This week I was fortunate to play a second remote wargame with Jon of Palouse Wargaming Journal. We replayed the Second Battle of Azukizawa, except this time we switched sides with Jon taking the Oda army and myself the Imagawa army.
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The remote game in progress using Jon's fine collection of 15mm Samurai. |
The Oda clan start the game in a difficult position with the Imagawa army starting the game springing an ambush on their flank. The plan was to hold the centre and right flank and sweep around on the left flank.
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The opening games moves.
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The Imagawa centre gave way to the pressure, but the right flank proved stubborn and bought the time necessary for left flank to move around and threaten the rear of the Oda battle line.
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The cavalry charge into the rear of the Oda army and their resolve fails. The large dice show the armies resolve. |
This was a most enjoyable game which used Basic Impetus rules modified by Jon for a hex-grid. The game flowed quickly as Jon has an excellent remote setup with cameras positioned on both base edges. I am going to give the Basic Impetus rules a try with my own Samurai games and see if they work as well on a square grid as they do on a hex-grid.
Another fine looking game there and nice to have a win too:).
ReplyDeleteIt was a fine game and interesting to switch armies. In both games played Imagawa wins.
DeletePeter, thank you for another fun contest. I do not see why these rules would not work on a sqaure grid. Unit heading within a square may need to be adjusted and diagonal moves/attacks considered but it should work fine.
ReplyDeleteThanks for hosting the game again. Most enjoyable! Another Samurai unit has left my painting table and the armies are now about ready for a few test games with 6-8 units per side using a square grid.
DeleteBob Cordery's latest Portable Pike & Shotte rules have a section for Samurai battles therein, using a square grid. Maybe worth checking out?
DeleteI have Samurai horse archers coming off my painting table for the next time we meet.
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