Painting-wise, it has been all about painting the Zulus. Last week I was able to complete 60 figures, and I currently have another 60 sitting halfway done on my painting desk. All the Zulus are plastic HaT 20mm miniatures. I am hoping to keep the momentum going for as long as possible by painting steadily until I hit that inevitable point of not wanting to paint another Zulu. When that happens, as it inevitably will, I will switch to something different for a change, then hopefully return to painting the Zulus refreshed.
In terms of basing, I have settled on 4 x 3 inch bases and have 12 figures per base. This gives a nice dense look to the unit, while still leaving enough space around the figures so I can apply glue and flocking without too much difficulty.
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| The first batch of Zulus completed. |
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| The Zulus are mounted on 4x3 inch bases. 12 figures per base. |
On the gaming front, I have returned to air wargaming using the Blood Red Skies rules by Warlord Games. This was a project I started earlier this year with Airfix’s Battle of Britain set which came with the basic Blood Red Skies rules. The boxed set came with 2 Messerschmitts and Spitfires in 1:72 scale and I have added some additional models to add variety, Hurricanes and German Bombers (see here). They are all mounted on telescopic rods so I can vary heights to show when aircraft are Advantaged, Neutral, or Disadvantaged as per the rules.
Yesterday I played a remote game with Jon from Palouse Wargaming Journal. To make remote play easier I have adapted the rules to use a hex grid, as free movement and the associated measuring and shooting angles can be problematic when gaming remotely.
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| The setup for remote gaming. |
My remote gaming setup is fairly simple, a mobile phone mounted on a tripod using Google Meet. For this game I added a backdrop sheet to prevent the models from getting visually lost against my wall of shelves with their clutter of boxes and containers.
As Jon was new to the rules, and it had only been a few weeks since my last game, we started with a small action with one aircraft each. Jon opted for the Messerschmitt and I had a Spitfire. There is no action report this time, partly due to me not taking nearly enough photos during the game, but also because an air combat game is really difficult to describe. Unlike land battles, where you can write about and take photos of flanking manoeuvres and centres holding firm, it is difficult to describe dogfights that have the aircraft zooming around the tabletop shooting at any enemy targets that end up in your aircraft sights. I will have to think more about how best to describe the games as I am planning a small air campaign.
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| A dogfight in progress as viewed from the mounted mobile phone. |
Early on in the game Jon managed to get his Messerschmitt into more advantageous positions to line up more shots overall, but luck was not on his side with his dice rolls letting him down. On those occasions when he did roll well and landed a possible hit, my pilot proved elusive and successfully dodged incoming fire. With both our aircraft struggling to land any decisive hits, we introduced additional aircraft to escalate the engagement. Jon had a second Messerschmitt, while I added a Boulton Paul Defiant (a recent purchase I that I could not resist getting on to the tabletop) with its distinctive turret guns.
The extra aircraft came with veteran pilots and soon increased the intensity of the game, creating more firing opportunities. It was not long before Jon managed to get on the tail of my Spitfire, and this time, his shooting found its mark and I was unable to dodge. My Spitfire went down in flames and that was the game.
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| A Spitfire getting shot down. |
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The Zulus look great Peter.... "Zulus Sir! 60 of them!" 😁
ReplyDeleteI like the look of the air war game. Great use of your sea mat as well.
Yes, the sea mat was vey useful.
DeleteGood work on your Zulus, your horde is beginning to take shape nicely. The air wargame looked fun, the models are very nice.
ReplyDeleteThank you. I am looking forward to some more air wargames in the coming weeks.
DeleteZulus looking great Peter!
ReplyDeleteThanks. I will get plenty of practice painting them.
DeletePleased to see the Defiant in action! Many years ago, one of the club members put on a BoB campaign and guess who had the Defiant… I worked out that by diving in a straight line, I would lure at least one 109 to my tail and managed two kills that way. My final outing I collided with a Dornier, but the crews survived. I remember it so well because I’ve been a failure with every other game I’ve played where aeroplanes are involved!
ReplyDeleteIn Blood Red Skies rules the Defiant’s shooting is poor, but it always returns fire when shot at. An. Interesting aircraft and I just like the turret on the model.
Deleteyour painted Zulus look great!
ReplyDeleteThanks. I am slowly progressing with the next batch of Zulus.
DeleteBoth the Zulus and Battle of Britain game look great Peter - I was surprised by the result, from his comments on his own blog, I did not expect Jon to have done so well!
ReplyDeleteThe one-on-one aircraft game got us more familiar with the rules and their nuances for handling the aircraft. The addition of aircraft increases the opportunity of attacks with the activation system and Jon took his first opportunity and downed my Spitfire. An interesting and enjoyable set of rules.
DeleteT'riffic painting Peter. Will you get to 6000 before you get tired? 😳😂
ReplyDeleteThat's a beaut set-up for the aerial game. Lovely models too. If the photo is indicative, you did well to keep the Defiant well out of the action. I don't expect that it would have fared well?!
Perhaps the key to reporting such fast & dynamic actions as an aerial game is to highlight the key points: planes approached <>, first attacks/manoeuvres <>, reactions <>, any hits <> or <>, they flew away...
Best wishes, James
I think I can safely say I will get tired of painting them before I get to 600. I will have to work out some way of recording the air wargames as I am planning a campaign and will want to post about the games.
DeleteWhat was that veteran Defiant pilot playing at? He should've rolled inverted to let the gunner take out the Messerschmitt below that was shooting down the Spit.
ReplyDeleteThe Zulus are coming on a treat, what rules are you intending to use - home-grown?
The Defiant was a bit lacklustre, but good to get in on to the tabletop. For my Anglo-Zulu war I am looking at using Blackpowder with its Zulu supplement.
DeleteYour Zulus look great. It’s not especially my area of interest, but weren’t there supposed to be various “rules” about Zulu shield colours? Something along the lines of novice troops having shields of a particular colour but, as they became more experienced in battle (veteran?) they would be allocated shields primarily of different colours. Of course, being cut from animal skin means it’s never going to be an exact science anyway.
ReplyDeleteCheers,
Geoff
Thanks, and yes, the regiments were identified by their shields. The second batch I am currently painting have white and black spots. After that there will be some brown/red shields and black shields.
DeleteExcellent job on the Zulus. Thousands more to go! The aerial game was an enjoyable introduction to the rules. Looking forward to more air combat and more familiarity with BRS. I did think your Defiant was a nifty looking model and happy to see it make it onto the table.
ReplyDeleteThe second batch of 60 Zulus are currently being based. Looking forward to the next game, but I had better get cracking on the finalising the campaign rules.
DeleteZulus, long ago a friend gifted me 200 painted Zulus. I did finish another 100 and I believe that is where it stopped.
ReplyDeleteBRS games are hard to write , the campaign idea is intriguing. Would you be using the framework in the supplement?
I do not have the BRS supplement, just the introductory rules with the Airfix starter kit of BRS. I have got a lot of useful information from the BRS Situation Room Facebook group.
DeleteThat should be BRS Ready Room.
Delete