The Tyranid battle plan was quite simple. Leave a couple of Hormagaunt units to defend the Habitat and the rest to be used in an all out assault on the road crossing of the lava flow. The combined Space Marine and Planetary Defence Force (PDF) of the Imperium had plans to hold the crossing and counterattack on the flanks, using gaps in the flow that only they knew about and could use in the game by Imperial forces.
Battle ReportThe Tyranids threw themselves against the barricaded crossing, which was treated as broken ground from a rules perspective. They lack of distance shooting capability meant the quicker they engaged the better.
|The Tyranid in full swing and supported by sep-striking gargoyles|
|A surprised Basilisk assaulted by Raveners|
|Imperial Support arrives on the flank (the Sergeant on top of a vehicle indicates the Tactical Squad are passengers)|
|Space Marine units head for the Tyranid flank and Habitat objective|
|Assault Marines put the final nail in the Tyranid's coffin|
|A Tactical Squad attempt to take the Habitat|
|Space Maine units hunt down the Warrior Prime|
|The final moments before taking the Habitat|
Unit of the GameThe Space marine Motorcycle squad was for me the unit of the game, arriving just in time and with effective flanking fire to end any opportunity of a Tyranid victory. I almost went "Brroooom! Brroooom!" as I moved them across the table ;-)
SummaryWhile not the most exciting game once it became apparent the Tyranid assault was going to fail. There was interest as to whether the Tyranid Prime could extract itself and escape. However, this game prompted me to look at the attack rules and the pinning of units. As a result I updated the rules (see link on top left) to:
- use half the number of dice for cover rather than having to roll a higher dice score;
- modified the to hit scores for full and heavily armoured troops; and
- the removal of unit pinning so a double 6 on hits now stops a unit immediately counterattacking as a reaction to the attack.
This changes worked ok in the next battle which I now need to write up. It takes longer to write up the battle report than it does to play a game.