Yesterday I quickly made up a weather barometer as described in "With Pike and Musket" and "Practical Wargaming" both by C.F Wesencraft. I plan to introduce the effects of weather into the English Civil War games I am currently playing. A piece of wood was drilled so a matchstick can be held to show the current weather situation. A lick of paint was applied to show from the top: fog, light rain, fine, light rain, heavy rain, and stormy.
At the start or a game two D6 are rolled to decide the starting weather. Then each turn one D6 is rolled to decide if the weather stay as is or moves up of down. A change in weather may impact both movement and combat.
|The wargaming weather barometer, starting at the top with fog, light rain, fair, light rain again, heavy rain, and finally stormy weather.|
I have in the past created a few fields for the tabletop, but I will need a few more so the ECW dragoons have some more areas which provide cover. I use a combination of material for creating fields, either a sandy yellow felt or a brown corduroy. This time I went with corduroy for the ploughed field look.
|Corduroy material cut to shape.|
|The material is lightly brushed with a light sand colour.|
|Green dots are added to represent a crop (possibly cabbages) and also green is brushed on around the edges of the field.|
|I don't place hedges all around the field as this becomes awkward when fitting units into the space. If a unit is positioned on the field I consider it in cover. In the example above the dragoons would be considered to be using the fields for cover.|