Order of Battle:
3 (1) Militia units
1 Artillery unit with fort
Army resolve = 4
6 (2) Regular units
Commander Drucour (A0D1)
Army resolve = 7
At first glance is appears to be the French have a certain victory. They are double the number of infantry and of better quality being regulars. They also have a solid army resolve of 7 (1 for each unit plus 1 for their commander's D1 quality).
So how did the game go...
|The French move forward as quickly as possible. No subtlety here, it is a straight forward storm Fort Oswego walls.|
|A couple of French units (including Grenadiers) are moving faster than the other lines which are trying to catch up. The delay provides the fort gun with more opportunities to target the reach line.|
|The first line of French begin the assault, while commander Drucour is having difficulties coordinating the second line.|
|The attack is in full swing with casualties mounting as the second French line arrives.|
|The first French unit is eliminated and the Grenadiers are suffering badly.|
|In a last gasp attack French grenadiers eliminate the artillery unit and storm the defensive wall making it into the fort. Adjacent infantry units are able to occupy the vacated square when the target unit is destroyed.|
|The militia within the fort are conducting themselves well. They counterattack to repulse and eliminate the grenadier unit.|
|Units from the French second line fill the gaps left by eliminated units.|
|The battle rages fiercely as the militia give good account of themselves and the French press forward their assault.|
|Everything seems lost as two militia units are lost and the French make it across the walls.|
|As more French units get inside the fort the remaining militia unit gallantly fights on (due to some low rolling against their army resolve).|
I didn't get a photo of the last turns, but the militia eliminate another ranch unit and it was down to a roll on the French army resolve. A 3 scored on a D3 dice and French army resolve fails. A 2 is rolled, the French hold their nerve, and in the next and final turn the last militia unit succumbs.
When I setup this game I thought easy French win. But, it turned out to be a close run thing. Both sides lose a regiment. The British lose a regiment of militia and French a regiment of regulars. Success to the French, but at a price was paid.