in trenches and also an aircraft from the event table. 

Turkish Forces

The EEF order of battle:
  • 4 x Infantry units
  • 1 x Infantry units with supporting machine gun
  • 1 x Cavalry unit
The two events benefiting the EEF are a pre-battle bombardment and also an aircraft.

EEF forces (they are missing one infantry unit in this photo).

The tabletop was setup with the two EEF objectives the have to hold, the town and hilltop.

Tabletop setup

EEF forces deployed.

Turkish mounted infantry hold the hilltop one of the EEF objectives. Units on the hilltop are able to claim cover

Turkish forces in and around the town, the EEF second objective.

All is ready to play the game.

16 comments:

  1. More lovely stuff! Very inspirational.

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    1. Thank you it has been most rewarding building up the armies, terrain, and campaign setting.

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  2. Looks like an inviting encounter, Peter. I love your maps and await the action.

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    1. The maps are always fun to do and certainly help with setting the scene when posting reports.

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  3. Do the aircraft fight it out if on the table at the same time, or just cancel each other out?

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    1. The aircraft just turn up on their player's turn, so no dogfights alas.

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  4. Nice looking set up. I’m not sure who to root for…😀

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    1. It is difficult sometimes to pick with some of the Turkish units being my favourites, but as I am playing the attacking EEF I had better focus on their activities.

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  5. A tricky set-up for the EEF, having enemy forces firing at them from two sides. I'm looking forward to seeing it play out.

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    1. It is not an easy scenario for the attacking forces, especially now that the defenders have an additional unit in trenches.

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  6. Your table looks great, I look forward to the game.

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    1. Thank you, I am looking forward to a challenging game.

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  7. Great looking setup Peter. It will be difficult for the EEF with two widely spaced objectives.

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    1. I agree, it is no easy task to take both objectives, especially the town.

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  8. Looks great, and interesting - I have played that scenario with 7YW armies, and it was tough for the attackers!

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    1. Thanks. I am hoping the bombardment at the start will make the task easier.

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