Thursday 9 July 2020

Snakes and Ladders Jacobite Campaign

I am returning to the snakes and ladders campaign to setup a Jacobite game for this weekend. In the last campaign battle the Jacobites won a victory so have advance along the green arrow some 5 squares. The next couple of dice rolls had Government forces advance and Jacobite forces advance into battle.

The situation on the campaign board after the last battle and Jacobite win.

Government forces score a 6 and advance forward

Jacobites score 3, just sufficient to reach a battle square.

For the up coming battle the dice determined triple line scenario (number 26 from One-Hour Wargames). The Jacobites have stolen a march on the Government forces who have to quickly assembled an ad-hoc force to meet the threat.

The AWI game on the tabletop will have to be tidied up first. I am trying out the hex grid with a few different periods.

AWI game using a hex grid.

10 comments:

  1. I like the look of that AWI game. Nicely spaced out units. I always imagine it like that. I could be wrong, but that’s the image I have in my mind.

    Is the road a strip of felt? Hi

    ReplyDelete
    Replies
    1. The 15mm AWI certainly do look spread out on the hex grid. Agree it is a nice and possibly a more realistic look. The roads are felt, with oil-based pastels used to create ruts in the road. A bit more here https://gridbasedwargaming.blogspot.com/2019/11/game-report-and-more-felt-and-pastels.html

      Delete
  2. The Scots are galloping along - I hope they don't fall at the final hurdle.

    ReplyDelete
    Replies
    1. They certainly are ahead. This will provide them some advantages in the last game.

      Delete
  3. This campaign is coming along nicely and I look forward to the AAR.

    ReplyDelete
    Replies
    1. Thank you. The campaign should deliver 5-10 games which is what I was looking for, and lots of notes to add to the campaign approach.

      Delete
  4. A very interesting concept this Peter.

    ReplyDelete
    Replies
    1. The aim was to have a quick and simple campaign with a bit of a link between games. Thanks.

      Delete
    2. Again I find very useful info here.
      Just where did you find this Snakes & Ladders ?
      or is it your own design ?

      Delete
    3. I originally was thinking of applying the snakes and ladders approach to a Necromunda SciFi campaign as a way of introducing random events, but the figures and terrain were not ready and I chose to try the idea for the 18th century.

      Delete