Returning to self written rules after a break always has problems for me. Namely, the reasons for choosing a certain rule mechanism has been forgotten and so I start questioning aspects of the rules. Then comes a rule modification and after a while of playing the realisation that the original rule did serve a purpose. My little grey cells eventually kick into action and recall the reason for the approach. Doh!
While I have a mini French Indian War campaign on the go, I did not feel quite in an 18th century gaming mood and instead opted for a return to some Sci-Fi gaming using my Warhammer 40k collection. Minus their complicated rules which require too much referring to the rule book for my tastes now-a-days, which is why I use my own house rules.
So this week's wargaming time has been spent mucking around with rules and pretty much going full circle with the reworking rules. Although on the upside, I have notes on a different activation mechanism which I will use on occasion depending the style of game I am looking for.
Only a few photos taken of one of the games...
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Space Marines arrive |
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Tyranids in wait |
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Towards the end of a game |
On a visit to Games Workshop this weekend to top up my paint, I found it all too tempting and came away with the new Necromunda game. (Early Christmas present perhaps!) I really like the models and I am planning to use the Fistful of Lead Reloaded (wild west) rules with modifications for playing the game. Again my aversion to overly detailed rules. Although, I am currently reading through the rule book and will use the rules when having a game with my Son on one of his visits. He has a preference to using a rule book and his youthful memory gives him a definite advantage.
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Succumbing to temptation |