Last week, I was able to play a remote wargame with Jon from Palouse Wargaming Journal, where we tested some rules he has been developing for his War of the Roses (WotR) collection. It was a real treat, especially after spending the previous few days under the weather with a cold. Fortunately, I was on the mend in time for the game. Jon has written up a full game report, which you can find here. Below are a couple of close-up photos showcasing his wonderful WotR collection.
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A Battle prepares to engage… |
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The archers retire and in go the men at arms. |
While we did not use all of Jon’s rule ideas in this session, he seems to be gradually incorporating them as he plays more games, and this was also the first time for me with these rules and the WotR. From my perspective the rules effectively conveyed the tactical limitations of the period. For instance, one rule mechanism which I really liked was to do with the changing of a Battle’s orders which is influenced by the aggressiveness and quality of its leader. This can, and did in the game, result in a Battle holding its ground defensively when you really want it to advance and engage the enemy, and another occasion where a Battle remained on the attack when it would be much wiser to pull back and reorganise the troops.
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The current distraction. |
It is tempting to explore how the rules, especially the order mechanism, would work in a Hundred Years’ War game using my old Minifigs. However, I have already been sidetracked this week with some Sci-Fi gaming, using the same One-Hour Wargames scenario (#19: Static Defence) as my last French and Indian War (FIW) game. As for the FIW campaign, my plan is to return to it this weekend for the third and final, decisive game in the mini-campaign.
I like your Alien World scenery and backdrop Peter.
ReplyDeleteThanks. It was fun to make. I use pastels over paint to help create some of the detail.
DeleteA very intriguing looking alien game, the table looks great and indeed the backdrop is a beauty, hopefully we will see more of this game.
ReplyDeleteThe backdrop certainly helps create a alien feel to the games.
DeleteSci-fi wargaming is fun - although I do wonder why so many aliens seem to fit with how things panned out on Earth (i.e. a dominant species has arms, legs and a head). Of course, some sort of gelatinous blob is perhaps less photogenic.
ReplyDeleteI hope all goes well with your FIW campaign - I’ll be cheering for the Brits 😉
Cheers,
Geoff
I do like Sci-Fi wargaming as it provides a lot of freedom as to the style of game and painting.
DeleteThere will be a few new surprises in our next game.
ReplyDeleteExcellent. Looking forward to the game.
DeleteLooking good, Peter. It's always fun to participate in rules testing. Also I love the look of your sci fi stuff!
ReplyDeleteIt certainly was enjoyable trying out Jon’s WotR rules.
DeleteGood to see you enjoyed the WotR game and that sci-fi setting looks pretty cool:).
ReplyDeleteIt was a most enjoyable WotR game.
DeleteThe report on Jons blog indicated the WotR game and rules went well - good luck with the final episode of the FIW campaign, like Elliesdad above, I will be rooting for the Brits!
ReplyDeleteI had better get my skates on and set up the FIW game.
DeleteWOTR and 40K...both great!
ReplyDeleteYes, both good fun with armoured units bashing up each other.
DeleteInteresting Sci-Fi setup. Especially since the scenario corresponds with one of your recent FIW scenarios. Did the units in these scenarios match in these two different games too?
ReplyDeleteI did not match the units for the game.
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