Tuesday, 3 August 2021

Samurai project progressing slowly

My painting for the Samurai project has slowed. On the positive side it has not stopped with about half a unit, 6 figures, being painted each week. I now have completed 20 percent of the units required to reach my first goal of 20 units painted. Why 20 units? I generally try to paint up 10 for each army so I can play a One-Hour Wargaming game. After this point, even if I choose not to play a game, the painting of the remaining forces always seems to get easier.

The Samurai forces are slowly getting painted.

While painting is slow. I do seem to be getting through quite a few games on the tabletop. Either testing out some new rule changes, or try out games with larger unit sizes. 

A few Jacobite Rebellion games were played to test out some moral and activation rule changes. They seem to work and I now need to play a series of games, possibly in a mini snakes and ladders style campaign.

A quick WW2 game using 3 bases for each unit. A base is removed for each hit a unit takes, and units are eliminated after 3 hits, which is the reason for increasing the unit base number. However, I think I will stick with 1 or 2 bases per unit and use markers for hits. It all got too cluttered for my liking.

After this gaming diversion I think it is time to return to the 2nd Punic War campaign and get going with the two land battles for the turn.

9 comments:

  1. You are keeping yourself very busy, Peter. I am watching your Samurai project closely.

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    1. It is a case of slow and steady and not getting distracted. I do not think I will ever reach your level of painting output, which never ceases to amaze.

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  2. Good progress. I have also started to look at army construction (painting both sides) as being a phased project, with a view to step 1 being a Neil Thomas style / sized game, with 4 infantry, 1 cavalry and 1 artillery unit giving the basic building blocks.

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    1. Thanks. The interim step certainly helps with motivation. Your trimmed back 4 infantry, 1 cavalry and 1 artillery certainly helps bring forward getting painted units on the tabletop.

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  3. I agree, setting an achievable target really helps keep the painting mojo alive. For my SSMs I started aiming at just enough for the first small demo game in the book (Blasthof Heath - see link) and it worked treat, exapnding thereafter was much easier.

    http://www.spencersmithminiatures.co.uk/Battle_of_Blasthof_144dpi.pdf

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    1. It certainly does help having targets and small enjoyable games are still possible. A wonderful looking Blasthof game in the link.

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  4. The mon and coloring of the samurai army feels similar to that of the Usagi Yojimbo comic by Stan Sakai. I like it very much!

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    1. Thank you. I will have to do a Google search and investigate.

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  5. Your armies so far are looking very fine indeed, Peter!

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