The Imperial force selection lacked some solid Tactical squads and appeared to be cobbled together. Whereas, the Tyranid force had a nice balance of large creatures, Hormagaunts and deep-striking units. The tactics were simple for the Warrior Prime and his Tyranid hordes, advance as quickly as possible and take the industrial complex before reinforcements arrive.
|Tyranid Unit Selection|
|Imperial Selection (Space Marines and Planetary Defence Force)|
|Genestealers use their stealth ability to enter behind the delaying force|
|A Devastator Squad provides cover fire to the retreating units|
|Desperately needed reinforcements arrive|
|Deep-striking Raveners and Gargoyles beset the reinforcements|
|Advancing Tyranid units engage with Space Marine reinforcements|
|Fierce fighting in the Industrial Complex|
|Final reinforcements arrive as Commander Bariel and the Prime battle it out|
|The last stand inside the complex|
This proved to be a most enjoyable game which could have gone either way. The battle between force commanders and final brave, but futile, last stand providing an exciting end to the game.
The changes to the combat mechanism had worked out well.
Unit of the game goes to the Warrior Prime for leading the attack and final combat showdown with the Space Marine Commander.
|Warrior Prime (and pet) - Unit of the game|