|German reinforcements repulse an attack|
|The campaign map|
|More Commonwealth reserves arrive to attack the second bridge|
|The final few turns sees a Commonwealth win|
Some of the ideas to be incorporated are:
- Placing one or two terrain features after both forces have deployed on the table.
- Remove some terrain after deploying forces on the table.
- Adjusting some terrain after deployment of forces, especially is there are only a few features.
- Both sides move a terrain feature (not everyone is a solo wargamer)
I'm certainly going to be doing more random terrains as I find whenever I layout terrain it is all to balanced (read boring) and after all nature itself is somewhat random.