My first few WW1 Palestine campaign games have been using forces made up of six units. While this is working well I would like the option to increase number of units in a game to eight units per side.
One unit I wanted to add was the Australian Light Cavalry. HAT Industrie do produce these figures, but these seem to be out of stock at all my usual sources. So I opted to try and convert some WW1 British cavalry figures.
|A WW1 Australian Light Cavalry unit|
I trimmed the WW1 British cavalry hats and slid over a cardboard brim with the centre punched out. The punched out centre being the same size as the head so I could slid it over and glue in place. I also trimmed these models with a lance to be a rifle or bayonet.
|A cardboard brim has the centre punched out. The centre is the size of the head are slips over to be super-glued in place.|
|A view from the side.|
Other units completed this week were some more ANZAC infantry and a machine gun. The reason for the camel in the background on the machine gun base is so I can add the base to a mounted infantry unit. After the initial stages of the Sinai and Palestine campaign, mounted infantry increasingly had additional support weapons attached to them.
|A machine gun base to be added to mounted infantry units|
On the tabletop I am having a quick break from the recent WW1 Palestine campaign and returning to some Samurai games.
|A Samurai game about to get underway.|