|A couple of turns into the game. The six units a side of 40mm Jacobite Paper soldiers fills my 6x4 foot tabletop quite nicely without getting too crowded.|
|Three colours are required. Red and Blue are for the opposition and Grey for your own units.|
|Orders, blue and red, are placed on opposition units.|
|An example of a unit with red orders to move and blue orders will be to hold and shoot at the nearest enemy unit.|
On my turn I follow the orders placed.
|Only one set of orders for my own units.|
A quick note on additional rules applied to Horse and Musket OHW rules for Jacobite games:
- Highlanders move 9" and charge at +2 in hand to hand combat. On their first charge they roll two D6 and select the highest.
- Line infantry on their first volley roll two D6 and select the highest.
- Commanders, 3 per side, can join a unit during their move and reduce hits by D6-1 once. They remain with the unit for the remainder of the game.