|A Jacobite campaign game underway|
The Jacobite campaign continues on the snakes and ladders campaign board. Government forces roll a score of five and move into a battle square where they are obliged to cease movement regardless of the dice score rolled.
The dice decided One-Hour Wargames scenario 11, surprise attack, was to be used.
The opening stage of the battle has a small Jacobite force of two units defending the gap between the wood and rocky hill which is impassible. They must hold and wait for supporting units to arrive and bolster their defence. All six Government units arrive with the objective of taking and controlling the crossroads. Fortunately for the Jacobites no Government cavalry have appeared, reducing the chance of their defensive positions being quickly flanked around the rocky hill.
The bulk of Government forces soon advanced upon the Jacobite defensive position supported by their artillery unit. Their skirmishers push up into the woods on the left flank. As forces closed musket fire was soon exchanged.
Not long after the fighting began Jacobite units began to arrive in dribs and drabs and take up defensive positions at around the crossroads.
|Opening positions with the strategic crossroads in the background.|
|Government forces advance upon the Jacobite line defending the gap between the woods and impassible rocky hill.|
|Skirmishers mack their way through the woods to flank Jacobite defenders.|
After sustaining losses and coming under fire from Government skirmishers in the woods. The remaining Jacobite units from the first line of defence fall back upon the crossroads. Meanwhile on the other flank their artillery engage single line infantry unit which had marching around the rocky hill.
|Remnants of the first line of defenders retire to the crossroads where other defending units have taken up position.|
|It was a slow march around the rocky hill to outflank the defenders|
Government units continue their steady advance as casualties mount on both sides. The final Jacobite highlander units arrive. They are not ideal units to defend the crossroads, and the Jacobite commander makes the quick decision to have them charge upon the advancing infantry. The infantry hold steady, delivering accurate volleys of fire which eventually break the charging highlander units. Seeing the situation to be lost, the Jacobite commander retires with the remaining artillery unit.
|The attack begins on the crossroads as final defending units arrive.|
|Highland units charge the advancing Government troops.|
|The highlander units are routed and the way is open to take the crossroads.|
Finally, a Government victory, but the final battle of this campaign will be fought after the Jacobites roll a five on the campaign board.
|The final campaign move.|