|The British assault on Barwon Hill begins|
After a series of hard fought actions the American defenders were forced to retire and let the hill fall into the hands of the British forces. While on the British right flank the American defenders were more successful and made the attacking British units to retire before they took unnecessary losses.
|Heavy fighting for control of the hill|
|The start of the unsuccessful attack by the British right flank. Matchsticks are used to track hits|
- Units in the open are hit on a 3+.
- Units in cover (woods, towns or entrenched) are hit on a 5+.
- When shooting at Cavalry a 5+ is required to hit.
The number or dice rolled depended on the type of unit. For example, skirmishers rolled 1 dice, line infantry 2 dice, artillery 1 dice, etc. The number of dice is rolled is doubled when attacking the rear or flank of a unit.
I have made two changes to: 1) slow down the effects of hits on units in the open, and 2) reduce the effectiveness of artillery at long range. Units now hit on a 4+ with the following modifiers:
- -1 if in cover
- -1 if target unit not in adjacent square (or more than 6 inches away).
The number of dice rolled by a unit remains unchanged.
After more that six hits a unit is eliminated. Although I am now modifying this ever so slightly for the next game.