I am setting up is the third game of the WW1 Palestine campaign turn 3 for this weekend. It follows on from the Egyptian Expeditionary Force's (EEF) failure to break the Gaza defensive line on two previous attempts. This game uses One-Hour Wargames scenario #14 Static Defence, it being the final remaining choice for this stage of the campaign (rules here) the other two options having already been fought.
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Campaign map and timeline |
The Turks are defending both the town and hilltop with the following forces:
- 4 infantry units
- 1 infantry unit with supporting machine gun
- 1 cavalry unit
- 1 mountain artillery unit
The EEF will have to capture both the hill and town to be successful. Their attacking force:
- 3 infantry units
- 2 infantry units with supporting machine guns
- 1 artillery unit
- 1 mountain artillery unit
They have opted to use two months of their campaign timeline, rather than 1, to get two campaign events. One event was the mountain artillery and the other was air support.
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Tabletop set up for scenario 14 - static defence. The objectives are the hill in the foreground and town. |
Awesome terrain and interesting explanations...
ReplyDeleteThank you. I am looking froward to playing this game.
DeleteI look forward to the game report. Maybe the bombardment will do the trick this time.
ReplyDeleteI was pleased to get the mountain artillery unit, they will help with the bombardment, but was rather hoping for a tank to help with the attack.
DeleteA cunning plan by the EEF! 😊 Another difficult scenario for them.
ReplyDeleteThese scenarios with two objectives are proving to be difficult obstacles.
DeleteAt least the two objectives are closer together this time so maybe less dispersal of attack forces. I’m starting to feel for the attacker in the campaign. I’ve always like to attack. 😀
ReplyDeleteThe three scenarios selected for this campaign stage are all a bit tricky.
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