|Action during the game|
|Campaign map showing Parliament's move on the Royalist held West Midland region.|
|Map of unit deployments|
|Left side of Parliament's forces|
|Right side of Parliament's forces|
|Dragoons on both sides pushed forward in the fields and were soon engaged in musketry.|
|Royalist Dragoons occupy the woods|
|Initial moves on the village|
|Royalist commanded shot are quickly engaged.|
|The attack on the village begins in earnest.|
|Royalist cavalry charge forward.|
|Royalist cavalry charge gains momentum.|
|The cavalry charge had swept away their opposition.|
It was most exciting seeing the cavalry charge unfold and change the course of the battle which up until that point had been favouring Parliament's forces.
|Map of unit movements|
|Final campaign map|
So what would I do differently if setting up this campaign again?
1) I would introduce leaders into the campaign and allow them in increase their standing with each victory, or reduce their standing with losses. A higher standing would allow additional units to be fielded.
2) Some regions would be of greater value if held. For example, London and the Thames Valley and the West Midlands and Oxford. Holding these regions would also increase the likelihood of fielding a larger force.