Yesterday's test game used Scenario 30 - Last Stand - from One Hour Wargames by Neil Thomas. I had to adjust the map to fit on a 6' x 4' table marked into a 12" grid. Other changes where to the special rules: rather than having the attacking force with unlimited numbers they had double the defending units numbers, and the defenders were treated as veterans and allowed to re-roll a dice throw for an unsatisfactory attack outcome.
|Start of the game with Tyranid forces entering opposite gaps in the lava flow|
|The Tyranid left flank quickly advance to the waiting Space Marines|
|The right flank advance was immediately embroiled in a fire-fight and charged ahead|
|The Chaplin character threw three 6's to slay a rampaging Carnifex|
|After dispatching the first wave of attacks the defenders are beset by deep-striking Gargoyles and the second wave. However support is in hand with the commander moving to provide support|
|The first line of defences are overrun by the Tyranid left flank. Opening the way to the redoubt.|
|A surprise attack by Genestealers and some high scoring dice rolls destroys the redoubt. They then moved on to the remaining defenders (yum).|
|A Dreadnought makes a final last stand only to succumb to the few remaining Tyranid units|
This turned out to be quite a fun game which could have gone either way. I'm now ready to take my notes (or scribbles) for a mini-campaign put them in some semblance of order and write up the rules and objectives.